Search found 2 matches
- Wed Jun 24, 2015 9:15 am
- Forum: Shallow Space
- Topic: of Turret Theory and Simulated Projectiles
- Replies: 3
- Views: 995
RE: of Turret Theory and Simulated Projectiles
Awesome! Definately for smaller conflicts or when the player is zoomed in watching it feels much more real and lots of good projectiles flying around.
- Mon Jun 22, 2015 6:28 pm
- Forum: Shallow Space
- Topic: of Turret Theory and Simulated Projectiles
- Replies: 3
- Views: 995
RE: of Turret Theory and Simulated Projectiles
This is very cool! I saw on twitter your having fun adjusting all those turrets. I like how your engine represents the arc range in Unity. I've got to code something like that for my game.