Search found 11 matches
- Sat Oct 08, 2016 2:41 am
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>And here's release 15. It's been a while since Iast posted here. It's very much work in progress still. I've done a lot behind the scenes on realistic chemistry and electricity, and planet generation --- and the planet graphics a bit too, but the gameplay is still basically "fly around and see ...
- Tue Jan 26, 2016 4:39 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
Release 10. I spent ages redoing the shaders. I was thinking that good graphics were secondary to content. I still think that, but graphics are quite fun, and it wasn't terribly difficult. Also, there's more work done on civilizations, attacks, terrain. Enjoy, and let me know how it goes.
- Fri Dec 11, 2015 4:22 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>I've put up release 9. I've put in a lot of work on the gameplay aspect of the game: things like buying and selling, space battles, and space stations. However, it's still a long way off being a complete game. Every aspect of the game takes longer than anticipated. It's weird how you can get ...
- Tue Oct 20, 2015 2:14 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>I've put up release 8! It's now got savegames and a bit more on the asteroid civilisation. You now start off in orbit around a far out planet, but you can get back to the original planet. It feels like there's still a long way to go. I originally decided to write my game with an engine inside it ...
- Mon Aug 17, 2015 3:36 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>Hi, I was considering making the world persistent from one game to the next: so if you start again, you'd have to go further. On the other hand, if there are exceptionally valuable locations, they might need to be protected. Then there's the possibility of having it persistent from one user to ...
- Sat Aug 15, 2015 6:19 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>I've just released version 7. The final game should be a mixture of survival, trading, exploring and fighting. Since that last release, I've been pushing at the survival aspect of the game, so I've added hunger, poisoning, sleep, hunting, animals, plants and crafting. The informal aim for this ...
- Fri Jul 03, 2015 5:13 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>There is a 4th release up. I don't want to get everyone's hopes up: In terms of game play, it's quite minor, but I've added a chemistry system to the game and a better inventory. I had a bit of reservation about putting in about 2 months of work into chemistry --- it's not something that would ...
- Sun May 03, 2015 3:33 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
Hi all, I've made a 3rd release today. I don't want to publicise it too much, since the game play isn't expanded that much, but there are now asteroids, clouds, wind and a few cosmetic changes. http://www.iotapersei.com/[/url]
- Sat Apr 25, 2015 11:50 am
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
<t>Yeah, that's something I am thinking about at the moment: The game actually contains all the stars within about 100 light years of us, but at the moment there's no way (except in debug) to get there --- and they are barren things at the moment. It might be better to just focus on one star system ...
- Thu Apr 23, 2015 4:41 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
RE: Iota Persei
Thanks. Yes, I've upgraded the server, so it should stay up this time, but it was down for a lot of today.
- Tue Apr 21, 2015 5:09 pm
- Forum: Free SciFi Gaming Projects
- Topic: Iota Persei
- Replies: 19
- Views: 1364
Iota Persei
<t>Hi All, I'm working on a space simulation game where you fly around from planet to planet, finding things, trading, listening to people's stories, fighting, etc. The main aim, though, is to put as much scientific realism in as possible: atmospheres are modelled well enough that wind, temperature ...