Making planets
Making planets
Here are some renders, this is GLSL shaders, all procedural, no textures.
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lightgemini
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- Joined: Tue Apr 15, 2014 4:03 pm
RE: Making planets
Looks awesome. Did you use own code for generation? and did you say theres no textures used, only shaders? results are excellent :good:
RE: Making planets
Nice
remember spending a lot of time with C4D trying to get a nice planet and atmosphere render.
RE: Making planets
It's mostly fluffyfreaks noise functions (from pioneer?) used with simplex noise.https://github.com/fluffyfreak/GLSLPlanet/tree/master/shaders[/url]
RE: Making planets
An icy rock with liquids:
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nevilclavain
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- Joined: Fri Dec 23, 2016 8:48 pm
RE: Making planets
Is it the pioneer engine behind the scene ?
RE: Making planets
No, it's Leadwerks game engine.
RE: Making planets
Wow those look really good and it definitely cuts down on asset creation since they are all procedurally generated.