Search found 31 matches
- Fri Feb 04, 2011 4:36 pm
- Forum: General Chat
- Topic: What part of the world or universe to you hail from?
- Replies: 76
- Views: 13004
RE: What part of the world or universe to you hail from?
Nice pictures there, should really visit it one day 
- Fri Feb 04, 2011 4:34 pm
- Forum: General Chat
- Topic: For all computer geniuses
- Replies: 10
- Views: 1354
RE: For all computer geniuses
Glad you guys had a good laugh 
- Wed Jan 26, 2011 9:27 am
- Forum: X Series
- Topic: A question regarding mods for TC
- Replies: 7
- Views: 1202
RE: A question regarding mods for TC
<r><br/>
Darkone wrote:<br/>
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Tarash wrote:<br/>
Instead I'm more looking forward to the upcoming release of Star Wars: The Old Republic.<br/>
Yeah, I have been interested in SWTOR as well but getting some mixed feelings about the game from people I know that are in the beta and been ...
Darkone wrote:<br/>
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Tarash wrote:<br/>
Instead I'm more looking forward to the upcoming release of Star Wars: The Old Republic.<br/>
Yeah, I have been interested in SWTOR as well but getting some mixed feelings about the game from people I know that are in the beta and been ...
- Wed Jan 26, 2011 9:18 am
- Forum: The Precursors
- Topic: Official English Game - Issues and Impressions
- Replies: 55
- Views: 8303
RE: Official English Game - Issues and Impressions
<t><br/>
Darkone wrote:<br/>
Thanks for the feedback on getting the gamersgate version running SGDominator. I will probably wait until Wesp5 introduces his new patch before buying the game just because I am hoping to have a solid performer and your comments on the game and the experience is great ...
Darkone wrote:<br/>
Thanks for the feedback on getting the gamersgate version running SGDominator. I will probably wait until Wesp5 introduces his new patch before buying the game just because I am hoping to have a solid performer and your comments on the game and the experience is great ...
- Tue Jan 25, 2011 12:28 pm
- Forum: X Series
- Topic: A question regarding mods for TC
- Replies: 7
- Views: 1202
RE: A question regarding mods for TC
<r>Appreciate this a lot, this will get me on the way :)Have fun with Guild Wars, played it for a while, even bought the whole package, and although it ain't a bad MMO it just isn't my thing to play for long.Instead I'm more looking forward to the upcoming release of Star Wars: The Old Republic.That ...
- Tue Jan 25, 2011 12:23 pm
- Forum: The Precursors
- Topic: Official English Game - Issues and Impressions
- Replies: 55
- Views: 8303
RE: Official English Game - Issues and Impressions
<t>An up-to-date release no, but Wesp5, badmofo, player1, niadly and sg_paradox are doing everything they can to make the game better for everyone.They can only do what's possible without an SDK but I still think they are doing one heck of a job.I would help them if I could but I got no experience ...
- Tue Jan 25, 2011 6:24 am
- Forum: The Precursors
- Topic: If mods were possible with this game...
- Replies: 18
- Views: 1813
RE: If mods were possible with this game...
<t><br/>
player1 wrote:<br/>
Assault Rifle is good all-around weapon, but I have fun with other weapons too. Being able to switch between explosive and armor piercing rounds is great.Sniper is really good for stealth kills at range. When going in wild, without vehicle, it's great secondary weapon ...
player1 wrote:<br/>
Assault Rifle is good all-around weapon, but I have fun with other weapons too. Being able to switch between explosive and armor piercing rounds is great.Sniper is really good for stealth kills at range. When going in wild, without vehicle, it's great secondary weapon ...
- Tue Jan 25, 2011 5:53 am
- Forum: The Precursors
- Topic: If mods were possible with this game...
- Replies: 18
- Views: 1813
RE: If mods were possible with this game...
<t><br/>
niadly wrote:<br/>
*snip*Option to build/ buy home on each planet (complete with STASH BOXES)<br/>
Wonderful idea, how I could forget about that I loved my own homes in Oblivion too.Like the other ideas you've mentioned as well but I had to snip it cause it would be too long to use as a ...
niadly wrote:<br/>
*snip*Option to build/ buy home on each planet (complete with STASH BOXES)<br/>
Wonderful idea, how I could forget about that I loved my own homes in Oblivion too.Like the other ideas you've mentioned as well but I had to snip it cause it would be too long to use as a ...
- Tue Jan 25, 2011 5:44 am
- Forum: General Chat
- Topic: 3 silly questions
- Replies: 11
- Views: 1395
RE: 3 silly questions
<t>1. When you think of space, what is the first thing you think of?Probably done a lot before but I still like it a lot and it gives me goose bumps.A planet (earth or another I don't care) where the sun slowly starts to appear from behind and starts spreading its light rays bit by bit.2. When you ...
- Mon Jan 24, 2011 9:04 am
- Forum: X Series
- Topic: A question regarding mods for TC
- Replies: 7
- Views: 1202
RE: A question regarding mods for TC
<t><br/>
Darkone wrote:<br/>
I would have to dig back into that myself since it has been a while since I had XTC on the machine. I know the mods I usually put on are enhancing the HUD/Cockpit and sector mods. I like a lot of visual since X3TC isn't really a huge action game. But the combat is ok. So ...
Darkone wrote:<br/>
I would have to dig back into that myself since it has been a while since I had XTC on the machine. I know the mods I usually put on are enhancing the HUD/Cockpit and sector mods. I like a lot of visual since X3TC isn't really a huge action game. But the combat is ok. So ...
