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RE: Chris Roberts Star Citizen
Posted: Sat May 04, 2013 4:58 am
by Geraldine
Quite nice I think. Kind of reminds me a wee bit of the Raptor from Wing Commander 1.
RE: Chris Roberts Star Citizen
Posted: Sat May 18, 2013 7:18 am
by Pinback
new web site for SC [url]http://www.robertsspaceindustries.com/sneak-peak-the-new-website/[/url] I thought the present site was the new one.
RE: Chris Roberts Star Citizen
Posted: Sat May 18, 2013 5:36 pm
by vamperium
new web site for SC [url]http://www.robertsspaceindustries.com/sneak-peak-the-new-website/[/url] I thought the present site was the new one. Not quite, they just moved it to vBulletin to make it a little more robust... This new site will have the "wall" up between backers and the public.
RE: Chris Roberts Star Citizen
Posted: Sat Jun 22, 2013 2:49 am
by Geraldine
A new vid has been released of the Origin 300i [url][/url] EDIT: Updated Director's Cut Vid.
RE: Chris Roberts Star Citizen
Posted: Sat Jun 22, 2013 3:17 am
by Pinback
Spaceship commercial

RE: Chris Roberts Star Citizen
Posted: Sun Jun 23, 2013 9:39 pm
by vamperium
Completely amazing. I have a very strong feeling that we are going to see game play for the live stream as well.
RE: Chris Roberts Star Citizen
Posted: Mon Jun 24, 2013 1:03 pm
by Pinback
They changing the web site again [url]http://www.robertsspaceindustries.com/the-300-series-revealed/[/url] it's after the ship brochure and new pledge levels, again. The existing Roberts Space Industries website will go down at noon CST on Thursday, June 27th. A 24-hour downtime is necessary for porting over our existing database and making sure it slots into the new site correctly. The site will be replaced by a static site with information during that time, but you will not be able to log into your account or access the forums. At 11 AM CST on Friday, June 28th we will begin a live broadcast of Wingman’s Hangar that will culminate in the launch of the new site. After that, you’ll be able to explore the new page, choose or change your handle and assign your existing credits.The new site will launch in several phases. Friday will be the base update that replaces the WordPress system currently used for RSI. You will have a genuine e-commerce platform that will allow you to modify your pledges and make many changes to your account that were previously impossible. All data from the current site will be ported over and you will be able to access any Comm-Links and Spectrum Dispatches with a much improved navigation system that includes the ability to actually search for tags! The live chat and forums will also be rebuilt, with existing posts ported to the new forums. There may be a temporary loss of some forum features (like private groups,) but these will be replaced with new game-derived grouping features in the near future. In the coming months, long-awaited additional features like the Galactapedia and the Holo-Viewer will also come online.To avoid the confusion that came with the previous livestream and promotions, there will be a one-week grace period for all pledges. You will have until Saturday, July 6th to pick up packages with the old prices and features, including LTI through the new site, as well as limited ships and other things offered during the 300i and Livestream promotions. This is necessary to allow Kickstarter backers to attribute their pledge credits and to avoid some of the customer service confusion we have experienced in the past.The whole team is very excited about the livestream. If you saw the initial stream in November, we’re aiming to have the same level of fun plus plenty more reveals. We have a lot of Star Citizen content to show off and a lot to talk about… and we’re eager to involve the many amazing fans we’ve gained in the past six months! So please, be sure to join us at this time next week. It’s going to be one hell of a show!I sincerely hope you enjoy the 300i materials released today. Even if you choose not to add a 300 Series spacecraft to your hangar you should enjoy the new materials and have a good idea of just how detailed Star Citizen is going to be! I look forward to interacting with fans everywhere on the livestream—see you there!
RE: Chris Roberts Star Citizen
Posted: Sat Jun 29, 2013 10:13 am
by Pinback
Star Citizen new site is up and running [url]https://robertsspaceindustries.com/comm-link/13099-RSI-Prime-Livestream[/url] lots of info coming out by the looks of it as well from this livestream they have being doing. Just log into the new site and found you have to do a migration of your data, it's pretty easy to do you just need to confirm a few details and change a couple of bits. Total for SC over $11 and half million and nearly 200,000 backer. :gamer:
RE: Chris Roberts Star Citizen
Posted: Sun Jun 30, 2013 8:12 am
by Geraldine
More ship reveals Starfairer Caterpillar M50
RE: Chris Roberts Star Citizen
Posted: Sun Jun 30, 2013 12:04 pm
by Pinback
Information overload Another ship here [url]https://robertsspaceindustries.com/comm-link/transmission/13097-Idris-Corvette-Revealed[/url] Couple of interesting vids one about the hangers. And the other is WIP of the starmap, looks a bit like the one from Mass Effect. Also an Alien race the "Banu" [url]https://robertsspaceindustries.com/comm-link/engineering/13106-Banu-Reveal[/url] Couple of new star system to look at [url]https://robertsspaceindustries.com/comm-link/transmission/13096-System-Unlock-Pyro[/url] and [url]https://robertsspaceindustries.com/comm-link/transmission/13085-System-Unlock-Rhetor[/url] New stretch goals Greetings Citizens,We are pleased to announce the next set of stretch goals for Star Citizen. When we started to build Star Citizen, the goal was to raise $2 million to prove to investors that there was a market for space sims. What we’ve realized since then is that YOU are responsible for this game and not investors. So we’re going all the way: crowd funding will raise the $21 million needed to produce a AAA space sim. These are the next stretch goals that will take us there—more will be revealed as they are achieved!$11 millionMove Wingman out of the basement! Move CIG Austin to a larger facility that will support expanded development. More room for employees means more man hours spend developing the game.$12 millionBuild professional sound studios. We’ll move Star Citizen’s sound production from a home office to high tech facilities that will give us access to cutting edge sound effects and Hollywood voice talent!Oculus Rift support for the Hangar Module.$13 millionAdditional flyable ship class: destroyerCommand and Control Center – Supervise the battle from the deck of your Idris or Destroyer (class TBA) with advanced C&C packages that allow you to tie all of your ships together and assume central command from the 3rd seat.
RE: Chris Roberts Star Citizen
Posted: Sun Jun 30, 2013 1:21 pm
by DiabloTigerSix
is good sign of things to come. The amount of my doubts about this game not turning out to be a properly hardcore space sim has just been reduced by 66%.
RE: Chris Roberts Star Citizen
Posted: Mon Jul 01, 2013 5:32 pm
by StarMax
I have the feeling this Sim will eat the meager rest of my life,
RE: Chris Roberts Star Citizen
Posted: Mon Jul 01, 2013 6:36 pm
by Neagoth
Looks better all the time, say bye to life when it comes out, we''ll all be on it

