Search found 4 matches
- Wed Jun 20, 2012 3:18 am
- Forum: Starshatter
- Topic: Comparison with falcon 4
- Replies: 7
- Views: 1528
RE: Comparison with falcon 4
Follow the Starshatter Open link in my Sig. There's a full guide posted there.
- Tue Jun 19, 2012 8:14 am
- Forum: Starshatter
- Topic: Starsshatter news
- Replies: 18
- Views: 2530
RE: Starsshatter news
<t><br/>
pasmon wrote:<br/>
I just finished serpent in Rhofur sector. This was a hard carrier to crack. It is a great game. 1. Gamers usually like flashy games having a popular background. Imagine stgs built around Star-wars. It would have been a blast. I do not like starwars myself (cannot explain ...
pasmon wrote:<br/>
I just finished serpent in Rhofur sector. This was a hard carrier to crack. It is a great game. 1. Gamers usually like flashy games having a popular background. Imagine stgs built around Star-wars. It would have been a blast. I do not like starwars myself (cannot explain ...
- Mon Jun 11, 2012 1:35 pm
- Forum: Starshatter
- Topic: Comparison with falcon 4
- Replies: 7
- Views: 1528
RE: Comparison with falcon 4
<t>As I said in the other thread, feel free to actually contribute something to this end.Let me be clear here. If a modeller comes to me and says "Hey, I want to do this, but the engine doesn't support it", I am happy to oblige. If a coder comes to me and says, "I looked at your code, and it could ...
- Sat Jun 09, 2012 6:57 pm
- Forum: Starshatter
- Topic: Responsibility of modder
- Replies: 1
- Views: 1134
RE: Responsibility of modder
Looking forward to your code patches, models, sounds, and all the other stuff needed to make this work.