<r>Hello @pinback <EMOJI seq="1f44b" tseq="1f44b">👋</EMOJI> <br/>
<br/>
Well there's that "no stealth in space" saying for this kind of sci-fi settings, and the more I do the math the more I'm a believer too. <br/>
<br/>
Turning the reactor off would considerably limit the telltale ...
Search found 295 matches
- Tue Jul 01, 2025 9:20 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
- Sun Jun 29, 2025 1:03 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hello SSC! <br/>
Speaking about the sensors above, here's a preview of what the feature should look like. Still not much code behind the panels but I had to fix some structural issues since the last devlog.<br/>
The vid also presents the decision to go full "laser gunboat" for orbital warfare in ...
Speaking about the sensors above, here's a preview of what the feature should look like. Still not much code behind the panels but I had to fix some structural issues since the last devlog.<br/>
The vid also presents the decision to go full "laser gunboat" for orbital warfare in ...
- Thu Mar 06, 2025 3:27 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hi @pinback, following the missions the ship's sensors are the last mandatory feature I want to add before the initial release. This should enable the core "submarine in space" gameplay with surveillance and patrolling ops. So hopefully not in a too distant future now <EMOJI seq="1f468-1f527 ...
- Mon Mar 03, 2025 2:44 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
- Mon Mar 03, 2025 10:40 am
- Forum: SSC Administration
- Topic: Working on a new site ... slowly :)
- Replies: 35
- Views: 3985
RE: Working on a new site ... slowly :)
@sscadmin worked perfectly! Thanks for the hard work 

- Mon Mar 03, 2025 10:37 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hello SSC!<br/>
<br/>
Docking in - a bit late - for the quarterly report <EMOJI seq="1f642" tseq="1f642">🙂</EMOJI> <br/>
The internal mission generator is in place with a basic set of ferry A→B missions. Nothing revolutionary for sure but that was necessary to help implement the ...
<br/>
Docking in - a bit late - for the quarterly report <EMOJI seq="1f642" tseq="1f642">🙂</EMOJI> <br/>
The internal mission generator is in place with a basic set of ferry A→B missions. Nothing revolutionary for sure but that was necessary to help implement the ...
- Thu Oct 31, 2024 7:26 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
Posted by: @pinback
Nice, any plans to allow mods of the game.
That API could be an entry point actually: for instance it will very likely feature commands to spawn customizable NPC ships and other agents into the game.
Nice, any plans to allow mods of the game.
That API could be an entry point actually: for instance it will very likely feature commands to spawn customizable NPC ships and other agents into the game.
- Wed Oct 30, 2024 9:25 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hello SSC,<br/>
Very quick update: to sum-up ASG can now import user-created missions. That's certainly a bit early but this should help developing the internal generator, and which is the main objective currently.<br/>
<YOUTUBE id="Y4PZhHP_5Xs"><s>[media]</s>https://youtu.be/Y4PZhHP_5Xs<e ...
Very quick update: to sum-up ASG can now import user-created missions. That's certainly a bit early but this should help developing the internal generator, and which is the main objective currently.<br/>
<YOUTUBE id="Y4PZhHP_5Xs"><s>[media]</s>https://youtu.be/Y4PZhHP_5Xs<e ...
- Wed Oct 30, 2024 9:18 am
- Forum: SSC Administration
- Topic: Working on a new site ... slowly :)
- Replies: 35
- Views: 3985
RE: Working on a new site ... slowly :)
On my aging monitor the screenshots might lack contrast a bit? But they're perfectly readable nonetheless.
Good luck with the coding!
Good luck with the coding!
- Wed Aug 28, 2024 9:25 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<t> Posted by: @sscadmin <br/>
Mission system is looking great, I kinda see a little of EVE Online in this type of mission flow with how this is setup. <br/>
<br/>
Hello D1, thanks for the info I'll look into this! The layout is inspired from one of the testers who designed some missions and shared ...
Mission system is looking great, I kinda see a little of EVE Online in this type of mission flow with how this is setup. <br/>
<br/>
Hello D1, thanks for the info I'll look into this! The layout is inspired from one of the testers who designed some missions and shared ...
- Wed Aug 28, 2024 9:15 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
@aki Thanks! The issue with the UI is that I tend to use too much text fields and tables At least on that one the map naturally balances things and it was not too much work (I could reuse a dedicated renderer for the galaxy)
- Wed Aug 28, 2024 9:09 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
Posted by: @cody
Impressive as ever, DC. Hope I can get my eyes fixed sometime soon.
