2D Space Exploration Game Engine

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2D Space Exploration Game Engine

Post by Guest »

I'm working on a game engine for a 2d space exploration game that has gameplay on different scales. Here's a demo :  This is my youtube channel : [url]http://www.youtube.com/channel/UC16NNkpAkWA490E5YHGoU0g?feature=watch[/url] Thanks in advance for the feedback. Rogier 
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sscadmin
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RE: 2D Space Exploration Game Engine

Post by sscadmin »

Hi RogierThanks for showing off this engine, kinda reminds me of SPAZ (Space Pirates and Zombies). I like how smooth the engine feels when your playing and I think it will handle the space combat well. My only concern is maybe the backgrounds, at times you felt confused as to which 'level' you seemed to be on and what you can interact with or destroy. Plus with too many things moving around on different planes could cause some confusion, but i'm sure you will be brushing up the back/foregrounds some more. But overall it is a nice engine visually and responded well to your tests. Cannot wait to see more.
nevilclavain
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RE: 2D Space Exploration Game Engine

Post by nevilclavain »

Hey this is nice.Like the physical behaviours of somes objects/sprites. Is it homegrown or 3rd-part ?Good idea to manage multiple background levels, it provides good visual depth sensation
SolCommand
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RE: 2D Space Exploration Game Engine

Post by SolCommand »

This is making me dizzy :) but it's cool ! I really like all the possibilities for various actions.
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RE: 2D Space Exploration Game Engine

Post by Guest »

Thanks for the compliments. The game/physics engine is fully homegrown. A lot, maybe too much, time was spent making sure everything is smooth and accurate. The coordinate systems can all move and rotate to hopefully give you a real feel of space so sensations of motion sickness are probably good. It shall be put to good use in the game.The graphics will be updated when I've finished the design of the game, right now it basically shows tech. Rogier 
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