Search found 26 matches

by pazuzu
Wed Oct 26, 2016 6:29 pm
Forum: Pioneer Mods
Topic: New game mod: Pioneer Scout +
Replies: 685
Views: 83455

RE: New game mod: Pioneer Scout +

Awesome job Walterar! It is a beauty. I'm actually playing this more often than elite dangerous.
by pazuzu
Sat Jul 05, 2014 10:52 am
Forum: Pioneer Mods
Topic: Things related to Scout+
Replies: 205
Views: 26597

RE: Things related to Scout+

Thanks Walterar!
by pazuzu
Thu Jul 03, 2014 4:34 pm
Forum: Pioneer Mods
Topic: Things related to Scout+
Replies: 205
Views: 26597

RE: Things related to Scout+

For reasons I can't fathom, F1 key isn't workingany advice?
by pazuzu
Fri Jan 31, 2014 1:06 pm
Forum: Pioneer Mods
Topic: New game mod: Pioneer Scout +
Replies: 685
Views: 83455

RE: New game mod: Pioneer Scout +

Thank you walterar
by pazuzu
Wed Jan 22, 2014 6:35 pm
Forum: Pioneer
Topic: Important note on cockpits
Replies: 7
Views: 1163

RE: Important note on cockpits

Do you mean Viscarious Vision? You are correct
by pazuzu
Tue Jan 14, 2014 1:49 pm
Forum: Pioneer
Topic: Important note on cockpits
Replies: 7
Views: 1163

RE: Important note on cockpits

Just to be sure, I meant this which, to be fair, was copied from Volition's Terminus anyway I'm kinda fapping right now, just thinking about it
by pazuzu
Mon Jan 13, 2014 5:49 pm
Forum: Pioneer
Topic: Important note on cockpits
Replies: 7
Views: 1163

RE: Important note on cockpits

It's indeed beatiful, I see a hint of I-War EOC if I'm not mistaken (drools) Are trajectory trails in the works? Pleasepleasepleasepleasepleaseplease say yes
by pazuzu
Mon Dec 23, 2013 5:07 pm
Forum: Pioneer Mods
Topic: New game mod: Pioneer Scout +
Replies: 685
Views: 83455

RE: New game mod: Pioneer Scout +

Sir, you rock It's Xmas indeed
by pazuzu
Fri Dec 20, 2013 5:24 pm
Forum: Pioneer Mods
Topic: New game mod: Pioneer Scout +
Replies: 685
Views: 83455

RE: New game mod: Pioneer Scout +

Is there a mod for the skybox?Looks terrific
by pazuzu
Mon Dec 09, 2013 1:46 pm
Forum: No Mans Sky
Topic: No Man's Sky
Replies: 409
Views: 60611

RE: No Man's Sky

[url]http://www.eurogamer.net/articles/2013-12-09-a-future-that-has-a-history-introducing-no-mans-sky[/url] fapping furiously
by pazuzu
Mon Nov 18, 2013 3:39 pm
Forum: Pioneer
Topic: [feature request] Multi monitor support - Ubuntu
Replies: 1
Views: 725

[feature request] Multi monitor support - Ubuntu

<t>I know this is way down the to do list, but it would be nice (at least for me ) to add multi monitor support.Adding my specs (because maybe support is there, it's just me):Monitor1 : 1920*1080Monitor2 : 1680*1050Ubuntu 13.04 64bitLatest linux 64 build DE: Unity / gnome-panelWhat happens is config ...
by pazuzu
Mon Nov 11, 2013 3:18 pm
Forum: Pioneer
Topic: New feature: speed lines
Replies: 16
Views: 1298

RE: New feature: speed lines

a "fabuolus mod" could get attention on the project, or just for the lulz
by pazuzu
Sun Nov 10, 2013 9:16 pm
Forum: Pioneer
Topic: New feature: speed lines
Replies: 16
Views: 1298

RE: New feature: speed lines

beyond being perfect for visualizing inertia, it's damn beautiful
by pazuzu
Thu Oct 03, 2013 7:24 pm
Forum: Pioneer
Topic: Pioneer updated to SDL2
Replies: 9
Views: 937

RE: Pioneer updated to SDL2

linux 64 build: woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
by pazuzu
Thu Sep 05, 2013 3:59 pm
Forum: Pioneer
Topic: Getting better?
Replies: 12
Views: 1089

RE: Getting better?

Hijacking the fred to say latest build is stupidly faster than the last one I tried Way to go guys!
by pazuzu
Sun Sep 01, 2013 7:56 pm
Forum: Pioneer
Topic: 2D cockpit mod
Replies: 18
Views: 1411

RE: 2D cockpit mod

<t>Yes, pazuzu I see your point and I think it would be nice to have such system in Pioneer, but it is (for now at least) impossible, because the developers have other things to fix/make and implementing your idea would mean a lot of work. I know, I'm just blabbing ideas, maybe something gets picked ...
by pazuzu
Thu Aug 29, 2013 9:30 pm
Forum: Pioneer
Topic: 2D cockpit mod
Replies: 18
Views: 1411

RE: 2D cockpit mod

<t>Being a huge I-war fan, I totally love the mockups shown in the dev thread.Concerning 3D vs 2D cockpits, I'd rather go the 2D way, as long as it's kinda nice to see a different one for every ship (or shipyard), the novelty of it quickly fades into "I just don't care anymore", at least for me.Also ...
by pazuzu
Thu Aug 22, 2013 6:58 pm
Forum: Pioneer
Topic: Mouse control
Replies: 5
Views: 1068

RE: Mouse control

<t>I'd really like to see implemented a mouse control similar to freelancer, where you don't "drag" the ship's nose, but the more you move the cursor away from a center position, the more it turns hard. I seem to recall Vegastrike offered both, one was called mouse warping, the other mouse gliding ...
by pazuzu
Wed Jun 12, 2013 8:36 pm
Forum: Pioneer
Topic: Pioneer wants unavailable packages on latest LTS
Replies: 38
Views: 2563

RE: Pioneer wants unavailable packages on latest LTS

Try this for libglew [url]https://launchpad.net/ubuntu/+source/glew/1.7.0-3/+build/3443830[/url] assimp3 should be on the repos Works on 13.04
by pazuzu
Sat Jan 19, 2013 12:20 pm
Forum: Pioneer Mods
Topic: New game mod: Pioneer Scout +
Replies: 685
Views: 83455

RE: New game mod: Pioneer Scout +

<t>hem ... in first download my mods of all ships and the problem is forget , i have all sub_models in my mod alls the 70+ models has been verified and works fine with all their equipments [url]https://www.dropbox.com/s/gvz6sl47c4evcn3/ships_all_in_1_alpha30mods1.2.zip[/url] DL after that the last ...

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