Search found 26 matches
- Wed Oct 26, 2016 6:29 pm
- Forum: Pioneer Mods
- Topic: New game mod: Pioneer Scout +
- Replies: 685
- Views: 83455
RE: New game mod: Pioneer Scout +
Awesome job Walterar! It is a beauty. I'm actually playing this more often than elite dangerous.
- Sat Jul 05, 2014 10:52 am
- Forum: Pioneer Mods
- Topic: Things related to Scout+
- Replies: 205
- Views: 26597
RE: Things related to Scout+
Thanks Walterar!
- Thu Jul 03, 2014 4:34 pm
- Forum: Pioneer Mods
- Topic: Things related to Scout+
- Replies: 205
- Views: 26597
RE: Things related to Scout+
For reasons I can't fathom, F1 key isn't workingany advice?
- Fri Jan 31, 2014 1:06 pm
- Forum: Pioneer Mods
- Topic: New game mod: Pioneer Scout +
- Replies: 685
- Views: 83455
RE: New game mod: Pioneer Scout +
Thank you walterar
- Wed Jan 22, 2014 6:35 pm
- Forum: Pioneer
- Topic: Important note on cockpits
- Replies: 7
- Views: 1163
RE: Important note on cockpits
Do you mean Viscarious Vision? You are correct
- Tue Jan 14, 2014 1:49 pm
- Forum: Pioneer
- Topic: Important note on cockpits
- Replies: 7
- Views: 1163
RE: Important note on cockpits
Just to be sure, I meant this which, to be fair, was copied from Volition's Terminus anyway I'm kinda fapping right now, just thinking about it
- Mon Jan 13, 2014 5:49 pm
- Forum: Pioneer
- Topic: Important note on cockpits
- Replies: 7
- Views: 1163
RE: Important note on cockpits
It's indeed beatiful, I see a hint of I-War EOC if I'm not mistaken (drools) Are trajectory trails in the works? Pleasepleasepleasepleasepleaseplease say yes
- Mon Dec 23, 2013 5:07 pm
- Forum: Pioneer Mods
- Topic: New game mod: Pioneer Scout +
- Replies: 685
- Views: 83455
RE: New game mod: Pioneer Scout +
Sir, you rock It's Xmas indeed
- Fri Dec 20, 2013 5:24 pm
- Forum: Pioneer Mods
- Topic: New game mod: Pioneer Scout +
- Replies: 685
- Views: 83455
RE: New game mod: Pioneer Scout +
Is there a mod for the skybox?Looks terrific
- Mon Dec 09, 2013 1:46 pm
- Forum: No Mans Sky
- Topic: No Man's Sky
- Replies: 409
- Views: 60611
RE: No Man's Sky
[url]http://www.eurogamer.net/articles/2013-12-09-a-future-that-has-a-history-introducing-no-mans-sky[/url] fapping furiously
- Mon Nov 18, 2013 3:39 pm
- Forum: Pioneer
- Topic: [feature request] Multi monitor support - Ubuntu
- Replies: 1
- Views: 725
[feature request] Multi monitor support - Ubuntu
<t>I know this is way down the to do list, but it would be nice (at least for me ) to add multi monitor support.Adding my specs (because maybe support is there, it's just me):Monitor1 : 1920*1080Monitor2 : 1680*1050Ubuntu 13.04 64bitLatest linux 64 build DE: Unity / gnome-panelWhat happens is config ...
- Mon Nov 11, 2013 3:18 pm
- Forum: Pioneer
- Topic: New feature: speed lines
- Replies: 16
- Views: 1298
RE: New feature: speed lines
a "fabuolus mod" could get attention on the project, or just for the lulz
- Sun Nov 10, 2013 9:16 pm
- Forum: Pioneer
- Topic: New feature: speed lines
- Replies: 16
- Views: 1298
RE: New feature: speed lines
beyond being perfect for visualizing inertia, it's damn beautiful
- Thu Oct 03, 2013 7:24 pm
- Forum: Pioneer
- Topic: Pioneer updated to SDL2
- Replies: 9
- Views: 937
RE: Pioneer updated to SDL2
linux 64 build: woooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
- Thu Sep 05, 2013 3:59 pm
- Forum: Pioneer
- Topic: Getting better?
- Replies: 12
- Views: 1089
RE: Getting better?
Hijacking the fred to say latest build is stupidly faster than the last one I tried Way to go guys!
- Sun Sep 01, 2013 7:56 pm
- Forum: Pioneer
- Topic: 2D cockpit mod
- Replies: 18
- Views: 1411
RE: 2D cockpit mod
<t>Yes, pazuzu I see your point and I think it would be nice to have such system in Pioneer, but it is (for now at least) impossible, because the developers have other things to fix/make and implementing your idea would mean a lot of work. I know, I'm just blabbing ideas, maybe something gets picked ...
- Thu Aug 29, 2013 9:30 pm
- Forum: Pioneer
- Topic: 2D cockpit mod
- Replies: 18
- Views: 1411
RE: 2D cockpit mod
<t>Being a huge I-war fan, I totally love the mockups shown in the dev thread.Concerning 3D vs 2D cockpits, I'd rather go the 2D way, as long as it's kinda nice to see a different one for every ship (or shipyard), the novelty of it quickly fades into "I just don't care anymore", at least for me.Also ...
- Thu Aug 22, 2013 6:58 pm
- Forum: Pioneer
- Topic: Mouse control
- Replies: 5
- Views: 1068
RE: Mouse control
<t>I'd really like to see implemented a mouse control similar to freelancer, where you don't "drag" the ship's nose, but the more you move the cursor away from a center position, the more it turns hard. I seem to recall Vegastrike offered both, one was called mouse warping, the other mouse gliding ...
- Wed Jun 12, 2013 8:36 pm
- Forum: Pioneer
- Topic: Pioneer wants unavailable packages on latest LTS
- Replies: 38
- Views: 2563
RE: Pioneer wants unavailable packages on latest LTS
Try this for libglew [url]https://launchpad.net/ubuntu/+source/glew/1.7.0-3/+build/3443830[/url] assimp3 should be on the repos Works on 13.04
- Sat Jan 19, 2013 12:20 pm
- Forum: Pioneer Mods
- Topic: New game mod: Pioneer Scout +
- Replies: 685
- Views: 83455
RE: New game mod: Pioneer Scout +
<t>hem ... in first download my mods of all ships and the problem is forget , i have all sub_models in my mod alls the 70+ models has been verified and works fine with all their equipments [url]https://www.dropbox.com/s/gvz6sl47c4evcn3/ships_all_in_1_alpha30mods1.2.zip[/url] DL after that the last ...