Search found 6 matches
- Fri Jun 19, 2015 12:50 am
- Forum: Pioneer Mods
- Topic: Total mod Genesia
- Replies: 66
- Views: 10698
RE: Total mod Genesia
Found another Scout bug: Red screen of death when a missile explodes too close to your ship, libs/ship.lua In my faster mod I set the missile_object:DistanceTo( self ) to 1000, but this makes missiles not have that zoom in and explode that I would like...
- Mon Jun 15, 2015 4:23 pm
- Forum: Pioneer Mods
- Topic: Total mod Genesia
- Replies: 66
- Views: 10698
RE: Total mod Genesia
<t>Ok, so no more updates to Genesia, because Dengerous Elite is out. So lets see you can now explore a bigger galaxy( when it doesn't crash) , get into fight with friends (nice targeting system ), trade goods, so you can get a better ship ( more then one ships, any one working on Pioneer, know ...
- Sun Jun 14, 2015 2:05 am
- Forum: Pioneer Mods
- Topic: Total mod Genesia
- Replies: 66
- Views: 10698
RE: Total mod Genesia
<t>Vuzz updates Genesia, so I'm giving some things to put on the too do list. I think Vuzz moded the yt-1300 to remove hans & chews pilots, but collapsed the target size too maybe a missile size, and hans & chews pilots are still on the Millenium Falcom. Anyways switching the yt-1300 model with the ...
- Thu Jun 11, 2015 12:01 am
- Forum: Pioneer Mods
- Topic: Total mod Genesia
- Replies: 66
- Views: 10698
RE: Total mod Genesia
Found a Genesia bug this time: The body of yt-1300 target area is too small, shields are a little circle in the center of it, this makes it difficult to fire on it. Using Millfalc body instead. And unguided missals lock up the game. And all the missals need more BOOM!!!
- Wed Jun 03, 2015 1:33 am
- Forum: Pioneer Mods
- Topic: Total mod Genesia
- Replies: 66
- Views: 10698
RE: Total mod Genesia
<t>Thank you for updating Genesia Scout, Pioneer is some what lacking in ships. I found another bug: I got a mission to scan Gliese c from Mars High, after scanning it, (that was not easy) I got a mission return to Gliese 169.1 Camp Schwarzschild, so I saved, and then killed the pirate, then I ...
- Mon Jun 01, 2015 7:20 pm
- Forum: Pioneer Mods
- Topic: Total mod Genesia
- Replies: 66
- Views: 10698
RE: Total mod Genesia
<t>This a problem in Scout, but you are using Scout in Genesis, so I'm posting it here. All combat missions like police scans, explorer for the bold dangers, passengers wanted etc... that call Scout.lua cause this red screen of death error: Error : [string "[T] modules/scout/scout.lua"] : 265 : Lua ...