<t><br/>
'PINBACK' wrote:<br/>
Think a couple of the X games available on the Mac, they look pretty but are more of an economic simulation than anything else.<br/>
That's silly, Pinback. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_razz.gif[/url] class='bbc_emoticon ...
Search found 209 matches
- Wed Nov 07, 2012 10:24 pm
- Forum: PC and Console Gaming
- Topic: What is the best space simulation/exploration game for mac?
- Replies: 2
- Views: 1472
- Mon Apr 16, 2012 11:35 am
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t>I forgot to mention Memia AutoScan Sector. As it says on the tin, this script automatically "scans" the entire sector as you enter it. That reveals all of the stations, asteroids, etc.I see that this is a .spk file, which is a Plugin Manager installer file. It is like a .zip, but with a few ...
- Sun Apr 15, 2012 10:37 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t><br/>
PINBACK wrote:<br/>
I will have go with this one<br/>
Ka'plah. (Is "Ka'plah" properly pronounced without an exclamation point? Or is it always, "Ka'plah!"?)BTW, I updated my post with the installation tutorial. AP puts scripts in addon\scripts, t files in addon\t, and so on for other sub ...
PINBACK wrote:<br/>
I will have go with this one<br/>
Ka'plah. (Is "Ka'plah" properly pronounced without an exclamation point? Or is it always, "Ka'plah!"?)BTW, I updated my post with the installation tutorial. AP puts scripts in addon\scripts, t files in addon\t, and so on for other sub ...
- Fri Apr 13, 2012 10:40 pm
- Forum: Mass Effect Series
- Topic: Mass Effect 3
- Replies: 19
- Views: 2357
RE: Mass Effect 3
<r><br/>
DarkOne wrote:<br/>
I will probably pickup ... ME3 this coming Xmas<br/>
Christmas!? Hoky Smoke!I understand being busy but, seriously, what game is more important? Although I do understand your comment about getting sucked in. Yeah, ME 3 could do that, easily. <E>:)</E> So maybe your plan ...
DarkOne wrote:<br/>
I will probably pickup ... ME3 this coming Xmas<br/>
Christmas!? Hoky Smoke!I understand being busy but, seriously, what game is more important? Although I do understand your comment about getting sucked in. Yeah, ME 3 could do that, easily. <E>:)</E> So maybe your plan ...
- Fri Apr 13, 2012 8:07 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t>If you are new to scripting X3, here are some handy Script Resources:<br/>
<br/>
Tutorial - Installing scripts and mods <== This excellent picture tutorial has not been updated for Albion Prelude (AP). AP puts everything under the addon\ folder, rather than the X3 folder. So scripts would be ...
<br/>
Tutorial - Installing scripts and mods <== This excellent picture tutorial has not been updated for Albion Prelude (AP). AP puts everything under the addon\ folder, rather than the X3 folder. So scripts would be ...
- Fri Apr 13, 2012 7:02 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r><br/>
PINBACK wrote:<br/>
a fix that would reveal the whole universe on the universe map same for the sector map<br/>
Sure. If exploration isn't your thing, or you are playing *again* in a universe that you have mostly explored in a previous game, then Galaxy Explorers can be set to explore ...
PINBACK wrote:<br/>
a fix that would reveal the whole universe on the universe map same for the sector map<br/>
Sure. If exploration isn't your thing, or you are playing *again* in a universe that you have mostly explored in a previous game, then Galaxy Explorers can be set to explore ...
- Fri Apr 13, 2012 12:58 pm
- Forum: Mass Effect Series
- Topic: Mass Effect 3
- Replies: 19
- Views: 2357
RE: Mass Effect 3
<r><br/>
DarkOne wrote:<br/>
I am still going to buy it and play it eventually<br/>
Wait... what? You haven't bought it yet?! I thought you were a gaming enthusiast?I upgraded the video card in my development workstation so that I could play Mass Effect because people on this board raved so much ...
DarkOne wrote:<br/>
I am still going to buy it and play it eventually<br/>
Wait... what? You haven't bought it yet?! I thought you were a gaming enthusiast?I upgraded the video card in my development workstation so that I could play Mass Effect because people on this board raved so much ...
- Fri Apr 13, 2012 11:58 am
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r><br/>
PINBACK wrote:<br/>
Got an unpleasant surprise a couple of days ago <E>:?</E> ,... Yes my copy of X3 Albion Prelude Terran War Pack finally showed up<br/>
Wow, that *is* an unpleasant surprise! (just kidding) <E>;)</E><br/>
Quote:<br/>
still as boring as dishwater <E>:lol:</E><br/>
Well ...
PINBACK wrote:<br/>
Got an unpleasant surprise a couple of days ago <E>:?</E> ,... Yes my copy of X3 Albion Prelude Terran War Pack finally showed up<br/>
Wow, that *is* an unpleasant surprise! (just kidding) <E>;)</E><br/>
Quote:<br/>
still as boring as dishwater <E>:lol:</E><br/>
Well ...
- Tue Jan 24, 2012 1:30 am
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r><br/>
Digitalus wrote:<br/>
My biggest problem with the X series has been the interface, followed by the ugliness (without mods) of large complexes. But mostly the interface.Managing a handful of ships works well enough, but managing a hundred becomes a tremendous chore without using lots of mods ...
Digitalus wrote:<br/>
My biggest problem with the X series has been the interface, followed by the ugliness (without mods) of large complexes. But mostly the interface.Managing a handful of ships works well enough, but managing a hundred becomes a tremendous chore without using lots of mods ...
