Search found 9 matches
- Tue May 21, 2013 6:39 pm
- Forum: Pioneer Mods
- Topic: New mission: Scanner
- Replies: 2
- Views: 840
RE: New mission: Scanner
<t>Im not a programmer even if i work in IT but know the basis of programming, flowcharts, etc. I do not know Lua, but i really hope someone who knows can pick up this pseudo code (since you say it is not far from the actual code required) and add the parts that are already done for other missions ...
- Sat May 18, 2013 7:23 am
- Forum: Pioneer Mods
- Topic: New mission: Scanner
- Replies: 2
- Views: 840
New mission: Scanner
<r>I have been thinking about this mission type for quiet some time. I really think 90 % of this can be accomplished with code reused from other missions, mainly Assassination. The goal is to scan another ship for illegal goods. I do not know Lua or C otherwise I would have done it myself. Even so ...
- Fri May 03, 2013 12:31 pm
- Forum: Pioneer
- Topic: Changes to the release process
- Replies: 11
- Views: 902
RE: Changes to the release process
<t>We can still get the files from [url]http://sourceforge.net/projects/pioneerspacesim/files/nightly/[/url] Or better release the alphas every 2 weeks. This means those bugs will never be around that much time, but still give us time to proper play . As someone who has done Total Conversions and ...
- Tue Feb 26, 2013 5:15 pm
- Forum: Pioneer
- Topic: Alpha 31 released
- Replies: 21
- Views: 1396
RE: Alpha 31 released
<t>Found another error while playingSave file here:[url]http://www.sendspace.com/file/fbvy6v[/url] Not the 1st time this happens, the ship just crashes on take off. It may have to do with prior landing with time acceleration and not being proper released (?) Or when save game is loaded something is ...
- Mon Feb 25, 2013 9:11 am
- Forum: Pioneer
- Topic: Removing Elite/Frontier content
- Replies: 130
- Views: 9118
RE: Removing Elite/Frontier content
<t>"No FD didn't state that they had a problem, BUT they did want to do some kind of licensing deal." Finally something that makes sense and it is easy to understand.If this was told right from the start , it would prevent many arguments (most theories and half words and half ideas and half hints ...
- Sun Feb 24, 2013 7:10 am
- Forum: Pioneer Mods
- Topic: Pioneer Mods on SSC
- Replies: 269
- Views: 27583
RE: Pioneer Mods on SSC
@ potsmoke thanks a lot for continue to put models in LMR in your SD ( like these amazing Merlin) i've added these one to my Genesia . ( lightly modify with adittion of a basic and temporary pilot ). I like those models. Can we have them on the Pioneer ? Or they consume too much CPU / GPU ?
- Wed Feb 20, 2013 9:38 am
- Forum: Pioneer
- Topic: Removing Elite/Frontier content
- Replies: 130
- Views: 9118
RE: Removing Elite/Frontier content
<t>Exactly what is "Elite/Frontier content" ?? Ships? Entire solar systems? Mission types? Can't use the same names? Is the cockpit art going to be deleted as well? I have seen persons doing remakes based on other games (like Wing Cmdr Privateer remake) that expand the original universe, but the ...
- Sun Feb 17, 2013 11:47 am
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 146150
RE: !! Pioneer Question Time !! - Ask them here
<t>Quick queston: Does the "Donations" accomplish someting? So far i still have to see something out of them. Also a suggestion, the difference of prices of a same commodity between imports (usually major) and exports (even minor) should be greater. AFAIK there is not much incentive to go on a trade ...
- Tue Feb 12, 2013 12:38 pm
- Forum: Pioneer
- Topic: Alpha 31 released
- Replies: 21
- Views: 1396
RE: Alpha 31 released
Hi guys, I have found an error during gameplay-even if it is a bit hard to reproduce and easy to avoid-. Link to a file with all information, save game, screenshots, specs, etc: [url]http://www.sendspace.com/file/7iy3fr[/url] Keep up the good work