Search found 61 matches

by bobalot
Sun Nov 23, 2014 1:55 pm
Forum: Fairspace
Topic: Fairspace Update 151 lhc.
Replies: 0
Views: 996

Fairspace Update 151 lhc.

<r>Hi Everyone,Update 151 - L.H.C., This is not an optional update, you will not be allowed to connect to the server if you haven'tapplied this update. This update covers mostly weapon graphics which I see as a major improvement in the lookand feel of combat.As always, please continue to post your ...
by bobalot
Sun Oct 19, 2014 4:55 am
Forum: Fairspace
Topic: Fairspace available on steam early access
Replies: 2
Views: 1148

RE: Fairspace available on steam early access

Hi Admin, Im at 750 accounts, no where near what the game is designed for. Hopefully after a bit more server testing and some new soundfx I will end the Early access phase and get increased steam visibility. 
by bobalot
Fri Oct 17, 2014 2:46 pm
Forum: Fairspace
Topic: Fairspace available on steam early access
Replies: 2
Views: 1148

Fairspace available on steam early access

<r>Fairspace is an MMORPG based in a vast persistent universe, Where you decide what you want to do and who you want to be, Fly fighters, capital ships or even a space station. Key FeaturesFull 3D flight control, Go in any direction you want. Twitch based combat against AI or other players. Trade ...
by bobalot
Wed Apr 16, 2014 7:20 am
Forum: Fairspace
Topic: Need help!
Replies: 2
Views: 1103

RE: Need help!

Hi Tommygun628, Fairspace isn't compatible with Intel Series 4 integrated chipsets commonly found in laptops. If you don't have a series 4 graphics card please advise the make and model and I will endeavour to resolve the problem. RegardsBobalot.Thanks for trying my game.
by bobalot
Tue Feb 18, 2014 1:55 pm
Forum: Fairspace
Topic: Fairspace Update
Replies: 7
Views: 1350

RE: Fairspace Update

Hi Megalomaster, The multiplayer communications windows shows all players that are logged in, They are also all shown on the map screen, Available on the top icon bar. However there are not many active players at the moment. Bobalot.
by bobalot
Sun Feb 16, 2014 6:01 am
Forum: Fairspace
Topic: Fairspace Update
Replies: 7
Views: 1350

RE: Fairspace Update

Hi Semtex, Thanks for posting, I keep changing things ( not always for the better ). I will drop the old style hyper-jump back in, Unless I can think of another cool effect. I only have the 360 controller so I will try and get my hands on a joystick and see if I can program that up. Bobalot.
by bobalot
Thu Feb 13, 2014 1:23 pm
Forum: Fairspace
Topic: Fairspace Update
Replies: 7
Views: 1350

RE: Fairspace Update

Glad you figured it out, I wouldn't have had a clue :) Bobalot.
by bobalot
Wed Feb 12, 2014 1:41 pm
Forum: Fairspace
Topic: Fairspace Update
Replies: 7
Views: 1350

Fairspace Update

<t>Hi, Fairspace has been updated, There are allot of changes in this version but the most significant is probably the change to SDL to support controllers, I have only tested on the xbox controller but it should work for anything. Any problems in playing, Please let me know and I will get them ...
by bobalot
Wed Jan 08, 2014 2:37 pm
Forum: Fairspace
Topic: Fairspace Development Update.
Replies: 6
Views: 1344

RE: Fairspace Development Update.

<t>Hi, Procedural skyboxes nearly done now, However I am going to redo the User Interface from scratch, I think its letting the side down. I am going to move the radar to the right side, Get rid of the right side panel and add its contents to the left hand side, which will change to a 3d pop on/off ...
by bobalot
Wed Jan 08, 2014 2:32 pm
Forum: Fairspace
Topic: New
Replies: 4
Views: 1178

RE: New

Hi, To be honest the in game browser is probably going to get ripped out, Its causing me problems for moving into cross platform development. I would rather have the game listed on steam and utilize there UI over the top to deal with web content. RegardsBobalot.
by bobalot
Wed Jan 08, 2014 2:29 pm
Forum: Fairspace
Topic: Bug Report / Issues sub-forum?
Replies: 9
Views: 1382

RE: Bug Report / Issues sub-forum?

