As said in the topic Starfarer is now up to 0.34acopypasta from Fractal Softworks website:
Quote:
Starfarer 0.34a ReleasedI’m very happy to announce that the 0.34a release is finally here!What’s in this release?Four new missions and several new shipsCustomizable key bindingsOfficial mod support – you can find mods in our forumGameplay and balance changesColorblind mode (edit data/config/settings.json to toggle)Assorted bug fixesGeneral polish & improvementsFor a detailed list of changes, check out the patch notes. The manual is also worth a look – especially for the bits that the current in-game tutorial doesn’t cover.What’s not in this release?There are no big war room changes. The current implementation is very RTS-like, which, as it’s turning out, isn’t particularly suited to Starfarer. We’re planning to move away from that and focus on letting you make strategic-level decisions, without having to worry about minor details. It didn’t make sense to make incremental changes to the current system now, since we’ll be extensively revamping it soon.What’s next?The big-ticket items for 0.35a are:Ship refit screenAbility to outfit your flagship for missionsWar room revamp“Custom Battle†optionThe idea is to dig into the customization elements of the game, with custom battles providing a good testing ground for your freshly-assembled ships and fleets – and more replay value than you can shake a stick at. Well, at least, more than regular missions.In the meantime, once 0.35a is out, we’ll start working feverishly on 0.36a, which will provide a first look at the campaign layer.
Starfarer 0.34a Released
Starsector is a single-player open world sandbox game with role-playing and strategic elements. It combines a classic top down gameplay style with modern technology.
Homepage: Starsector Homepage
Status: Alpha
Homepage: Starsector Homepage
Status: Alpha
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