Search found 104 matches

by sphinxgate
Thu Jul 16, 2015 7:45 pm
Forum: Colonisation: Moonbase
Topic: Anno 2205
Replies: 2
Views: 1288

Anno 2205

I suspect this may steal some of your thunder when launched - visual at the end though - really awe inspiring.
by sphinxgate
Wed Jul 15, 2015 2:50 pm
Forum: Colonisation: Moonbase
Topic: Moonbase v0.2.7b
Replies: 8
Views: 1688

RE: Moonbase v0.2.7b

<t>Thanks for the updates Scott. Great to see the depth of the game coming through in these later changes. I welcome the notifications area, I think that will prove invaluable keepings things on track with the moonbase.Do you think the missions will be complete in the next version as far as actual ...
by sphinxgate
Sat Jul 11, 2015 4:01 pm
Forum: Colonisation: Moonbase
Topic: Moonbase v0.2.7b
Replies: 8
Views: 1688

RE: Moonbase v0.2.7b

<t>I know it's not been a priority as getting the core game mechanics has been the important progress however I'd like to see some new building skins. It would be good to see a steady growth of new skinned constructions each patch (1 or 2 perhaps).I also think you need to re-work the availability of ...
by sphinxgate
Tue Jul 07, 2015 7:35 pm
Forum: Colonisation: Moonbase
Topic: Background Music
Replies: 1
Views: 1222

Background Music

Great tune on opensource at soundimage.org for opening scene; http://soundimage.org/sci-fi/[/url] Begins'[url]http://soundimage.org/wp-content/uploads/2014/09/Terraforming-Begins.mp3[/url]
by sphinxgate
Tue Jul 07, 2015 7:12 pm
Forum: Colonisation: Moonbase
Topic: Moonbase v0.2.7b
Replies: 8
Views: 1688

Moonbase v0.2.7b

<t>I'm enjoying getting back into the game and some great new additions to the latest beta v0.2.7b. Especially like the UI for the colonists, lots of potential to balance the training, health and happiness and was the depth I was looking for past base construction. I'm noticing that my funds are ...
by sphinxgate
Tue Mar 03, 2015 3:58 pm
Forum: Colonisation: Moonbase
Topic: Latest news
Replies: 4
Views: 1421

RE: Latest news

<t>Glad to hear the project is still in development, I have all the versions still on my desktop and really enjoyed playing. I've always seen the potential in the game so I suspect it just needs that final push.Is there anything that the community can do to accelerate the mission design or skinning ...
by sphinxgate
Sun Jun 15, 2014 5:41 pm
Forum: Colonisation: Moonbase
Topic: Colonisation: Moonbase is on Desura!
Replies: 3
Views: 1278

RE: Colonisation: Moonbase is on Desura!

Congratulations, hope this is a stepping stone onto Steam Greenlight to get you some more beta backers. Sorry I've been quiet for a while, been busy at work and my summer holidays so haven't had much game time in June.
by sphinxgate
Fri May 16, 2014 3:54 am
Forum: Colonisation: Moonbase
Topic: UI & Text
Replies: 4
Views: 1399

RE: UI & Text

<t>Hi - lots of questions there but as you say important to get right.I think one of the areas worth considering is accessibility, whilst the small font size may be suitable for myself other players may want the option for a larger font. In that regard it is difficult to cater for all eventualities ...
by sphinxgate
Thu May 01, 2014 6:46 pm
Forum: Colonisation: Moonbase
Topic: Colonisation Moonbase Beta v0.2.0b is now out!
Replies: 2
Views: 1169

RE: Colonisation Moonbase Beta v0.2.0b is now out!

<t>Wow there are so many things I like about the new version I don't know where to start !First off the wait has definitely been worth it. I haven't fully explored all the new aspects of the game but the UI is definitely taking shape, the resource's screen is a lot easier to follow with the 3 ...
by sphinxgate
Fri Apr 18, 2014 1:19 pm
Forum: Colonisation: Moonbase
Topic: ! Important crash information !
Replies: 1
Views: 1250

RE: ! Important crash information !