RE: Chris Roberts Star Citizen
Posted: Tue Jul 02, 2013 2:31 pm
by Pinback
There is huge amount of information about the game on the SC web site in fact their is probably too much as it can be hard to take it all in.
RE: Chris Roberts Star Citizen
Posted: Tue Jul 02, 2013 6:21 pm
by Neagoth
Yeah im trying not to read too much or too detailed don't want to be burned out when it does come out
RE: Chris Roberts Star Citizen
Posted: Thu Jul 04, 2013 5:04 pm
by auryx
I, also, am trying not to get too excited about this, for fear of being terribly disappointed when it comes out. Having said that, I keep my Citizen Card in pride of place on my desk, gleaming at me from under my monitor....

auryx
RE: Chris Roberts Star Citizen
Posted: Sat Jul 06, 2013 2:36 am
by Pinback
Star Citizen hit $13 million last night.

and another huge email from them this morning. SC Economy [url]https://robertsspaceindustries.com/comm-link/engineering/13128-The-Star-Citizen-Economy[/url]
So the factories will generate the mission themselves.
RE: Chris Roberts Star Citizen
Posted: Mon Jul 08, 2013 4:39 pm
by Pinback
Freaking $14 million now :O [url]https://robertsspaceindustries.com/comm-link//13130-Thank-You[/url] Greetings Citizens,We can hardly believe it – we’ve already hit the $14 million level! The grace period has ended and the limited ships available during this promotion are back in the hangar. Anyone who pledges from this point forward will receive a different insurance package than the one offered to Original and Veteran backers. We can’t thank you enough for all of the support you have given Star Citizen in recent months. Rest assured, we will be back at work Monday creating the space game of our—and your—dreams. Fans are making Star Citizen the first-ever crowdfunded AAA game and we’re very excited about the fact that we get to share the process with you. Together, we are exploring new territory in game development.If you haven’t pledged yet, there are still plenty of packages available and there will be plenty of great promotions in the future. Please continue to consider Star Citizen; we believe it’s going to be an incredibly worthwhile game, one worthy of the incredible fanbase that has already formed for it. We knew that space sims and PC games both needed a return to their former glory… but we had no idea so many people would support is in this endeavor. Stay tuned, because the best is yet to come!With the $14 million unlock you’ve added Hibernation Mode to the game, allowing explorers to shut down their spacecraft in deep space and resume the game safely later. We will also be putting together a professional-quality “Behind the Scenes of Star Citizen†documentary and adding the much-discussed fourth land out option on Earth (city TBA.)As previously revealed, the $15 million goal is next:$15 millionAdditional flyable ship class: escort carrierThe Upgrade Handbook: an extra 42-page manual that walks players through the process of customizing and overclocking their ship systems! (PDF free to all backers before $15 million)And now we’re excited to reveal the $16 million additions:$16 millionArena mode: The next generation of Wing Commander’s TrainSim allows pilots to test out their combat skills against friends or strangers in a simulation. Gain valuable combat experience without the downside of losing your ship in the game universe! Place bets on competitions across the galaxy.A laser pistol for every pledger before this point. Keep your ship safe from boarders with a pistol by your side.Thank you for the amazing support. YOU are making Star Citizen happen!
RE: Chris Roberts Star Citizen
Posted: Mon Jul 08, 2013 8:22 pm
by Geraldine
That handbook on ship overclocking sounds interesting and useful.
RE: Chris Roberts Star Citizen
Posted: Tue Jul 09, 2013 1:40 pm
by Pinback
It dose sound interesting I will have the book in the Freelancer package but I though it meant modding in the game as in creating add on but it looks as if you will be able to tinker with you ship systems.