Search found 15 matches

by Blackthorne
Tue May 10, 2011 3:02 pm
Forum: Space Pirates and Zombies
Topic: SPAZ (Space Pirates and Zombies)
Replies: 16
Views: 3064

RE: SPAZ (Space Pirates and Zombies)

<t>It's out. As in, you can preorder it for 15$, get the (highly polished) beta, and will receive all the updates as well as the "full" version once the devs decide to remove the beta label.My only complaint is that distribution is limited to impulse right now, with BMTmicro and Gamersgate coming ...
by Blackthorne
Sat Apr 30, 2011 7:44 am
Forum: X Series
Topic: What's next from Egosoft?
Replies: 132
Views: 17143

RE: What's next from Egosoft?

<t>So, X gets a makeover again...Oh well. They were fun games, though not without their warts.One of my main gripes is, funnily enough, the economy system. The game uses a metric crapload of resources to track all the commodities and ships moving through space, while actually offering precious ...
by Blackthorne
Sat Apr 30, 2011 6:29 am
Forum: Free SciFi Gaming Projects
Topic: Prospector (roguelike)
Replies: 22
Views: 3241

Prospector (roguelike)

<t>I noticed that there seems to be no thread about this (admittingly, rather obscure) game. First things first, here's the website:http://code.google.com/p/rlprospector/It's a roguelike, basically a graphically simple, turn-based RPG which is relying heavily on random generators*. You start as a ...
by Blackthorne
Wed Dec 01, 2010 1:13 pm
Forum: Miner Wars 2081
Topic: Miner Wars MMO Announcement
Replies: 12
Views: 2550

RE: Miner Wars MMO Announcement

<t>There is no "free copy". You buy a key and affix it to an existing Miner Wars Account. Since there is only one client, there is no separate download option for the MMO (once/if that one materializes, that is) - you need an account to log into the client, and the perks purchased for that account ...
by Blackthorne
Tue Nov 30, 2010 7:53 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Looking for a space sim with customization abilities
Replies: 5
Views: 1085

RE: Looking for a space sim with customization abilities

<t><br/>
mavrospete wrote:<br/>
I've just played Evochron Mercenary and I have one question: The player only controls one small ship? I really want to control big or capital ships.<br/>
No luck with the Evochron series, then. You only control one ship, and while there are larger frames available ...
by Blackthorne
Tue Nov 30, 2010 7:49 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Differences between Evochron Mercenary and Renegades
Replies: 1
Views: 901

RE: Differences between Evochron Mercenary and Renegades

<t>Renegades is the predecessor to Mercenary. (Actually, the evolution was Renegades - Legends - Mercenary). The games are pretty similar, though. Mercenary adds new ship frames, gas giants, a whole lot of new equipment options, the ability to build stations and improved multiplayer code, but (as of ...
by Blackthorne
Mon Nov 29, 2010 12:48 pm
Forum: Miner Wars 2081
Topic: Miner Wars MMO Announcement
Replies: 12
Views: 2550

RE: Miner Wars MMO Announcement

<t>Here's a forum post from one of the Devs (Marek Rosa), which the people who preordered might find useful.<br/>
Quote:<br/>
You will get the MMO automatically. It will unlock itself once MMO is finished.Miner Wars (single player / MMO / or any future expansion) is still one application (one ...
by Blackthorne
Wed Nov 24, 2010 1:40 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Artemis
Replies: 18
Views: 1768

RE: Artemis

<t>Sounds like a really fun concept, in an incredibly geeky kind of way. I especially like the captain's role (and his inability to actually do something without the rest of the crew). It's too bad that I have neither the infrastructure nor the amount of equally geeky friends to give that game a ...
by Blackthorne
Wed Nov 24, 2010 1:37 pm
Forum: PC and Console Gaming
Topic: What happened to space sims?
Replies: 4
Views: 1279

RE: What happened to space sims?

<t>There's also the X-Series, which by by now can be gotten incredibly cheap. It's not without it's warts, but the games are definitely worth trying.<br/>
Quote:<br/>
some that I am waiting on personally is Starpoint Gemini, Shattered Origins and Salvation Prophecy.<br/>
SP:G is preordered already ...
by Blackthorne
Sun Nov 21, 2010 4:23 am
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Why is Space Sim Gaming so unpopular?
Replies: 141
Views: 13537

RE: Why is Space Sim Gaming so unpopular?

<t>There's precious little about it right now - no previews, no screenshots. It's pretty much just rumors and footnotes on the CCP website (yeah, that's the guys behind EVE).[url]http://www.ccpgames.com/en/products/world-of-darkness.aspx[/url] White Wolf (the guys behind the Vampire - the Masquerade ...
by Blackthorne
Sun Nov 21, 2010 4:15 am
Forum: Free SciFi Gaming Projects
Topic: DarkVerse
Replies: 8
Views: 1442

RE: DarkVerse

For your browsing pleasure:Irrlicht - [url]http://irrlicht.sourceforge.net/[/url] - [url]http://www.udk.com/[/url] is an open-source game development kit (and the german word for a will-o'-the-wisp), while UDK is a free (with some strings attached) version of the Unreal 3 engine.-Blackthorne
by Blackthorne
Sun Nov 21, 2010 4:11 am
Forum: Space and SciFi MMO and Multi-Player Only Discussion
Topic: Perpetuum MMO
Replies: 11
Views: 1531

RE: Perpetuum MMO


Aero wrote:
Is this game similar to Anarchy Online? Or more like WoW with laser weapons? Or Matrix Online?
It's EVE, with mechs on planets replacing the ships in space. The games are incredibly similar from the interface and the basic game mechanics.
by Blackthorne
Sat Nov 20, 2010 9:40 am
Forum: Free SciFi Gaming Projects
Topic: DarkVerse
Replies: 8
Views: 1442

RE: DarkVerse

<t>It's cute. And it has so much potential...I can't believe I've wasted half of the morning just to try all the ships. :DAnyways, have there been any announcements on the continued development? From the thread linked it the first post, it seems the author wants to port it to a new engine before ...
by Blackthorne
Sat Nov 20, 2010 3:06 am
Forum: Infinity: Battlescape
Topic: Is billions of star systems really necessary?
Replies: 42
Views: 7478

RE: Is billions of star systems really necessary?

<t>So, they're at billions of star systems by now. Even for a MMO, think that this is overly ambitious. Then again, I consider Infinity to be overly ambitious, something that might easily spell it's downfall. One problem with that amount of space in a persistent universe is the hardware required to ...
by Blackthorne
Fri Nov 19, 2010 7:56 pm
Forum: Space/SciFi Combat and Simulation Game Discussion
Topic: Why is Space Sim Gaming so unpopular?
Replies: 141
Views: 13537

RE: Why is Space Sim Gaming so unpopular?

<t>*Caution: Rambling old man ahead. Proceed at your own risk.*They have killed the great sun jesterWho danced between the starsThey have stripped him of his manhoodSigns of Venus and of MarsThe cynics left him weepingAnd the jackals left him tornAnd the jester reaches out blind handsHe can touch ...

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