Search found 20 matches
- Mon Apr 21, 2014 6:13 pm
- Forum: Pioneer
- Topic: Combat - where is it going?
- Replies: 37
- Views: 2931
RE: Combat - where is it going?
<t>It's not just an option, the way that the lasers work is different. It can be done but it's not as simple as turning it on or off.The code that would do the lasers is not there so it would need a way of rendering them, collision testing, AI rewriting, and doing that without breaking the existing ...
- Sat Apr 19, 2014 12:29 pm
- Forum: Pioneer
- Topic: Combat - where is it going?
- Replies: 37
- Views: 2931
RE: Combat - where is it going?
<t>Yes autopilot is problem in combat. It is maybe to perfect in tracking objects.I somehow didnt have to much opportunity to fight ( 0 to be precise) so I could not see how autopiloting on enemy would look like. But the simplest solution would be to make autopilot not allowed to be enabled on ships ...
- Sat Apr 19, 2014 10:09 am
- Forum: Pioneer
- Topic: Jovian Scooping
- Replies: 27
- Views: 2302
RE: Jovian Scooping
<r>I responded to this on the other forums: it's not a problem it just takes time to write it, and there are many other things that also need doing. If you want it done faster then you're welcome to write the code yourself. I'm currently rewriting the Gas Giants rendering and a few associated pieces ...
- Fri Apr 18, 2014 11:22 am
- Forum: Pioneer
- Topic: Jovian Scooping
- Replies: 27
- Views: 2302
RE: Jovian Scooping
<t>@lwho, that'd be interesting and probably a good patch to have.We really need a better way of rendering the gas giants too so that we can drop the physical "surface" much deeper and have a truly thick and deep atmosphere. Why it is so huge problem to make small core about size or earth and rest ...
- Fri Apr 18, 2014 11:09 am
- Forum: Pioneer
- Topic: how do you use a Fuel Scoop
- Replies: 9
- Views: 1737
RE: how do you use a Fuel Scoop
<r>I would start on a smaller Gas Giant first, Neptune or Uranus... The instruments are a bit wonkly still, we're working on it... so bear with us :)For the orbital data screen... hit F2 to bring up the navigation menu, then his F6 to switch to the the orbit data sub-screen, use the + and - at the ...
- Fri Apr 18, 2014 10:58 am
- Forum: Pioneer
- Topic: Combat - where is it going?
- Replies: 37
- Views: 2931
RE: Combat - where is it going?
<t>I would really want to see option to switch into beam type weapons. I know all that fuss about lasers unrealistic in space etc. but it was main fun in F:E2 to just hit stuff with laser.That canons in Pioneer are silly. They are called cannon but uses same naming as lasers in F:E2 also they dont ...
- Fri Dec 21, 2012 2:14 am
- Forum: Pioneer
- Topic: Alpha 29 released
- Replies: 41
- Views: 2812
RE: Alpha 29 released
<r>Great to hear that this bug is not related only to my case and my bad luck to find bugs that makes games almost unplayable in terms of making progress. As for things that changed in this release and last one which I played (14) Lasers now look better because they are not some big balls. But still ...
- Fri Dec 21, 2012 12:19 am
- Forum: Pioneer
- Topic: Alpha 29 released
- Replies: 41
- Views: 2812
RE: Alpha 29 released
<r>Colision is weird. I launched from earth port and didnt know buttons (I played 14 release as last so I forgot lol) and I droped on platform, bounced and droped under it and by mistake I fired ma lazer <E>:)</E> Police just went crazy above me and crashed like mad. As in oryginal EF lol. I wonder ...
- Fri Jan 07, 2011 1:08 pm
- Forum: Pioneer
- Topic: game mode idea: scientific exploration
- Replies: 40
- Views: 2564
RE: game mode idea: scientific exploration
<r>ollobrain, what you meant is that I have tunnel vision? Lol Judging by your response I see that you have tunnel vision and you see only things that you want to see. Read what I meant again .I never said that pioneer is 100% clone of FE2 I said that this is BASED on this game. Read with ...
- Fri Jan 07, 2011 7:16 am
- Forum: Pioneer
- Topic: game mode idea: scientific exploration
- Replies: 40
- Views: 2564
RE: game mode idea: scientific exploration
<t>Bad ideaPlayer is not first to explore and name systems and planets, maybe he would do it only for himself lolin game there is year 3200 so till this time first exploration was made by scientists ect they got technology to do this not civilians. Player in elite, FE2, FFE is civilian its like ...
- Mon Jan 03, 2011 10:17 am
- Forum: Pioneer
- Topic: Music for Pioneer
- Replies: 55
- Views: 7423
RE: Music for Pioneer
Ambient music for space games is the best choice.I like Song from your website "Magnon" it reminds me soundtrack from game Project Entropia (now its called Entropia Universe)pagroove u got nice songs too.