<t>Hi Blongle,Thanks for playing, There is a large update due real soon (Its about 2 months over due). I Will get the wording updated as part of that. If you go to your race view and hover over the race icon for rigel it will tell the there enemies and friends. If you attack and kill there enemies ...
by bobalot
Tue Dec 03, 2013 5:03 am
Forum: Fairspace
Topic: Fairspace Development Update.
Replies: 6
Views: 1344

RE: Fairspace Development Update.

Okay, Bloom is back in but done differently. Landscape and environment rendering is improved.Fog is much better. I am now almost ready to launch the update, I just have to write procedurally generated skyboxes and I'm done. RegardsBobalot
by bobalot
Mon Nov 18, 2013 7:20 am
Forum: Fairspace
Topic: New
Replies: 4
Views: 1178

RE: New

Hi, [url]http://www.ssisgame.co.uk/fairspace/issues[/url] This link should help you resolve the problem, If you could post your qbootlog.txt file to me or post it here I can find out what's going wrong. RegardsBobalot
by bobalot
Sun Nov 10, 2013 2:23 pm
Forum: Fairspace
Topic: Bug Report / Issues sub-forum?
Replies: 9
Views: 1382

RE: Bug Report / Issues sub-forum?

mixway, posted to wrong forum. This ones for Fairspace.
by bobalot
Thu Nov 07, 2013 1:20 pm
Forum: Fairspace
Topic: Bug Report / Issues sub-forum?
Replies: 9
Views: 1382

RE: Bug Report / Issues sub-forum?

Okay, Gr8, I see that, I will get that fixed in the next update. Thanks again for the feedback and bug report. RegardsBobalot
by bobalot
Mon Nov 04, 2013 2:27 pm
Forum: Fairspace
Topic: Fairspace Development Update.
Replies: 6
Views: 1344

RE: Fairspace Development Update.

Okay, Basic FBO's are being put back in, I'm still leaving out the bloom shader and the super sampling. I'm much happier with the ground visuals, Unfortunately I think its still 2 weeks away before launch. regards Bobalot.
by bobalot
Mon Nov 04, 2013 1:29 pm
Forum: Fairspace
Topic: Bug Report / Issues sub-forum?
Replies: 9
Views: 1382

RE: Bug Report / Issues sub-forum?

I haven't been able to make this bug reoccur, However I have done so many unreleased changes that I could have already fixed it. The next update is due real soon, So hopefully that will resolve it.RegardsBobalot
by bobalot
Sun Nov 03, 2013 12:47 pm
Forum: Fairspace
Topic: Bug Report / Issues sub-forum?
Replies: 9
Views: 1382

RE: Bug Report / Issues sub-forum?

Thanks Nraagh, I will check that out, Were you flying a fighter or larger ship ? Is this something you have observed in all clouds.
by bobalot
Wed Oct 23, 2013 2:59 pm
Forum: Fairspace
Topic: Fairspace Development Update.
Replies: 6
Views: 1344

RE: Fairspace Development Update.

Hi, Development going well, Controller support is in and working.Lots of tweaks to the rendering system.Just finishing of the landscape rendering and I should be ready to launch real soon. RegardsBobalot
by bobalot
Sun Oct 06, 2013 2:31 pm
Forum: Fairspace
Topic: Fairspace Development Update.
Replies: 6
Views: 1344

Fairspace Development Update.

<t>Hi, Fairspace has taken a wrong turn with development, Some of the graphics changes that were about to be launched were not worth the effort and I have decided to role back to a previous version.I Am Removing:- Bloom shader and post processing effects, Infact anything to do with FBO's are gone ...

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