Cheers for the info, I run AVG on my PC and haven't experienced any crashes thankfully.
by sphinxgate
Wed Apr 16, 2014 6:39 pm
Forum: Colonisation: Moonbase
Topic: Trade system
Replies: 6
Views: 1455

RE: Trade system

I don't believe there are any constructions in v0.1.9 that manufature fuel (rocket) so my trade was limited to a single journey, will there be a fuel processing construction in v.0.2.0 and if so what will it be called ?
by sphinxgate
Wed Apr 16, 2014 5:28 pm
Forum: Colonisation: Moonbase
Topic: Trade system
Replies: 6
Views: 1455

RE: Trade system

<t>Had a look at the trade hub tonight and it's good, once I got the hang of it.I've attached a couple of screenshots as I have a couple of comments. a. I love the transparency of the UI in the game but the text needs to be backdropped by something a little darker as it makes reading it quite ...
by sphinxgate
Wed Apr 16, 2014 4:22 pm
Forum: Colonisation: Moonbase
Topic: Mod Support
Replies: 2
Views: 1182

RE: Mod Support

<t>I'm personally very interested in modding, some of my fondest memories were creating levels and graphics for the BBC game Repton. I think the designer was included with Repton 3 if memory serves. Anyhow fast forward nearly 30 years (!) and I've been active in lots of modding circles, creating add ...
by sphinxgate
Tue Apr 15, 2014 7:19 pm
Forum: Colonisation: Moonbase
Topic: What would you like to see in Colonisation: Moonbase?
Replies: 17
Views: 2254

RE: What would you like to see in Colonisation: Moonbase?

Any new skins to look our for, I appreciate this is probably the last area you polish off but it would be good to see one or two of the early buildings graphically complete.Of course getting the bugs ironed out is probably your top priority.
by sphinxgate
Tue Apr 15, 2014 5:46 pm
Forum: Colonisation: Moonbase
Topic: Game difficulty
Replies: 2
Views: 1261

RE: Game difficulty

<t>I don't think the difficulty comes from the GUI or the controls. The build order is definitely a challenge early on, but it is somthing you can learn from and even possibly recover.We've talked about the construction UI before and I think the categories of constructions could be located to aid a ...
by sphinxgate
Tue Apr 15, 2014 5:39 pm
Forum: Colonisation: Moonbase
Topic: What would you like to see in Colonisation: Moonbase?
Replies: 17
Views: 2254

RE: What would you like to see in Colonisation: Moonbase?

Good news, installation of the solar panels early on will be sped up with multiple building placement mechanic.Seems like you have a big update on the way based on your kickstarter news update, any eta - I'm bursting to try the new version :)
by sphinxgate
Sun Mar 09, 2014 6:06 pm
Forum: Colonisation: Moonbase
Topic: What is Colonisation: Moonbase and how can I support it?
Replies: 18
Views: 2151

RE: What is Colonisation: Moonbase and how can I support it?

<t>Yes I suspect you have fixed the bugs now as you've marked them as such in the bug tracker. I suspect the main problem was the auto-repair logic, I was manually having to dispatch them to target building to keep on top of closures. The area of effect should would out as an improvement in this ...
by sphinxgate
Sat Mar 08, 2014 8:10 pm
Forum: Colonisation: Moonbase
Topic: What is Colonisation: Moonbase and how can I support it?
Replies: 18
Views: 2151

RE: What is Colonisation: Moonbase and how can I support it?

<t>You could always send out your next stable version out to some of the 'let's play' youtuber's - if you are confident with the gameplay they get hundreds of views which could inject some investment and create a wider group of players to fine tune the game prior to launch. I'm still waiting on a ...
by sphinxgate
Sat Mar 08, 2014 8:04 pm
Forum: Colonisation: Moonbase
Topic: Updated terrain
Replies: 2
Views: 1236

RE: Updated terrain

Looks good, I guess those discussions over the terrain mapping piqued your interest.
by sphinxgate
Sat Mar 08, 2014 8:03 pm
Forum: Colonisation: Moonbase
Topic: Minimum specs
Replies: 2
Views: 1109

RE: Minimum specs

Good News for those gamers with older spec PCs.I'm sure you've been busy getting the next release ready, do you have an eta ?

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