- Tue Dec 21, 2010 5:13 pm
- Forum: Pioneer
- Topic: Bulletin board?
- Replies: 18
- Views: 1609
RE: Bulletin board?
<t>Tomm could you make option for toggle RMB? I mean holding button is annoying while shooting at other ships and weird things happen when I fight longer. Sometimes acceleration buttons become activated or view changes by itself then attacking ship is lost and fly away when Im back to normal speed ...
- Mon Dec 20, 2010 4:08 pm
- Forum: Pioneer
- Topic: Bulletin board?
- Replies: 18
- Views: 1609
RE: Bulletin board?
<t>What a @$!^%!) awwwwww not AGAIN !......I was making 3 packages delivery to Proxima system and I was flying to Proxima E, I landed then I went to Proxima D then landed on wrong station so I went to another, I landed then went to last station and landed, when I docked I wanted to make save and ...
- Mon Dec 20, 2010 2:44 pm
- Forum: Pioneer
- Topic: Bulletin board?
- Replies: 18
- Views: 1609
RE: Bulletin board?
<r><br/>
s20dan wrote:<br/>
No you havent mentioned where the crash occured, it probably doesnt matter anyway.I mean there are probably several billion planets and spaceports in pioneer. Its no use saying one space port made me crash, need to know which one <E>;)</E><br/>
I mentioned that crash ...
s20dan wrote:<br/>
No you havent mentioned where the crash occured, it probably doesnt matter anyway.I mean there are probably several billion planets and spaceports in pioneer. Its no use saying one space port made me crash, need to know which one <E>;)</E><br/>
I mentioned that crash ...
- Mon Dec 20, 2010 5:20 am
- Forum: Pioneer
- Topic: Bulletin board?
- Replies: 18
- Views: 1609
RE: Bulletin board?
<r><br/>
s20dan wrote:<br/>
Its an alpha, weird things are bound to happen.<br/>
This is obvious you dont need to explain it.<br/>
s20dan wrote:<br/>
Fallout New Vegas is a AAA game released by a massive developer and Publisher and that has the same problems with saving. <E>:lol:</E><br/>
I didnt ...
s20dan wrote:<br/>
Its an alpha, weird things are bound to happen.<br/>
This is obvious you dont need to explain it.<br/>
s20dan wrote:<br/>
Fallout New Vegas is a AAA game released by a massive developer and Publisher and that has the same problems with saving. <E>:lol:</E><br/>
I didnt ...
- Sun Dec 19, 2010 11:03 am
- Forum: Pioneer
- Topic: Pioneer - 2D screen and docked services icons - v.01
- Replies: 34
- Views: 2191
RE: Pioneer - 2D screen and docked services icons - v.01
<r>My pleasure m8 <E>:)</E> I like to help people that they may make even better things :]I didnt play to much Pioneer I just started and its my second day when I discovered this awesome remake.Today I saw that there is no passenger cabins and no people in BB that want to travel but I bet that it ...
- Sun Dec 19, 2010 9:26 am
- Forum: Pioneer
- Topic: The Balancing Act
- Replies: 60
- Views: 4812
RE: The Balancing Act
<r>s20dan m3 instead of tones ? why ? 1 tone per unit is much more sense than something like density. Look how goods are transported by sea, its in containers so in EF2 it was done good 1 T per container. Changing it to spare units will make mess in cauculations. What should be changed is few ship ...
- Sun Dec 19, 2010 4:12 am
- Forum: Pioneer
- Topic: Pioneer - 2D screen and docked services icons - v.01
- Replies: 34
- Views: 2191
RE: Pioneer - 2D screen and docked services icons - v.01
<r>Cool but it would be much more awesome if this icons would be possible to put them in game.Some icons could be changed, for example liquor, why it is carton box? Instead of few bottles of alcohol. Animal meat Is wooden box instead of piece of meat. Atmospheric shielding looks like explosion, it ...
RE: Keys
<r>They could do remaping keys in options and add option to toggle RMB. Also is there a way to make game more precise in aiming? When I try to aim croshair just jump few pixels and shooting and aiming becomes annoying.Offtopic.FFE is to much bugged and its to annoying to me to play. I tried few ...
- Sun Dec 19, 2010 3:23 am
- Forum: Pioneer
- Topic: Bulletin board?
- Replies: 18
- Views: 1609
RE: Bulletin board?
<t>Hi im new here :)I got the same problem, no BB on other stations planet. I got other problem too, I dont know if its good place to mention... Game crashes that its not weird of course cuz its alpha but I got crash that destroyed my save game, good that it was early so I didnt lost much. Save game ...