Search found 4 matches
- Fri May 04, 2012 1:21 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: ScrumbleShip
- Replies: 8
- Views: 954
RE: ScrumbleShip
<t>The way I envision the final game working is that you start out with a small bit of cash, on a space station. You can use the cash to buy someone else's cast off space station, buy parts to make your own, or charter a ride out to the asteroid belt.NPC's may come eventually, but they'd likely be a ...
- Thu May 03, 2012 7:00 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: ScrumbleShip
- Replies: 8
- Views: 954
RE: ScrumbleShip
<t>Thanks DarkOne! I've already uploaded a copy of the demo to your guys' download area, but I forgot all about the Game List : )Currently you can build without restriction. In the next version or two, though, I'll switch away from the free-build method to a "collect blocks from asteroids" method ...
- Thu May 03, 2012 3:43 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: ScrumbleShip
- Replies: 8
- Views: 954
RE: ScrumbleShip
It's not multiplayer/online yet, but it will be by the time I'm finished with it!The whole goal of the thing is to allow two crews to build and fight ships against each other in the most realistic, most true-to-sci-fi, and most fun way possible : )Cheers,-Dirk
- Sun Apr 15, 2012 8:26 pm
- Forum: Space/SciFi Combat and Simulation Game Discussion
- Topic: ScrumbleShip
- Replies: 8
- Views: 954
ScrumbleShip
<r>Hey all! My name is Dirkson, and I'm trying to create the most accurate space battle simulation game ever made. Its name is ScrumbleShip, and it's currently just shifting from pre-alpha to alpha.The general idea is to re-create the classic sci-fi battles we all know and love - Several capital ...