Search found 24 matches

by Tamagoyaki
Sat Nov 13, 2010 8:04 am
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

Sorry for double post, but here are the first ships that I have created:They don't look good, but I am unable to create better gfx :D
by Tamagoyaki
Sat Nov 13, 2010 5:37 am
Forum: Mobile and Web Gaming
Topic: Trying to find a game..
Replies: 3
Views: 908

RE: Trying to find a game..

Captain Forever :-)http://www.captainforever.com/
by Tamagoyaki
Fri Nov 12, 2010 9:08 pm
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

<r>I think I'll try to make some graphics with Photoshop / illustrator, but if I fail it just change the whole concept layout (much simpler, geometric graphics, outlines and silhouette only etc).Maybe a miracle will happen and some graphics just pop out from nowhere, but honestly I would prefer to ...
by Tamagoyaki
Fri Nov 12, 2010 7:25 pm
Forum: Free SciFi Gaming Projects
Topic: Eden (edenofficial.com)
Replies: 21
Views: 2096

RE: Eden (edenofficial.com)

I'll stay with Construct, but not because of need to write code - I just prefer 2D games :-)When can we expect any new information? :D
by Tamagoyaki
Fri Nov 12, 2010 7:14 pm
Forum: Mobile and Web Gaming
Topic: Battlestar Galactica Online
Replies: 24
Views: 2463

RE: Battlestar Galactica Online

My girlfriend just got into a Beta. Game looks really good and interesting.Off course she's not playing a frakkin' toaster ;)
by Tamagoyaki
Fri Nov 12, 2010 12:11 pm
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

Fuel limitation is an good idea - I like it. I remember my problems with fuel when I started playing Transcendence :D
by Tamagoyaki
Fri Nov 12, 2010 11:52 am
Forum: Free SciFi Gaming Projects
Topic: Eden (edenofficial.com)
Replies: 21
Views: 2096

RE: Eden (edenofficial.com)

I demand more frequent site updates! ;)How much of the game is already done?
by Tamagoyaki
Fri Nov 12, 2010 10:27 am
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

<r>I think about using the Construct - it's simple, but powerful tool (although it's highly recommended to wait until version 1.0 comes out). I forgot everything what I know about C++ :DRNG scares me - I want to put thing into a star system in random order. On the other hand I learn Construct only ...
by Tamagoyaki
Thu Nov 11, 2010 8:21 pm
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

<r>Yes, events will be necessary. Thanks :-)Currently I must made some documentation to contain all what I want to contain in game - it will take a while. Unfortunately I'm afraid that next step will be create of game engine by myself, which probably will kill my enthusiasm (I HATE math) <E>:-(</E ...
by Tamagoyaki
Thu Nov 11, 2010 5:39 pm
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

<t>Yes I know, but I like your idea of single star system :)The only problem is that I don't know how to give game a depth, how to avoid long, boring journeys between stations and moons.What kind of stations can be included::arrow: Mines:arrow: Research facilities:arrow: Planetary trading posts ...
by Tamagoyaki
Thu Nov 11, 2010 2:54 pm
Forum: Free SciFi Gaming Projects
Topic: DarkVerse
Replies: 8
Views: 1266

RE: DarkVerse

So far I watched the trailer, excellent music. I must check it out.
by Tamagoyaki
Thu Nov 11, 2010 11:04 am
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

<t>I must think about it - it's intriguing idea :DHowever I wonder if in such case the game could be so detailed as in the case of multiple star systems (and how not to overload the operating system when all elements are loaded into memory at the same time)About realistic (or semi-realistic ...
by Tamagoyaki
Thu Nov 11, 2010 8:54 am
Forum: Show Off
Topic: My (anti)music
Replies: 2
Views: 1092

RE: My (anti)music

Frankly Dawn is also my favorite :-)Somewhere I have unfinished scraps of other tunes like it.
by Tamagoyaki
Wed Nov 10, 2010 8:25 pm
Forum: Introduce Yourself to SSC
Topic: Hello!
Replies: 11
Views: 953

RE: Hello!

My accent is better than my grammar :mrgreen:
by Tamagoyaki
Wed Nov 10, 2010 7:30 pm
Forum: Show Off
Topic: My (anti)music
Replies: 2
Views: 1092

My (anti)music

From time to time I make a strange anti-music, usually of the industrial / noise genre.If somebody need some rather harsh soundtrack for his game, I might be able to help him :-)Enjoy!LINK
by Tamagoyaki
Wed Nov 10, 2010 3:55 pm
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

RE: StarThrone [game concept]

<r>I think about various types of reputation, gained through combat, trade and missions. Higher reputation may open doors leading to new technologies, quests and even government contracts.As for economics - luckily I know someone who would be able to help me with this :)I think about real-time ...
by Tamagoyaki
Wed Nov 10, 2010 3:16 pm
Forum: Free SciFi Gaming Projects
Topic: StarThrone [game concept]
Replies: 14
Views: 1181

StarThrone [game concept]

<r>Hi,For some time I thought about creating my own space sim. Since I do not remember anything from Deplhi and C++ programming , I wanted to use Construct (although I'm not currently able to use it to do almost anything) to create game engine.The game would be a typical two-dimensional space sim ...
by Tamagoyaki
Wed Nov 10, 2010 12:54 pm
Forum: Introduce Yourself to SSC
Topic: Hello!
Replies: 11
Views: 953

RE: Hello!

OK, I'll start a new thread as soon as I manage to sort it (and when I find someone who can make it understandable fix damage caused by my horrible english :F)About Construct - I was trying to make spaceship movement, but I'm too stupid for it, so I gave up :/
by Tamagoyaki
Wed Nov 10, 2010 9:47 am
Forum: Introduce Yourself to SSC
Topic: Hello!
Replies: 11
Views: 953

RE: Hello!

<r>NAEV - I guess that name means Not Another Escape Velocity <E>:mrgreen:</E> Unfortunately it won't run on Vista (or even install - maybe it's a bug, I must retry install it).BTW, I'm getting started with Construct - it's rather hard to do some things in it (i.e. transcendence-like small ship ...
by Tamagoyaki
Wed Nov 10, 2010 4:46 am
Forum: Introduce Yourself to SSC
Topic: Hello!
Replies: 11
Views: 953

RE: Hello!

It looks rather good - I must check it out.Thanks!

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