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RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Mon Jan 13, 2020 3:18 pm
by Cody
Hey LT fans!Does anyone have a good contact method for Josh? I'm the lead developer at a small, brand new (we're starting this month), financially well-backed indie game studio, Arcane Ermine, and we're looking to get in touch with Josh about hiring him and helping him finish Limit Theory. We believe it would be a tragedy if all of his incredible work just disappeared, and we're looking to help him get it all tied together.The above from the LT forum, who are now trying to contact Josh.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Mon Jan 13, 2020 4:49 pm
by Pinback
Interesting development I would guess the big question would be if they are successful, will they honour the games original Kickstarter backers?.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Mon Jan 13, 2020 5:01 pm
by Cody
I would guess not!
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Mon Jan 13, 2020 6:07 pm
by sscadmin
That would be my guess too, since it would be a different developer entirely. I believe Josh released all the source code for free, so technically that would have null-n-voided any kickstarter backers. Granted if they did do it that would instantly give them a big fan base. And hiring him even for a brief period to have him dissect his own code for them could save them weeks or months of work. So let's see if this gets a reboot, because the new developer is right, it would be a shame to see this effort and vision just forgotten forever.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Mon Jan 13, 2020 6:28 pm
by Cody
Posted by: @sscadmin I believe Josh released all the source code for free...Thus far, he has not released the source code - much to the chagrin of some of the LT forum members/backers.If they get their hands on the 'game', perhaps they'll rename it. How about Limit Theory: A New Hope <sniggers>
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue Jan 14, 2020 10:33 am
by D.C.Elington
Posted by: @ironhound Coding is difficult enough without having to figure out someone elses work+1 I'm afraid that the source code might not be of much help. Just to illustrate my own database counts about ~270 000 lines in about 800 files after 6 years of dev, and I'm regularly having trouble finding my way myself! There are certainly many coders with much better skills than mine but for sure they would have to devote quite some time and energy to get into the project
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue Jan 14, 2020 2:53 pm
by sscadmin
Agreed @d-c-elington, I see it at work all the time when a developer needs to fix or refactor some old code and there is no comments and they have to spend hours trying to figure out what it does, and that may just be 1-2 files

your totally right. Maybe we now know why they want to hire josh's services hahaI thought Josh talked about releasing the source in his goodbye message @cody ? And here I thought there was some modders or developers picking his code apart and working on putting something together....Even the early videos of LT looked great and it was a shame this game never made it to completion. I hope the new developers can possibly make 'A New Hope' come true

RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue Jan 14, 2020 5:04 pm
by Cody
Posted by: @sscadmin I thought Josh talked about releasing the source in his goodbye message...He did, but then went silent. Arcane Ermine are still trying to contact him (it's possible they already have, of course). On the subject of the KS backers, AE said this:We intend to, at a minimum, distribute copies of the finished game to backers, as well as releasing on some kind of distribution platform. There is discussion of fulfilling the contribution tier rewards, but we'll need to evaluate that after we get Josh on-board.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue Jan 14, 2020 5:55 pm
by D.C.Elington
Posted by: @sscadmin it was a shame this game never made it to completion.Sure
That's great if another team would want to hire the guy, although I'm not sure how I would feel about such an offer in his shoes. Despite the obvious drawbacks developing solo also means total freedom and complete ownership of the project. Difficult to renounce this...
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue Jan 14, 2020 8:11 pm
by Pinback
Nice to see that the Kickstart backer may get something, if this come off and that's a big if.I will add a cautionary tale that we have seen something like this before, if you remember that some one popped up in the Pioneer forum a few years ago, wanting to make a commercial version of the game which I think ended up being JumpDrive, which can still be found on Steam, but has not had a update in years.So even if they do get the code and JP, we still might not get a game.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue Jan 14, 2020 8:20 pm
by Cody
AE are talking the right way, but as you say, it remains to be seen whether anything will come of it.Josh may want nothing to do with it, of course. AE's latest post is here, btw.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Wed Jan 15, 2020 2:37 am
by sscadmin
I am just surprised that no one can get in touch with him, the devs do seem genuine in their comments. If I was Josh I would give it another try, why not....It's a job, plus something you poured your life into for a few years can actually be completed to hopefully his vision. I hope he goes through with it, he will definitely have a community of players behind him. I am sure he probably regrets walking away from a dream he had, but here is a opportunity to make the dream come true again....

But to @d-c-elington point I am sure having other people hijacking your vision in a way could ruin that dream, I guess I would come back depending on the control over the direction of the game. But its up to Josh now
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Wed Jan 15, 2020 6:16 pm
by Pinback
I think their might be an important question that needs to be asked and that is why Limit Theory, after all Steams early access is littered with dead and abandoned games. If you are dev with money, would you not be looking at something which had already be in playable state rather than complete unknown.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Wed Jan 15, 2020 7:00 pm
by Cody
Posted by: @sscadmin I am just surprised that no one can get in touch with him...I'm not too surprised, tbh - he's been kinda elusive lately.Why Limit Theory - something unique about it, perhaps?
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Thu Jan 16, 2020 5:15 pm
by Pinback
Posted by: @cody Why Limit Theory - something unique about it, perhaps?Yes it was 5 or 6 years ago, but not so much nowadays.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Mon May 30, 2022 7:31 pm
by Cody
The Limit Theory forum has closed its doors to new members. I think a few diehards hang out on Discord.
Still no sign of Josh or the promised source code, of course - ho-hum!
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue May 31, 2022 12:32 am
by Geraldine
@cody Have not posted on there in a long time. I think it was in Josh's "The End" thread. Didn't know about the Indi devs showing interest. I guess nothing came of it. What a shame, LT could have been great.
The Discord server has gone quiet too.
[url]https://discord.gg/Ww6AU85u[/url]
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue May 31, 2022 5:03 pm
by CaptainKal
Another 15 euros, down the drain!!!!!!!
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Tue May 31, 2022 6:04 pm
by Cody
Posted by: @captainkal
Another 15 euros, down the drain!!!!!!!
What's €15? A good cheeseburger? I never invested in LT - something about Josh made me hold back. "Wait and see", I thought. Shame I didn't apply the same thinking to Braben and ED - £100 down the drain there! At least he delivered a game, I suppose.
RE: Limit Theory: An Infinite, Procedural Space Game
Posted: Wed Jun 01, 2022 4:20 pm
by Pinback
Same here feel I wasted over a £100 on ED, as I recall I think the LT Kickstarter started about half way through the ED one, which was the reason I did not back it.