- Mon Jan 16, 2012 2:39 am
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r>As you say, one of the most brilliant aspects of Freelancer is that they removed all of the complicated B.S. from the game, and *still* made it the most fun of the space sim games. That is remarkable, and it was a quality that seems rare in the community.I think that the playability of X3 could ...
- Sun Jan 15, 2012 3:57 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r><br/>
DarkOne wrote:<br/>
On one hand you have the exploration/action side of X3TC/AP and then you have the management and empire building side. I would have liked to be able to play one or the other, not both combined.<br/>
I can understand that point of view. However, you really *can* play the ...
DarkOne wrote:<br/>
On one hand you have the exploration/action side of X3TC/AP and then you have the management and empire building side. I would have liked to be able to play one or the other, not both combined.<br/>
I can understand that point of view. However, you really *can* play the ...
- Sun Jan 15, 2012 1:24 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r><E>:roll:</E> Too much space fuel, G-man? <E>;)</E>"Feature creep" is when a developer attempts to add more features than they can develop within the release schedule. Typically, new features are added during development, which delays release. Because the release is delayed, more new features are ...
- Sat Jan 14, 2012 12:21 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<r><br/>
SuperG wrote:<br/>
Play it pure vanilla. so no mods.<br/>
If you worked your way to a Panther (light "carrier" frigate) with fighters (M3), and you did that in the pure vanilla game, then you have more patience than I do, my friend! <E>:)</E> Creating a fleet, without plugins, would require ...
SuperG wrote:<br/>
Play it pure vanilla. so no mods.<br/>
If you worked your way to a Panther (light "carrier" frigate) with fighters (M3), and you did that in the pure vanilla game, then you have more patience than I do, my friend! <E>:)</E> Creating a fleet, without plugins, would require ...
- Tue Jan 10, 2012 7:25 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t>People often talk about the learning curve for X3, but my experience is that the learning curve is part of the fun of the game itself. EDIT: The "curve" never really ends, because the objective is to learn how to "beat" the game, which is a challenge that continues as long as you play the game ...
- Fri Jan 06, 2012 5:38 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t><br/>
SuperG wrote:<br/>
any reviews?<br/>
Albion Prelude still uses the X3TC engine. The major rewrite is for Rebirth, which is scheduled for a March 2012 release.Reviews on the EgoSoft web site (about Albion Prelude) say that boarding is improved. Boarding is one of the most fun features of the ...
SuperG wrote:<br/>
any reviews?<br/>
Albion Prelude still uses the X3TC engine. The major rewrite is for Rebirth, which is scheduled for a March 2012 release.Reviews on the EgoSoft web site (about Albion Prelude) say that boarding is improved. Boarding is one of the most fun features of the ...
- Thu Dec 29, 2011 9:16 am
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t>Agreed. Although I doubt that it will be more of the same... they are creating a new engine after a decade of experience with the old engine. And they clearly intend to make the game more accessible to new players.I am more concerned that they may not be able to make the game as much fun as X3TC ...
- Wed Dec 28, 2011 4:09 pm
- Forum: X Series
- Topic: X3 Albion Prelude
- Replies: 49
- Views: 5621
RE: X3 Albion Prelude
<t>I have become a huge fan of X3: Terran Conflict (X3TC). I started playing it a while back because it was the most-suggested game on this forum (as something to follow Freelancer). (As you probably know, X3TC is the most recent of the X games prior to Albion Prelude.)X3 is the deepest game I have ...
- Tue Aug 30, 2011 6:04 pm
- Forum: General Chat
- Topic: Is tractor beams possible?
- Replies: 4
- Views: 974
RE: Is tractor beams possible?
<r><br/>
DarkOne wrote:<br/>
From what some scientists are saying its 'yes'.<br/>
Using photons to move an object is interesting, but photons = radiation. The amount of photons required to capture a fleeing shuttle craft would probably burn a hole through it.Electromagnets are very strong, of course ...
DarkOne wrote:<br/>
From what some scientists are saying its 'yes'.<br/>
Using photons to move an object is interesting, but photons = radiation. The amount of photons required to capture a fleeing shuttle craft would probably burn a hole through it.Electromagnets are very strong, of course ...
- Tue Aug 30, 2011 2:41 pm
- Forum: Sci-Fi Movies and Television
- Topic: Cowboys & Aliens
- Replies: 7
- Views: 1300
RE: Cowboys & Aliens
DarkOne wrote:
Anyone see this yet?
It's a fine movie. With James Bond, Indiana Jones, and Thirteen (from House), how could it go wrong?The story is not as rich as Temple of Doom or the better Bond films, but a SciFi fan wouldn't want to miss it.
- Sat Jun 04, 2011 12:26 pm
- Forum: Wing Commander Series
- Topic: Wing Commander could be re-released soon
- Replies: 8
- Views: 2025
RE: Wing Commander could be re-released soon
<t><br/>
de5me7 wrote:<br/>
Is there any difference between the Privateer Gemini Gold remake (on the vega strike engine) and this?<br/>
I don't know about gog.com, but I did try Privateer Gemini Gold. While Gemini Gold is an nice demonstration of the Vega Strike engine, it lacks some of the user ...
de5me7 wrote:<br/>
Is there any difference between the Privateer Gemini Gold remake (on the vega strike engine) and this?<br/>
I don't know about gog.com, but I did try Privateer Gemini Gold. While Gemini Gold is an nice demonstration of the Vega Strike engine, it lacks some of the user ...