<r><br/>
Geraldine wrote:<br/>
I didnt forget them Hendar23, but I could only pick 5. There was so many great devs in the past to pick from, but those 5 I think could come up with something special as each could bring something different to the dev table. The real problem of course would be to get ...
Search found 15 matches
- Tue Oct 12, 2010 3:52 pm
- Forum: Surveys and Polls
- Topic: 5 things you would stick in a space sim
- Replies: 39
- Views: 6070
- Mon Oct 11, 2010 8:25 pm
- Forum: Surveys and Polls
- Topic: 5 things you would stick in a space sim
- Replies: 39
- Views: 6070
RE: 5 things you would stick in a space sim
You forgot Glyn Williams and Michael Powell.
- Tue Mar 30, 2010 3:00 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Flotilla
- Replies: 16
- Views: 1617
RE: Flotilla
<t>Fun for a bit, but then you hit seven months and it's game over! Just when you start to have fun! Stupid, stupid, stupid design decision.It's also incredibly easy once you figure out how to win every engagement. Forget battleships, the two starting frigates are all you need to win any battle ...
- Mon Mar 22, 2010 6:57 pm
- Forum: Surveys and Polls
- Topic: 5 things you would stick in a space sim
- Replies: 39
- Views: 6070
RE: 5 things you would stick in a space sim
True. That's why I love I-War
- Mon Mar 22, 2010 6:03 pm
- Forum: Surveys and Polls
- Topic: 5 things you would stick in a space sim
- Replies: 39
- Views: 6070
RE: 5 things you would stick in a space sim
<t><br/>
PINBACK wrote:<br/>
It has nothing to do with it being realistic,but every thing to do with entertainment and enjoyment of the game.It is after all a game and why can't there not be any fun elements to it.Some thing which is some time overlooked in to days games.<br/>
I think realism is ...
PINBACK wrote:<br/>
It has nothing to do with it being realistic,but every thing to do with entertainment and enjoyment of the game.It is after all a game and why can't there not be any fun elements to it.Some thing which is some time overlooked in to days games.<br/>
I think realism is ...
- Mon Mar 22, 2010 3:48 pm
- Forum: Surveys and Polls
- Topic: 5 things you would stick in a space sim
- Replies: 39
- Views: 6070
RE: 5 things you would stick in a space sim
<r><br/>
Solnicaris wrote:<br/>
Hmm you covered a few good ones there.1. More career types like archologist, star mapper, ship and building designer, etc.. 2. Consumeable resources... fuel, ammo, resources, antimatter, etc...3. Hacking/Spying. Think it would be amazing to build a skill that would ...
Solnicaris wrote:<br/>
Hmm you covered a few good ones there.1. More career types like archologist, star mapper, ship and building designer, etc.. 2. Consumeable resources... fuel, ammo, resources, antimatter, etc...3. Hacking/Spying. Think it would be amazing to build a skill that would ...
- Mon Mar 01, 2010 8:46 pm
- Forum: Independence War 1 & 2
- Topic: Hmm.
- Replies: 6
- Views: 1570
RE: Hmm.
<t>Absolutely true. Very underrated. Still the only space combat game I've tried that actually feels like you are in space and is still fun. The combat is simple, yet complex and hard to master. The ship systems were actually designed by people who stopped to think about how space combat might ...
- Tue Aug 04, 2009 9:02 pm
- Forum: Surveys and Polls
- Topic: Death Penalties. What should they be.
- Replies: 2
- Views: 1448
RE: Death Penalties. What should they be.
I think EVE Online gets it perfect.
- Sun Jun 07, 2009 9:20 pm
- Forum: General Chat
- Topic: If you could have any space ship what would it be?
- Replies: 49
- Views: 4603
RE: If you could have any space ship what would it be?
<t><br/>
Darkone wrote:<br/>
1-2Billion ISK. How long does that take the average player to get years?? I know I personally only played the trial and new the game was going to need to much of my time to play so I didn't invest into it. I can maybe only dedicate 1-3 hrs per day to a MMO if that. So in ...
Darkone wrote:<br/>
1-2Billion ISK. How long does that take the average player to get years?? I know I personally only played the trial and new the game was going to need to much of my time to play so I didn't invest into it. I can maybe only dedicate 1-3 hrs per day to a MMO if that. So in ...
- Tue Jun 02, 2009 1:58 pm
- Forum: General Chat
- Topic: If you could have any space ship what would it be?
- Replies: 49
- Views: 4603
RE: If you could have any space ship what would it be?
Ahhh...EVE Online. I only stopped playing because I couldn't play it enough to get the most out of it, and I was getting frustrated. If I ever end up divorced with no life, I shall play EVE again. 18 hours a day.
- Tue May 26, 2009 11:00 pm
- Forum: General Chat
- Topic: If you could have any space ship what would it be?
- Replies: 49
- Views: 4603
RE: If you could have any space ship what would it be?
<r>Sorry about the typos in the above quote. Yeah, I actually sat and typed that all in. And now I can't seem to edit it.I lied, there is actually a picture on the cover of the original British edition. Not much detail, but you can see it forming out of fractal pixels, which sounds cool, but is ...
- Tue May 26, 2009 11:18 am
- Forum: General Chat
- Topic: If you could have any space ship what would it be?
- Replies: 49
- Views: 4603
RE: If you could have any space ship what would it be?
<t><br/>
Darkone wrote:<br/>
You have a screenshot or link to one Hendar23?<br/>
No, sorry. They are from two books by M John Harrison: Light and Nova Swing.I urge you to check them out.Though I'd love to see them in a game, when K-Ships do battle, they move in 14 spacial and 4 temporal dimensions ...
Darkone wrote:<br/>
You have a screenshot or link to one Hendar23?<br/>
No, sorry. They are from two books by M John Harrison: Light and Nova Swing.I urge you to check them out.Though I'd love to see them in a game, when K-Ships do battle, they move in 14 spacial and 4 temporal dimensions ...
- Mon May 18, 2009 10:14 pm
- Forum: General Chat
- Topic: If you could have any space ship what would it be?
- Replies: 49
- Views: 4603
RE: If you could have any space ship what would it be?
<t>A K-Ship. Hands down."Eighteen miles above their heads, one of DeRaad's connexions fired its /HAM engine for 7.02milliseconds, flipped lazily onto its back and, with the first wisps of displaced atmosphere already flaringoff its hull like an aurora, raced earthwards. That was how Paulie knew he ...
- Wed May 13, 2009 12:20 pm
- Forum: Mobile and Web Gaming
- Topic: Cellphone and Mobile Device Space Sims List
- Replies: 58
- Views: 11432
RE: Cellphone and Mobile Device Space Sims List
Darkone wrote:
Thanks HendarDidn't even know they had elite for mobile devices
- Tue May 12, 2009 11:21 am
- Forum: Mobile and Web Gaming
- Topic: Cellphone and Mobile Device Space Sims List
- Replies: 58
- Views: 11432
RE: Cellphone and Mobile Device Space Sims List
Did you forget The Daddy Of Space Sims? Surely not! [url]http://code.google.com/p/ds-elite/[/url]