Search found 28 matches
- Wed Dec 05, 2012 7:02 pm
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 146289
RE: !! Pioneer Question Time !! - Ask them here
Once you've written it, you can submit a pull request through Github.Got nowt to do with me writing it, it was mentioned on the web sites by other people, gotta hatescarcastic comments, whats up didnt you get laid last night?.
- Wed Dec 05, 2012 8:40 am
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 146289
RE: !! Pioneer Question Time !! - Ask them here
Whens the mining on planets going to be implimented, it was talked about eons ago.
- Tue Oct 16, 2012 3:41 pm
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 146289
RE: !! Pioneer Question Time !! - Ask them here
Are there plans for explore/planet survey missions and mining/mineral extraction. Also colonies and colony protection etc etc. they would be neat features.
- Mon Nov 07, 2011 6:40 am
- Forum: Pioneer
- Topic: UncleBob's mission ideas
- Replies: 77
- Views: 6679
RE: UncleBob's mission ideas
<t>Well if missions are set up to survey for minerlas/ore or whatever could mining not be introduced too?.Go to planet a search for minerals/ore if you find x , bring an amount of x back and we ll pay you.That type of thing would be cool,as well as being able to mine for yourself just so you can ...
- Sun Aug 28, 2011 7:58 am
- Forum: Pioneer
- Topic: Nightly builds
- Replies: 349
- Views: 35783
RE: Nightly builds
<t><br/>
ollobrain wrote:<br/>
how about mining missions and missions to pick up and delivery certain goods to a certain place but make the player buy them off the market ( this will setup a later ingame feature dynamic supply and demand) that even after that cna affect economic development ...
ollobrain wrote:<br/>
how about mining missions and missions to pick up and delivery certain goods to a certain place but make the player buy them off the market ( this will setup a later ingame feature dynamic supply and demand) that even after that cna affect economic development ...
- Thu Jul 07, 2011 5:33 pm
- Forum: Pioneer
- Topic: !! Pioneer Question Time !! - Ask them here
- Replies: 1291
- Views: 146289
RE: !! Pioneer Question Time !! - Ask them here
Any time frame for when planetary mining will be implimented?Regards
- Wed Jun 15, 2011 2:45 am
- Forum: Pioneer
- Topic: Autopilot to point-on-surface
- Replies: 7
- Views: 842
RE: Autopilot to point-on-surface
If theres supposedly going to be mining on planets this feature will be necassary i think.Besides for people that want to do it manually they dont have to use the autopilot if they dont want to.Regards
- Tue May 24, 2011 4:57 am
- Forum: Pioneer
- Topic: Issue tracker now available
- Replies: 142
- Views: 19445
RE: Issue tracker now available
Is there going to be a search for planet feature implimented? its hell looking for a certain star in amongst all the mayhem on screen. or even if the mission would target the planet you were supposed to be delivering package/killing someone at?.Regards
- Tue May 03, 2011 6:10 am
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: Looking for a Realistic Multiplayer Space Sim?
- Replies: 7
- Views: 938
RE: Looking for a Realistic Multiplayer Space Sim?
would be nice if i could get in , i made an account to try it and it wont let me in says my subscription has ran out. What happened to the 30 day trial?Any help would be gratefully recieved
RE: mouse
jaj22 wrote:
Oh damn, that's what I was trying to remember for the alpha9 to-do list.
/cheer !!!!!!!
RE: mouse
<r><br/>
robn wrote:<br/>
Currently no option. No reason that one couldn't be introduced. I assume you'd prefer a more traditional mouse up = pitch down?<br/>
At the minute you push forward and the craft goes up, i would like it so you push forward and the craft dives <E>:)</E>. dont know if its ...
robn wrote:<br/>
Currently no option. No reason that one couldn't be introduced. I assume you'd prefer a more traditional mouse up = pitch down?<br/>
At the minute you push forward and the craft goes up, i would like it so you push forward and the craft dives <E>:)</E>. dont know if its ...
mouse
Is there an option to invert the mouselook? if not will one be introduced to the game?Regards
- Thu Mar 10, 2011 7:22 am
- Forum: Pioneer
- Topic: Alpha 8, and a new lead programmer
- Replies: 127
- Views: 15770
RE: Alpha 8, and a new lead programmer
ollobrain wrote:
some form of colony setup has been mooted associated missions and supply lines as well grwoth and shrinking of player colonys all of which u influence with youre ship and such - events that affect other science type stuff
Outstanding
- Wed Mar 09, 2011 7:02 am
- Forum: Pioneer
- Topic: Alpha 8, and a new lead programmer
- Replies: 127
- Views: 15770
RE: Alpha 8, and a new lead programmer
ollobrain wrote:
absolutley no rush on alpha 9 have had a look at the progress and am satisfied an evolving universe will allow some of the exploration-colonization varied missions along the way
Colinization? is that going to be in the game to?
- Mon Mar 07, 2011 9:19 am
- Forum: Pioneer
- Topic: Nav computer
- Replies: 22
- Views: 1634
RE: Nav computer
Great stuff, wen can we expect to see this? the next alpha or maybe a later version.?
- Mon Jan 10, 2011 6:52 pm
- Forum: Pioneer
- Topic: Autopilot to stations
- Replies: 10
- Views: 1166
RE: Autopilot to stations
FFE3D uses the nav computer to list all the dockable places in the system your in then its a case of choosing and pressing autopilot.dont know how difficult something like that would be to do.
- Mon Jan 10, 2011 10:56 am
- Forum: Pioneer
- Topic: Autopilot to stations
- Replies: 10
- Views: 1166
RE: Autopilot to stations
ollobrain wrote:
from what ive read it is for alpha 8
Ahh excellent stuff chaps.
- Mon Jan 10, 2011 2:58 am
- Forum: Pioneer
- Topic: Autopilot to stations
- Replies: 10
- Views: 1166
RE: Autopilot to stations
Autopilot anywhere,especially to planets though often crashes you into the ground. is a fix in the pipeline for this?
- Sat Jan 08, 2011 7:26 am
- Forum: Pioneer
- Topic: planet search
- Replies: 8
- Views: 1094
planet search
Is there a planetary search feature in the game, its so hard looking for a single planet in the hundreds on screen at once.RegardsDoomdark
RE: Mining
Well how excellent, will they be destroyable by other players/ have automated defences to protect them or even manual placing of defence structures? my mouth is watering at the prospect already 