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- Tue Nov 06, 2012 2:32 am
- Forum: Pioneer
- Topic: Gameplay, factions, missions, blah blah blah
- Replies: 152
- Views: 10113
RE: Gameplay, factions, missions, blah blah blah
<t>So there are two ways to develop a design, top down and bottom up. In a top down way, you decide on a common back story for the world, and then explicate in detail as you get more information. In the bottom up way, you decide how the player needs to interact with each thing in the game, and what ...