Big Ship
RE: Big Ship
Nice gun mounts. When are you going to throw some textures on this?
RE: Big Ship
not sure yet, i'm still not happy with the whole design yet.
RE: Big Ship
Nice detail on the ship but why wings?. 
RE: Big Ship
Not sure why i made wings. Do you think I should remove the wings?
RE: Big Ship
Chebar wrote:
Not sure why i made wings. Do you think I should remove the wings?
you could try some BSG pod on the side see what that looks like.
RE: Big Ship
I'll give that a try thanks.
RE: Big Ship
Really like the texture idea Chebar space camouflage. 
RE: Big Ship
Lookin' sharp, Chebar! Just out of curiosity, were you thinking big behemoth, or closer to corvette or frigate class?
RE: Big Ship
i'm not sure, when i started making this i had no idea on what i was making. but i think if i had to pick i'd go with big behemoth.
RE: Big Ship
I think if you put some tiny `dot` port holes/windows in rows down the side in a nice pale yellow it will add to the sense of scale! 
RE: Big Ship
in fact how the hell did you make this? what software do i need? is it stupidly complicated to use? I fancy a bash my self! 
RE: Big Ship
i use blender, you can find it at [url]http://www.blender.org/[/url] its free and i use [url]http://blenderunderground.com/[/url] to help me learn how to use the program. i'm still new at modeling but if you have an questions i'll try to answer them the best i can.
RE: Big Ship
thanks! might take you up on that 
RE: Big Ship
i'm not sure what to do next with this ship, so i added a planet hoping that i might get a few ideas.
RE: Big Ship
Add a `bridge` with lit up widows to help with sense of scale and scale down the huge gun. maybe a small fighter flying near to add to the over all feeling of size. 