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RE: Mostly Harmless

Posted: Fri Aug 07, 2015 4:10 am
by Stormprooter
This video shows some of the new features.New Engine Effects - Different classes of ship have their own engine effectsNew ship explosion effects - Different classes of ship have their own explosionsLance & Ferman LF8742PbW "Nailer" Rail GunTyley-Feynman RC071 "BFG" CannonLance & Ferman LF0181 "Sniffer" Homing MissilePirate Ident Chips - redeemable at any commodity trader (see end of video)  video for a while - I promise! :DHopefully will be doing the release tomorrow - it's ready, I just need to package everything up and make sure the mod install works properly.

RE: Mostly Harmless

Posted: Fri Aug 07, 2015 4:49 am
by Geraldine
This video shows some of the new features.Last video for a while - I promise! :D Boooooo! :girlsad: Hopefully will be doing the release tomorrow - it's ready, I just need to package everything up and make sure the mod install works properly. Yaaay! :girlcrazy:

RE: Mostly Harmless

Posted: Sat Aug 08, 2015 6:02 am
by Stormprooter
Mod releasedhttp://www.moddb.com/mods/freelancer-mostly-harmless/downloads/freelancer-mostly-harmless-03[/url] I couldn't resist doing another video - soundtrack by the Bee-Gees :D

RE: Mostly Harmless

Posted: Sat Aug 08, 2015 7:32 am
by Geraldine
Ahhh ahhh ahhh its out! :girlcrazy:

RE: Mostly Harmless

Posted: Sat Aug 08, 2015 7:47 am
by Stormprooter
I'm going to be away from internet access until Monday morning, so I will not be able to help with any problems that may crop up until then. Apart from any bug fixes required, I am going to take a short break as I have squeezed in about 120 hours work on this in my spare time during last 8 weeks. But the next stage of development will commence in a few weeks time (probably start of September)

RE: Mostly Harmless

Posted: Sat Aug 08, 2015 7:54 am
by Geraldine
You totally deserve a good rest after all that work Stromprooter, well done, bloody well done! :girlcrazy: Oh! And I let the Frontier & the CIG forums know, so hopefully downloads aplenty!

RE: Mostly Harmless

Posted: Sat Aug 08, 2015 2:13 pm
by Gunbladelad
I'll have the server updated later with the new version.

RE: Mostly Harmless

Posted: Mon Aug 10, 2015 3:36 am
by Stormprooter
Bugs found, and fixed - patch/full version uploaded to moddb.http://www.moddb.com/mods/freelancer-mostly-harmless/downloads[/url]

RE: Mostly Harmless

Posted: Mon Aug 10, 2015 5:44 am
by Gunbladelad
Sorry about the delay in getting the server back up - for some reason each time I've downloaded from Moddb, FLMM has reported that it's been corrupted.Just about to download your latest update though.

RE: Mostly Harmless

Posted: Mon Aug 10, 2015 6:03 am
by Stormprooter
Sorry about the delay in getting the server back up - for some reason each time I've downloaded from Moddb, FLMM has reported that it's been corrupted.Just about to download your latest update though. Odd about the corruption. I use winrar to create a zip archive - normal compression. Then add the flmod extension (as per instrustions), and I've tested applying the mod via FLMM with no issues.I seem to remember you had similar issues when I released 0.2.

RE: Mostly Harmless

Posted: Mon Aug 10, 2015 12:32 pm
by Gunbladelad
It may well have just been interference on the line from whatever mirro I was connected to - with 0.3a things are working nice & smoothly.

RE: Mostly Harmless

Posted: Tue Aug 11, 2015 4:09 am
by Stormprooter
It may well have just been interference on the line from whatever mirro I was connected to - with 0.3a things are working nice & smoothly. Cool. I hope you are enjoying the new weapons and overall effects :D

RE: Mostly Harmless

Posted: Tue Aug 11, 2015 3:01 pm
by Gunbladelad
To be honest I've been too busy to get ingame - but I certainly plan to during my time off work at the weekend.

RE: Mostly Harmless

Posted: Wed Aug 12, 2015 3:17 am
by Stormprooter
Found another bug. The Thargoid Laser only had a range of 225m - which is wrong, it should be 3000m just like all the other lasers in the mod.Also, was using an effect I did not intend for it to use.Both issues resolved, and the bug fix is in the downloads section. You'll have to apply this one manually - just unzip and copy into to your Freelancer installation folder.http://www.moddb.com/mods/freelancer-mostly-harmless/downloads/thargoid-laser-bug-fix[/url]

RE: Mostly Harmless

Posted: Tue Oct 13, 2015 1:03 am
by Gunbladelad
Just a small update on the server folks (albeit quite some time too late) - there seems to be some kind of foul-up on my connection which is preventing any servers I host (others as well as flserver) from being visible online - despite the games that use those servers working fine. My ISP claims that there's no fault on the connection and can't find any issues and most people I've spoken to haven't a clue what the issue could be or how to fix it. As such I haven't a clue when it'll get back up and visible to the public.

RE: Mostly Harmless

Posted: Tue Oct 13, 2015 2:18 pm
by Geraldine
This is damned annoying but I have a problem playing Stromprooter's wonderful mod. The thing is I already have the Crossfire mod installed into vanilla Freelancer and made a good bit of progress with both the offline and online versions. Is there anyway to get both mods working? Without having to uninstall Crossfire? What I am thinking about is, is there a way to install Freelancer again so that I can then use the Freelancer Mod Manager? Any advice would be helpful. :girlsmile:

RE: Mostly Harmless

Posted: Wed Oct 14, 2015 5:53 am
by Stormprooter
I don't think there is a clean way to do this with Crossfire because of the way it installs. Sorry. You may be able to backup your save games from single player, put them somewher safe. Uninstall crossfire & Freelancer, do a clean install of Freelancer and apply my (or any other) mod. When you want to go back to crossfire, you will need to uninstall any mod, uninstall freelancer, and reinstaller a clean freelancer + crossfire, then copy back your save games. That's the only way I can think of.

RE: Mostly Harmless

Posted: Wed Oct 14, 2015 4:20 pm
by Gunbladelad
What I did long ago was install the Freelancer demo as well as copying the full version of Freelancer - and then merely copy the files from the main install of Freelancer into the demo's folder. From there I simply installed the mods to the relevant directories.The catch is that you'll have to manually move about ALL the save files every single time you change between mods as both use the exact same save folder. Even the restart.fl and autosave.fl files need to be cleared out or you'll simply have a crash to desktop with no explanation after the splash screen.

RE: Mostly Harmless

Posted: Wed Oct 14, 2015 9:02 pm
by Geraldine
Ok thanks for the advice guys. looks like I will be stating with a clean install. Install Mostly Harmless, back it up (the whole thing) Uninstall it, reinstall Crossfire, back that up, uninstall that. Reinstall Freelancer then just copy over whatever mod I am going to play. Hopefully that will work. Funny thing was the mod manager did try to install Mostly Harmless without activating it. I had hoped this would do but sadly no. No matter I will get it up and running come what may! :girlcrazy:

RE: Mostly Harmless

Posted: Mon Feb 08, 2016 11:20 am
by Gunbladelad
If any of you are still playing this, the server should (hopefully) be up & running again. According to the Global Server Workaround page it should be visible, but I'll be watching for anyone other than myself connecting to be sure.