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RE: New game mod: Pioneer Scout +
Posted: Sat Jun 01, 2013 7:54 am
by walterar
Yes, it works! Pioneer Scout+ G6 will fully translated into Russian thanks to sapog662

RE: New game mod: Pioneer Scout +
Posted: Sat Jun 01, 2013 9:00 am
by Vuzz
:russian: :fans:
RE: New game mod: Pioneer Scout +
Posted: Sun Jun 02, 2013 5:07 am
by Vuzz
About Scout+ G6 , Maybe you can include in G6 these model from Potsmoke ? The Hullcutter ( dispo on the DL section of SSC ).

RE: New game mod: Pioneer Scout +
Posted: Sun Jun 02, 2013 7:09 am
by walterar
@potsmoke66 still alive? I was told that he had been imprisoned in Achernar for piracy. :sarcastichand: Tell him to be an honor for me, incorporate one more of their models. :scout:
RE: New game mod: Pioneer Scout +
Posted: Sun Jun 02, 2013 7:15 am
by Vuzz
its an old upload on scc , Think you just forget this one ^^ Me too i have'nt any news of Gernot :-/
RE: New game mod: Pioneer Scout +
Posted: Sun Jun 02, 2013 9:28 am
by walterar
I had lost this. :blind: It will surely be part of the fleet of Pioneer Scout + G6 :good:
RE: New game mod: Pioneer Scout +
Posted: Mon Jun 03, 2013 5:02 am
by sapog662
:russian: :fans:Yes. Its I am.)))
RE: New game mod: Pioneer Scout +
Posted: Mon Jun 03, 2013 6:12 am
by ollobrain
im liking this mod looking forward to the next oen
RE: New game mod: Pioneer Scout +
Posted: Mon Jun 03, 2013 5:19 pm
by walterar
@ollobrain Thank you for trying Scout+ Soon there will be news. Tell your friends.

RE: New game mod: Pioneer Scout +
Posted: Tue Jun 04, 2013 2:54 am
by sapog662
Still, I really want you and tourist-consolidated your strength in one project.And I have a request: can you put in the game these systems? I have an error. [url]https://www.dropbox.com/s/ut4m8tc2x54uni9/custom.rar?v=0mcn[/url]
RE: New game mod: Pioneer Scout +
Posted: Tue Jun 04, 2013 3:53 am
by Vuzz
Scout+ is in SGM system and Genesia is in LMR system , completly incompatible ^^
RE: New game mod: Pioneer Scout +
Posted: Tue Jun 04, 2013 5:46 am
by walterar
@sapog662 Pioneer Scout+ is a mod that is always updated with the latest version of Pioneer. Genesia is Pioneer Alpha 31 (with all models LMR) and contains the Scout+ A31, developed to Pioneer Alpha 31. The current version is Scout+ G5. Developed to the equivalent to Pioneer Alpha 35.The next version of Scout+ is G6. Developed to the equivalent to Pioneer Alpha 36. On the other hand, I will review your file custom.rar to see if they can adapt. :good:
RE: New game mod: Pioneer Scout +
Posted: Tue Jun 04, 2013 5:56 am
by sapog662
I in this and say: you are both talented developers, and you need to work on the crest of a wave. Following the latest versions of the game.)
RE: New game mod: Pioneer Scout +
Posted: Tue Jun 04, 2013 6:07 am
by Vuzz
i'm not a dev ^^ just an archivist with Genesia , except somes smalls adjusts , all the work in this Oldies was not mine ^^.
RE: New game mod: Pioneer Scout +
Posted: Tue Jun 04, 2013 6:09 am
by walterar
Working with the latest version of Pioneer's like shaving with a razor in the middle of an earthquake.

RE: New game mod: Pioneer Scout +
Posted: Wed Jun 05, 2013 12:10 am
by SGDominator
Really enjoy this Scout+ mod for Pioneer. It adds a lot of value to Pioneer for those of use who enjoy exploration and trade in space games. I have modded your mod to make it play with the latest Alpha2 of Paragon and it is quite fun. Thank you again and keep up the good work.
RE: New game mod: Pioneer Scout +
Posted: Wed Jun 05, 2013 5:59 pm
by walterar
@SGDominator Thanks for your concepts. Clearly Pioneer is becoming quickly, into a powerful engine for building games and educational programs. I solved some problems for compiling Paragon, on Linux, and I'm considering make also Paragon Scout+ :scout: I just have to find a way to work 25 hours per day.
RE: New game mod: Pioneer Scout +
Posted: Wed Jun 05, 2013 8:02 pm
by SGDominator
Did not do any compiling, just made it work by deleting the factions, ships, models and systems folders from Scout+ because I really like his models. Then copying over your modules/TradeShips.lua and modifying the ui/Mainmenu.lua to recognize his models for the startup screen. I think I'll put the factions folder back in though and see if I can get away with it. Used your Scout+ G5 version and the Paragon Alpha 2 version.
RE: New game mod: Pioneer Scout +
Posted: Wed Jun 05, 2013 8:27 pm
by walterar
I meant to compile, build the executable for linux from source Paragon.
RE: New game mod: Pioneer Scout +
Posted: Wed Jun 05, 2013 8:36 pm
by SGDominator
Previous comment was just for anyone who might like to try Paragon Alpha2 with your Scout+ Mod and might be having problems getting them to work. Just to show a simple quick fix in order to be able to play both under Windows 7.