Hello Cody, I'll need a fix soon too but so far I've been able to manage with "corrective devices"
Take good care of yourself
Impressive as ever, DC. Hope I can get my eyes fixed sometime soon.
Hello Cody, I'll need a fix soon too but so far I've been able to manage with "corrective devices"
Take good care of yourself
- Fri Aug 23, 2024 2:32 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hello SSC!<br/>
Here's the latest dev log featuring the missions' system and the associated UI:<br/>
<YOUTUBE id="0uzuZvGGYKY"><s>[media]</s>https://youtu.be/0uzuZvGGYKY<e>[/media]</e></YOUTUBE><br/>
To sum-up the goal is to have an internal module generating "orbital police" tasks as a base for ...
Here's the latest dev log featuring the missions' system and the associated UI:<br/>
<YOUTUBE id="0uzuZvGGYKY"><s>[media]</s>https://youtu.be/0uzuZvGGYKY<e>[/media]</e></YOUTUBE><br/>
To sum-up the goal is to have an internal module generating "orbital police" tasks as a base for ...
- Thu May 30, 2024 7:40 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
@classyk I'll have to inquire about this indeed. One topic in particular is whether I can do this as an individual and then transfer it to the company I'll need to set up for the release
- Wed May 29, 2024 5:04 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
Posted by: @cody
Hey DC - is it ten years now?
Hello captain! Yes the game has an FTL jump but personally I'm traveling the Infinite Coding Universe in a row boat
Hey DC - is it ten years now?
Hello captain! Yes the game has an FTL jump but personally I'm traveling the Infinite Coding Universe in a row boat
- Tue May 28, 2024 2:54 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hello SSC, docking in for the quarterly ops report! <br/>
This time the vid is about the game layer basics rather than the underlying simulation at long last (i.e. career elements and progression rewards).<br/>
<YOUTUBE id="t0W0VZT8BYg"><s>[media]</s>https://youtu.be/t0W0VZT8BYg<e>[/media]</e ...
This time the vid is about the game layer basics rather than the underlying simulation at long last (i.e. career elements and progression rewards).<br/>
<YOUTUBE id="t0W0VZT8BYg"><s>[media]</s>https://youtu.be/t0W0VZT8BYg<e>[/media]</e ...
- Fri Feb 16, 2024 10:52 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<t>Hello D1 @sscadmin thanks for the feedback <br/>
All these systems certainly do look complicated! However all the related operations are assisted by interactive checklists that point at the controls to use and also explain the underlying process. From what the new testers report it's still ...
All these systems certainly do look complicated! However all the related operations are assisted by interactive checklists that point at the controls to use and also explain the underlying process. From what the new testers report it's still ...
- Mon Feb 12, 2024 4:31 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hi @pinback thanks for watching.<br/>
<br/>
"Space weather" is the right term, although in the game solar storms will wait for a later update I think. Right now the "winds" are possibly strong, but steady <E>:)</E> <br/>
<br/>
I have not done the math about the sensors yet but supposing that the ...
<br/>
"Space weather" is the right term, although in the game solar storms will wait for a later update I think. Right now the "winds" are possibly strong, but steady <E>:)</E> <br/>
<br/>
I have not done the math about the sensors yet but supposing that the ...
- Fri Feb 09, 2024 9:55 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<r>Hello SSC! <br/>
New update about the game, this time about ionizing radiations both from the ship's reactor and celestial sources. <br/>
Gameplay wise that requires to be more careful when handling the reactor's power. And that also differentiates planets with some additional "terrain" features ...
New update about the game, this time about ionizing radiations both from the ship's reactor and celestial sources. <br/>
Gameplay wise that requires to be more careful when handling the reactor's power. And that also differentiates planets with some additional "terrain" features ...
- Thu Nov 30, 2023 1:52 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
- Replies: 195
- Views: 22119
RE: Alliance Space Guard (a 3D spacesim with orbits and ship avionics!)
<t>@sscadmin Hello D1, thanks for watching! <br/>
Under the hood the front section runs on an hybrid of the systems simulator for the equipment (already in-use for the power plant) and of a simpler, more abstract layer to manage the higher-level resources (water, food, supplies, crew metabolism I/Os ...
Under the hood the front section runs on an hybrid of the systems simulator for the equipment (already in-use for the power plant) and of a simpler, more abstract layer to manage the higher-level resources (water, food, supplies, crew metabolism I/Os ...