Search found 24 matches
- Sat Nov 13, 2010 8:04 am
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
Sorry for double post, but here are the first ships that I have created:They don't look good, but I am unable to create better gfx 
- Sat Nov 13, 2010 5:37 am
- Forum: Mobile and Web Gaming
- Topic: Trying to find a game..
- Replies: 3
- Views: 908
RE: Trying to find a game..
Captain Forever :-)http://www.captainforever.com/
- Fri Nov 12, 2010 9:08 pm
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
<r>I think I'll try to make some graphics with Photoshop / illustrator, but if I fail it just change the whole concept layout (much simpler, geometric graphics, outlines and silhouette only etc).Maybe a miracle will happen and some graphics just pop out from nowhere, but honestly I would prefer to ...
- Fri Nov 12, 2010 7:25 pm
- Forum: Free SciFi Gaming Projects
- Topic: Eden (edenofficial.com)
- Replies: 21
- Views: 2096
RE: Eden (edenofficial.com)
I'll stay with Construct, but not because of need to write code - I just prefer 2D games :-)When can we expect any new information? 
- Fri Nov 12, 2010 7:14 pm
- Forum: Mobile and Web Gaming
- Topic: Battlestar Galactica Online
- Replies: 24
- Views: 2463
RE: Battlestar Galactica Online
My girlfriend just got into a Beta. Game looks really good and interesting.Off course she's not playing a frakkin' toaster 
- Fri Nov 12, 2010 12:11 pm
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
Fuel limitation is an good idea - I like it. I remember my problems with fuel when I started playing Transcendence 
- Fri Nov 12, 2010 11:52 am
- Forum: Free SciFi Gaming Projects
- Topic: Eden (edenofficial.com)
- Replies: 21
- Views: 2096
RE: Eden (edenofficial.com)
I demand more frequent site updates! ;)How much of the game is already done?
- Fri Nov 12, 2010 10:27 am
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
<r>I think about using the Construct - it's simple, but powerful tool (although it's highly recommended to wait until version 1.0 comes out). I forgot everything what I know about C++ :DRNG scares me - I want to put thing into a star system in random order. On the other hand I learn Construct only ...
- Thu Nov 11, 2010 8:21 pm
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
<r>Yes, events will be necessary. Thanks :-)Currently I must made some documentation to contain all what I want to contain in game - it will take a while. Unfortunately I'm afraid that next step will be create of game engine by myself, which probably will kill my enthusiasm (I HATE math) <E>:-(</E ...
- Thu Nov 11, 2010 5:39 pm
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
<t>Yes I know, but I like your idea of single star system :)The only problem is that I don't know how to give game a depth, how to avoid long, boring journeys between stations and moons.What kind of stations can be included::arrow: Mines:arrow: Research facilities:arrow: Planetary trading posts ...
- Thu Nov 11, 2010 2:54 pm
- Forum: Free SciFi Gaming Projects
- Topic: DarkVerse
- Replies: 8
- Views: 1266
RE: DarkVerse
So far I watched the trailer, excellent music. I must check it out.
- Thu Nov 11, 2010 11:04 am
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
<t>I must think about it - it's intriguing idea :DHowever I wonder if in such case the game could be so detailed as in the case of multiple star systems (and how not to overload the operating system when all elements are loaded into memory at the same time)About realistic (or semi-realistic ...
- Thu Nov 11, 2010 8:54 am
- Forum: Show Off
- Topic: My (anti)music
- Replies: 2
- Views: 1092
RE: My (anti)music
Frankly Dawn is also my favorite :-)Somewhere I have unfinished scraps of other tunes like it.
- Wed Nov 10, 2010 8:25 pm
- Forum: Introduce Yourself to SSC
- Topic: Hello!
- Replies: 11
- Views: 953
RE: Hello!
My accent is better than my grammar 
- Wed Nov 10, 2010 7:30 pm
- Forum: Show Off
- Topic: My (anti)music
- Replies: 2
- Views: 1092
My (anti)music
From time to time I make a strange anti-music, usually of the industrial / noise genre.If somebody need some rather harsh soundtrack for his game, I might be able to help him :-)Enjoy!LINK
- Wed Nov 10, 2010 3:55 pm
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
RE: StarThrone [game concept]
<r>I think about various types of reputation, gained through combat, trade and missions. Higher reputation may open doors leading to new technologies, quests and even government contracts.As for economics - luckily I know someone who would be able to help me with this :)I think about real-time ...
- Wed Nov 10, 2010 3:16 pm
- Forum: Free SciFi Gaming Projects
- Topic: StarThrone [game concept]
- Replies: 14
- Views: 1181
StarThrone [game concept]
<r>Hi,For some time I thought about creating my own space sim. Since I do not remember anything from Deplhi and C++ programming , I wanted to use Construct (although I'm not currently able to use it to do almost anything) to create game engine.The game would be a typical two-dimensional space sim ...
- Wed Nov 10, 2010 12:54 pm
- Forum: Introduce Yourself to SSC
- Topic: Hello!
- Replies: 11
- Views: 953
RE: Hello!
OK, I'll start a new thread as soon as I manage to sort it (and when I find someone who can make it understandable fix damage caused by my horrible english :F)About Construct - I was trying to make spaceship movement, but I'm too stupid for it, so I gave up :/
- Wed Nov 10, 2010 9:47 am
- Forum: Introduce Yourself to SSC
- Topic: Hello!
- Replies: 11
- Views: 953
RE: Hello!
<r>NAEV - I guess that name means Not Another Escape Velocity <E>:mrgreen:</E> Unfortunately it won't run on Vista (or even install - maybe it's a bug, I must retry install it).BTW, I'm getting started with Construct - it's rather hard to do some things in it (i.e. transcendence-like small ship ...
- Wed Nov 10, 2010 4:46 am
- Forum: Introduce Yourself to SSC
- Topic: Hello!
- Replies: 11
- Views: 953
RE: Hello!
It looks rather good - I must check it out.Thanks!