Search found 2 matches

by BadgerHeadGames
Wed Jun 24, 2015 9:15 am
Forum: Shallow Space
Topic: of Turret Theory and Simulated Projectiles
Replies: 3
Views: 995

RE: of Turret Theory and Simulated Projectiles

Awesome! Definately for smaller conflicts or when the player is zoomed in watching it feels much more real and lots of good projectiles flying around. 
by BadgerHeadGames
Mon Jun 22, 2015 6:28 pm
Forum: Shallow Space
Topic: of Turret Theory and Simulated Projectiles
Replies: 3
Views: 995

RE: of Turret Theory and Simulated Projectiles

This is very cool! I saw on twitter your having fun adjusting all those turrets. I like how your engine represents the arc range in Unity. I've got to code something like that for my game. 

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