Search found 12 matches
- Sat Apr 14, 2012 11:33 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
<t>The only annoying thing about this game is not being able to speed up docking, I really hate watching the slow space station docking animation over and over. I figured out Ctrl-click on the speed when your over a planet forces it into time speed up, but it doesn't work for docking to a space ...
- Sat Apr 14, 2012 6:44 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
Ok, seems like passenger missions are very unprofitable for me right now, is there any way to figure out which systems have parcel delivery missions easily?
- Sat Apr 14, 2012 5:31 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
<t><br/>
walterar wrote:<br/>
cj31387 Remove from Eagle all weapons and change Hiperdrive Class 1 to Class 2. The hyperspace speed change is impressive.<br/>
That worked great thanks!Also, is there a good way of organizing your saves so you know which was your last save? i have like 4 saves and ...
walterar wrote:<br/>
cj31387 Remove from Eagle all weapons and change Hiperdrive Class 1 to Class 2. The hyperspace speed change is impressive.<br/>
That worked great thanks!Also, is there a good way of organizing your saves so you know which was your last save? i have like 4 saves and ...
- Sat Apr 14, 2012 3:16 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
Hey is there like a easy mode setting somewhere? I've tried like 10 missions and failed them all because i ran out of time, I don't remember elite being this hard. I don't want to Ctrl-m and cheat either.
- Fri Apr 13, 2012 3:44 am
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
<t><br/>
Brianetta wrote:<br/>
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cj31387 wrote:<br/>
Setting the detail to a little lower worked, very very high is just extreme i guess.<br/>
As I've said before somewhere on this forum, "very very high" is just giving Pioneer permission to bring your machine to its knees. It will, too ...
Brianetta wrote:<br/>
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cj31387 wrote:<br/>
Setting the detail to a little lower worked, very very high is just extreme i guess.<br/>
As I've said before somewhere on this forum, "very very high" is just giving Pioneer permission to bring your machine to its knees. It will, too ...
- Thu Apr 12, 2012 3:58 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
<t>Setting the detail to a little lower worked, very very high is just extreme i guess.I have a question though, I haven't played Elite that much i just found out about it like 4 years ago and i played it a tiny bit, but i remeber being able to see the sun in each system even when really far away ...
- Thu Apr 12, 2012 3:42 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
RE: Planet Detail
<t>Oh i thought that would be processed by the GPU,My cpu is Intel Quad Core Q6600 2.4ghzI have 8 gigs ram also.Ill try putting the detail back to like medium again and just sit on a planet till i see something.From kinda high up i can see craters on some planets, but like i said i don't really see ...
- Wed Apr 11, 2012 6:55 pm
- Forum: Pioneer
- Topic: Planet Detail
- Replies: 20
- Views: 1127
Planet Detail
<t>Hi, I have seen videos of builds as far back as alpha 12 with super high planet fractile detail with mountains and everything. But when i put all my settings to max at 1280x1024 on alpha 20 all the planets look like flat surfaces with solid colors? I don't know whats wrong do i have to change ...
RE: W.I.P
model 61 crashes, model 3 doesn't crash, model 6 doesn't, idk maybe its only 61 that crashes, alot of others work.
RE: W.I.P
No, i meant some of the ffed3d models crash when you load them in max, not really a problem though only a few crash it.
RE: W.I.P
<t><br/>
potsmoke66 wrote:<br/>
the promised plugin for max9 2008 and max2009 both in 32 and 64 bit versions.import and export from/to directx .x format with 3ds max.imports/exports asci as well as bin and compressed bin (i think, report if not so).proper export of animations, import of animations ...
potsmoke66 wrote:<br/>
the promised plugin for max9 2008 and max2009 both in 32 and 64 bit versions.import and export from/to directx .x format with 3ds max.imports/exports asci as well as bin and compressed bin (i think, report if not so).proper export of animations, import of animations ...
RE: W.I.P
Hi does anyone have a link for a x file importer for max 9 i can't find one, only the exporter.