CDF StarFighter
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ShaunWilliams
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RE: CDF StarFighter
Thanks Guys, I have been hard at work. I have just released a new gameplay video : [/url] We are looking at getting everything squared up for an early access release on steam where we can polish up the single player and start working on multiplayer. I will be putting up more info on here over the next few weeks as we get our web site updated and everything else.
RE: CDF StarFighter
New trailer up for the game.
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ShaunWilliams
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RE: CDF StarFighter
I really like that radar/navigation system in the cockpit, and when the weapons are switched to that stronger weapon the hull shutters just a little bit when fired, nice touch! There are lots of nice touches in the game which all make up the entire experience. Still lots more improve and work on, so Early access on steam will build on the games potential, and maybe one day we will be able to get a toolset together, release the source and make it moddable. The modding community needs a good base for space combat game which is based on current/next gen. Hint hint 
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ShaunWilliams
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RE: CDF StarFighter
A look at the scramble mode - Random instant action :
RE: CDF StarFighter
Looking good as always Shaun. Question since you really get to admire the carrier ship in this video. Will you actually see this ship in action during gameplay? So for instance there was a ship that was very close to the carrier and it never fired a shot, it would be great to see that happening and sets the mood for urgency as well when playing, specially since the enemy could possibly crash ships into the hull to damage it. Also noticed when glancing at the radar when you were flying close to the carrier that it shows basically a wireframe of it, will your radar point out weak spots or damage spots on both friendly or enemy ships when it scans them?
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ShaunWilliams
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RE: CDF StarFighter
Looking good as always Shaun. Question since you really get to admire the carrier ship in this video. Will you actually see this ship in action during gameplay? So for instance there was a ship that was very close to the carrier and it never fired a shot, it would be great to see that happening and sets the mood for urgency as well when playing, specially since the enemy could possibly crash ships into the hull to damage it. Also noticed when glancing at the radar when you were flying close to the carrier that it shows basically a wireframe of it, will your radar point out weak spots or damage spots on both friendly or enemy ships when it scans them? Hi, The ship in that video is a battleship, there are many different types of ships in the game and you will be attached to few different ones during the campaign. As the game enters early access and we can finally get moving on the AI. The turrets are all set up ready, and the cap ships have some awesome weapons and beam weapons, but I really need help with the AI fighting each other. Its been a real challenge to get the AI to attack the player and that is where i have spent most of the time to offer a fun and challenging game. As the game evolves there will be some awesome space battles and there will be ships on your side too. All the ships including capital ships are set up for damage. As a fighter its almost impossible to take out a cap ship by yourself. The One Man army challenge shows this as you will no doubt struggle to take down a disabled pirate frigate. There are lots of ships in the game but only a couple have been shown on some of the gameplay vids. The radar is crucial and the CTA screen (Combat Tactical Aid) is awesome in VR and very functional. It is used in low visibility and for clearer and more accurate targeting. In VR with positional tracking you lean forward and look close at the screen when ever you want to.
RE: CDF StarFighter
Looks like the game will be hitting Steam on the 5 of April http://store.steampowered.com/app/433190/?snr=1_7_7_151_150_1[/url] also note that this is the VR only version.
RE: CDF StarFighter
Avast their VR pirates.
RE: CDF StarFighter
Just something I noticed in the video, if you watch from like 1:53 to 2:01 you will notice that when you destroy that larger ship there is a shockwave and your ship does nothing, but a few secs later you destroy a fighter that is pretty close and upon explosion your ship shakes. Wouldn't that shockwave from the larger ship have created some sort of effect?Just nit-picking Shaun 
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ShaunWilliams
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RE: CDF StarFighter
Just something I noticed in the video, if you watch from like 1:53 to 2:01 you will notice that when you destroy that larger ship there is a shockwave and your ship does nothing, but a few secs later you destroy a fighter that is pretty close and upon explosion your ship shakes. Wouldn't that shockwave from the larger ship have created some sort of effect?Just nit-picking Shaun
I will be posting a new vid of this mission so you can see how much its changed. Lots more improvements are now in place, NonVR version should be coming in summer
RE: CDF StarFighter
New trailer up for the VR version of the game.
RE: CDF StarFighter
Nice trailer as always Shaun.I don't have VR yet, but with there being multiple different VR headsets out there do you support them all or only certain ones? I have noticed a few games list support for one headset type and was wondering what VR headset you are supporting for launch?