Search found 16 matches
- Wed May 25, 2011 5:10 am
- Forum: Pioneer
- Topic: Modular Starport / City
- Replies: 63
- Views: 4132
RE: Modular Starport / City
<t>Looks exiting Coolhand! Exiting indeed!Just wanted to make sure you were hooked up with the three other (earlier) threads sparking ideas and solutions for buildings and structures in Pioneer: This post is on page one of the latest building thread and links to the two other initial threads ...
- Sat Apr 23, 2011 3:43 am
- Forum: Pioneer
- Topic: Frontier Remixes
- Replies: 21
- Views: 1571
RE: Frontier Remixes
<r>Oi s2odan ... <E>:)</E> I think you swapped the original and the remixed versions ... right?And to be honest I have a hard time hearing that the remixed version is based on the original. In this case I must admit to liking the original better.Your Blue Danube is very nice however and fits well ...
- Fri Apr 22, 2011 9:53 am
- Forum: Pioneer
- Topic: Frontier Remixes
- Replies: 21
- Views: 1571
RE: Frontier Remixes
I like them all s20dan!Really nice work ... captures and adds to those old gems. Thank you very much for all your hard work s20dan.All the bestFrans
- Sun Mar 20, 2011 6:54 am
- Forum: Pioneer
- Topic: Chocolate flavoured galaxy
- Replies: 435
- Views: 46936
RE: Chocolate flavoured galaxy
<t><br/>
s2odan wrote:<br/>
It's getting there!<br/>
Absolutely marvelous s2odan, simply gorgeous!Seeing Gaia like this, smiling to us all from her journey through the vastness of nothing/something, never fails to touch me.s2odan, you and the guys are doing a tremendous job, thank you!All the ...
s2odan wrote:<br/>
It's getting there!<br/>
Absolutely marvelous s2odan, simply gorgeous!Seeing Gaia like this, smiling to us all from her journey through the vastness of nothing/something, never fails to touch me.s2odan, you and the guys are doing a tremendous job, thank you!All the ...
- Mon Mar 07, 2011 2:49 am
- Forum: Pioneer
- Topic: Nav computer
- Replies: 22
- Views: 1636
RE: Nav computer
robn!I really like the grouping of the destinations as per planet/moon. IMHO makes it way easier to find your desired destination. Thank you for all your work on this. You and the other Pioneer developers are really working wonders and marvels!All the bestFrans
RE: Buildings
<t>To compile the previous discussions and ideas concerning buildings and cities in general, I will add a link to the two following threads:* Most important read, from the linked post and two pages forward, for discussions and examples on desired architecture The first thirteen pages of the linked ...
- Sun Jan 16, 2011 5:23 pm
- Forum: Pioneer
- Topic: Tutorial - scripted models for pioneer
- Replies: 16
- Views: 1014
RE: Tutorial - scripted models for pioneer
<r>Whoooaaaaa Gernot ... <E>:ugeek:</E> That cockpit and pilot is just simply remarkable, outstanding and spitzen klasse to the n'th degree. The instrumentation is crisp and clear and very representative of the Pioneer HUD ... really cool detail to have the Rapier's outline shown in the ...
- Thu Dec 09, 2010 8:38 am
- Forum: Pioneer
- Topic: The Balancing Act
- Replies: 60
- Views: 4814
RE: The Balancing Act
<t>Plausible realism for me all the way!In my book it would add a fine new dimension to what is otherwise a relatively shallow purchasing and mining experience.For me at least it would be part of the attraction to finding the best buys and mining gigs. This whole mass/volume/space/acceleration ...
- Thu Oct 28, 2010 3:51 am
- Forum: Pioneer
- Topic: The case against Earth
- Replies: 30
- Views: 1898
RE: The case against Earth
<t>The case FOR Earth!!!I agree with s20dan and Marcel completely on this one.Definitely keep Gaia alive and preferably also looking her best. Coming 'home' from the far reaches of the universe has a special attraction to me and always feels good but put's the fragility of our world into context at ...
- Tue Oct 26, 2010 2:55 am
- Forum: Pioneer
- Topic: Chocolate flavoured galaxy
- Replies: 435
- Views: 46936
RE: Chocolate flavoured galaxy
<t>Hah! cool, it actually works.I guess we will need some substantial hints like approximate distance from planet and plane of orbit to have a chance of finding it, and even then we might consider showing the name if you get within a certain distance or some other aid like a radio message or ...
- Mon Oct 25, 2010 4:37 am
- Forum: Pioneer
- Topic: Chocolate flavoured galaxy
- Replies: 435
- Views: 46936
RE: Chocolate flavoured galaxy
<t>Man s20dan ... that is one sweet looking small moon/asteroid with a lovely embedded/'hidden' base to boost ... niiiiice!Stuff like this will really add to the game. I was thinking ... is it possible to have a base with no name (or simply not present) on the galactic map and then also with no name ...
- Thu Oct 21, 2010 4:54 am
- Forum: Pioneer
- Topic: modeling for pioneer
- Replies: 230
- Views: 14711
RE: modeling for pioneer
<t>Hey s20dan!Really cool idea showing the full crew of three in the cockpit (cool little workstations in front of them also). This gives the ship perspective and binds what the game shows with what the player must do (hire two additional crew members (in addition to your self) to be able to fly ...
- Wed Oct 13, 2010 3:00 am
- Forum: Pioneer
- Topic: poll - 3d galaxy
- Replies: 13
- Views: 994
RE: poll - 3d galaxy
<t>I voted 3D, as I do not mind the "finding it and getting there" to be a bit harder and a bit more realistic. Not due to fighting mind you but due to the natural facts of the universe (or at least what we conceive as being the facts today).These are the same reasons I like fewer habitable planets ...
- Fri Oct 01, 2010 6:36 am
- Forum: Pioneer
- Topic: modeling for pioneer
- Replies: 230
- Views: 14711
RE: modeling for pioneer
<r>Excellent idea and already a well executed alpha of the concept - impressive! <EMOJI seq="1f192" tseq="1f192">:cool:</EMOJI>This has a massive potential for mission creation and is a great leap in the direction of immersion within the game. Good work s20dan ... much appreciated. Can't wait to see ...
- Thu Sep 23, 2010 4:43 pm
- Forum: Pioneer
- Topic: OpenGL 2.0 requirement?
- Replies: 10
- Views: 1409
RE: OpenGL 2.0 requirement?
OpenGL 2.0+ all the way, for the reasons already stated by the Darkone!Just my two cent's anyway ... and a chance to say that you are working wonders Tomm! Your labour of love is a true gem in the making, and your dedication is much appreciated.Thank you and all the bestFrans
- Tue Sep 21, 2010 3:03 am
- Forum: Pioneer
- Topic: modeling for pioneer
- Replies: 230
- Views: 14711
RE: modeling for pioneer
<r>Whoooaaaaa .... hot diggidy ... another beaute from da maaaan ... <E>:mrgreen:</E> Seriously Gernot, you are really getting your act together on this whole modelling/skinning thing for Pioneer. Very high quality work. I know that it is all a matter of taste but I really like your attention to ...