- Mon Jan 24, 2011 7:29 am
- Forum: X Series
- Topic: A question regarding mods for TC
- Replies: 7
- Views: 1202
A question regarding mods for TC
If I were to install mods for TC and knowing that I prefer combat and following the story, what would you advise me to download?
- Mon Jan 24, 2011 7:17 am
- Forum: The Precursors
- Topic: If mods were possible with this game...
- Replies: 18
- Views: 1813
RE: If mods were possible with this game...
player1 wrote:
Make it possible for player to get energy shield.
Why didn't I think of that, problem solved and now they will have a difficult time too shooting at ya'
- Mon Jan 24, 2011 5:17 am
- Forum: The Precursors
- Topic: If mods were possible with this game...
- Replies: 18
- Views: 1813
RE: If mods were possible with this game...
Cavefish wrote:
Get rid of the enemy's infinite energy shields and infinite grenades.
Doesn't make the game easier and can indeed get annoying at times ;)Think some like it though, I don't favor it either cause its overused.
- Sun Jan 23, 2011 5:58 pm
- Forum: General Chat
- Topic: What part of the world or universe to you hail from?
- Replies: 76
- Views: 13004
RE: What part of the world or universe to you hail from?
<r><br/>
Geraldine wrote:<br/>
I honestly thought it was Amsterdam when you first posted your pictures. A beautiful place Tarash and glad you were not flooded out too. <E>:)</E><br/>
Hehe, yeah me too ;)Saw that you were from Scotland, how I would love to go back there one day.Of all the places I've ...
Geraldine wrote:<br/>
I honestly thought it was Amsterdam when you first posted your pictures. A beautiful place Tarash and glad you were not flooded out too. <E>:)</E><br/>
Hehe, yeah me too ;)Saw that you were from Scotland, how I would love to go back there one day.Of all the places I've ...
- Sun Jan 23, 2011 5:47 pm
- Forum: Introduce Yourself to SSC
- Topic: Hi guys
- Replies: 6
- Views: 939
RE: Hi guys
<r><br/>
Darkone wrote:<br/>
That would be me. It is truly a shame JoWood let SFRU die off because with some mod tools it could really have boosted the game up there because the gfx engine was good.<br/>
Nice, well good to see you again on your turf <E>8-)</E> Tell me about it, that game had such ...
Darkone wrote:<br/>
That would be me. It is truly a shame JoWood let SFRU die off because with some mod tools it could really have boosted the game up there because the gfx engine was good.<br/>
Nice, well good to see you again on your turf <E>8-)</E> Tell me about it, that game had such ...
- Sun Jan 23, 2011 1:35 pm
- Forum: The Precursors
- Topic: Hints Tip Cheats and Mods
- Replies: 16
- Views: 1592
RE: Hints Tip Cheats and Mods
<r><br/>
Wesp5 wrote:<br/>
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Tarash wrote:<br/>
Guess I'll pick the Cat's Eye anyway then so I can help searching on how to use it right if that's the reason <E>;)</E> <br/>
We do know how the Cat's eye works already. It automatically improves the night-vision after midnight when in ...
Wesp5 wrote:<br/>
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Tarash wrote:<br/>
Guess I'll pick the Cat's Eye anyway then so I can help searching on how to use it right if that's the reason <E>;)</E> <br/>
We do know how the Cat's eye works already. It automatically improves the night-vision after midnight when in ...
- Sun Jan 23, 2011 10:54 am
- Forum: The Precursors
- Topic: If mods were possible with this game...
- Replies: 18
- Views: 1813
RE: If mods were possible with this game...
Nice ones as well 
- Sun Jan 23, 2011 9:15 am
- Forum: The Precursors
- Topic: If mods were possible with this game...
- Replies: 18
- Views: 1813
If mods were possible with this game...
<r>I would like to see the following things:- Personlize the looks of your character- Personalize the clothing of your character- more space ships to buy- more weapons- more varied NCP's (I see too often the same faces)- adding children to the game (just for in the towns or populated zones cause it ...
- Sun Jan 23, 2011 9:06 am
- Forum: The Precursors
- Topic: Hints Tip Cheats and Mods
- Replies: 16
- Views: 1592
RE: Hints Tip Cheats and Mods
<r><br/>
Wesp5 wrote:<br/>
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Tarash wrote:<br/>
Oh so the reason that it doesn't work is simply because it isn't implemented into the game even though its mentioned in the help tips and what the chaser perk concerns in the perk list?<br/>
I can't really believe that. I suspect we don't use ...
Wesp5 wrote:<br/>
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Tarash wrote:<br/>
Oh so the reason that it doesn't work is simply because it isn't implemented into the game even though its mentioned in the help tips and what the chaser perk concerns in the perk list?<br/>
I can't really believe that. I suspect we don't use ...
- Sun Jan 23, 2011 8:59 am
- Forum: General Chat
- Topic: What part of the world or universe to you hail from?
- Replies: 76
- Views: 13004
RE: What part of the world or universe to you hail from?
<r><br/>
Darkone wrote:<br/>
Some really nice pics Tarash of Belgium. Its a shame I wasn't able to visit there when I was stationed in Germany oh so long ago. Is there ever a flooding problem? Because looks like you have a low banks.<br/>
Thx.There were some flooding problems in other parts of ...
Darkone wrote:<br/>
Some really nice pics Tarash of Belgium. Its a shame I wasn't able to visit there when I was stationed in Germany oh so long ago. Is there ever a flooding problem? Because looks like you have a low banks.<br/>
Thx.There were some flooding problems in other parts of ...