Rodina

Rodina is a first person space exploration game that gives players the ability to seamlessly travel across an entire full-scale solar system, to fly down to the surfaces of huge procedurally generate planets and walk around, to walk around and interact with their ship, and to engage in dogfights with alien ships.

Homepage: Rodina Homepage
Purchase from: Elliptic Games Store, Steam
Pinback
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RE: Rodina

Post by Pinback »

New update should be dropping soon and it sound pretty intriguing.  
Pinback
Private
Posts: 9312
Joined: Wed Dec 07, 2016 6:59 pm

RE: Rodina

Post by Pinback »

Been a while but a new update has dropped today. Rodina - Steam News Hub (steampowered.com)

The first inventory content addition has arrived - the Trilaser!


This new laser weapon focuses 3 beams for enhanced damage. It can be found in a Xeno base or debris pile on the planet Veles!


Version 1.6.1 is the first of a series of inventory-focused content updates. However, it also features a substantial number of small improvements and bugfixes, including a fix for a serious memory leak which caused 
frequent crashes in the ship editor
.

The next few updates, which will add more items, will come much more quickly!


**** RODINA 1.6.1 ****

* New Feature: Trilaser Weapon

* Improvement: Add support for cross-portal interaction (grapple hook, laser, targeting)
* Improvement: Improve DOF blur performance with transparent objects (particles)
* Improvement: Save / Restore mouse position only for certain menus (inventory)
* Improvement: Add "Activate" gamepad binding

* Crashfix: Fix memory leak causing editor crash
* Crashfix: Fix infinite loop when creating an opening to the airlock
* Crashfix: Fix crash when exiting ship at cruise speed while grappling

* Bugfix: Fix inventory item dropping placement
* Bugfix: Fix gravbike persistence
* Bugfix: Fix editor room transparency for rooms that straddle floors
* Bugfix: Change the way we prevent accidental clicks so that players can reassign controller A button
* Bugfix: Screenshot mode HUD fix
* Bugfix: Fix crouching in space
* Bugfix: Fix controls passing through binding popup menus
* Bugfix: Fix controller default button positioning
* Bugfix: Clean up some object pools
* Bugfix: Fix Lua error for next/previosu in Archives / Radio document menus
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