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RE: New game mod: Pioneer Scout +

Posted: Sun Jul 07, 2013 4:55 pm
by Cody
I think that was D1 doing some housekeeping - see here. No need to get upset, gentlemen.

RE: New game mod: Pioneer Scout +

Posted: Sun Jul 07, 2013 5:55 pm
by walterar
Shared everything again. Then we will see how to fix this situation. For now Geraldine must modify the ModDB link.

RE: New game mod: Pioneer Scout +

Posted: Sun Jul 07, 2013 11:18 pm
by Vuzz
Outch , all my links posted away must be reedit ? 

RE: New game mod: Pioneer Scout +

Posted: Mon Jul 08, 2013 4:55 am
by Geraldine
 Shared everything again. Then we will see how to fix this situation. For now Geraldine must modify the ModDB link. Hi Walterar.Are you talking about this link on my post on ModDB? I am happy to report that it still works. :girlcrazy:

RE: New game mod: Pioneer Scout +

Posted: Mon Jul 08, 2013 9:43 am
by walterar
Thanks Geraldine. I had a bad day yesterday. Upon awakening I found that someone changed my toothpaste tube by one of mayonnaise.

RE: New game mod: Pioneer Scout +

Posted: Mon Jul 08, 2013 10:05 am
by fluffyfreak
Yeah, I get that all the time :alcoholic: :haha:

RE: New game mod: Pioneer Scout +

Posted: Mon Jul 08, 2013 12:52 pm
by Pinback
My idea to try bring some order to the forum. Will look into why the picture are missing. I was going to post asking about this but due to what went over the weekend it never got made in time.

RE: New game mod: Pioneer Scout +

Posted: Mon Jul 08, 2013 1:09 pm
by Vuzz
This Mod deserve to be Pinned. For me is the best "Addon" we can found for Pioneer. Thanks Long Live to Scout Modcompletly agree , i don't see why Genesia is pinned and not Scout. @Walter Dear friend , for me it's simple : if your mods must not be pined and mine yes , i'll decide to ask depined Genesia in solidarity :spiteful: but i'm sure that's no sudent., i 've just make an ask to Dark one and he acced to my request , make the same , so you mods was alway in top of (sub)forum .

RE: New game mod: Pioneer Scout +

Posted: Mon Jul 08, 2013 1:33 pm
by Vuzz
Yeah Scout+ is pinned GG Walter :fans: :party: 

RE: New game mod: Pioneer Scout +

Posted: Tue Jul 09, 2013 10:30 am
by walterar
Pioneer version 201307.38 has changed the way of assigning colors in UI. This impedes loading of Scout+ G7 To fix this, download zz-PioneerScoutPlus-FixPack-G7.01.zip (only 8.6 kB) and place it in the MODS directory, without decompressing. This will not be necessary in future versions of Scout+, as G8.

RE: New game mod: Pioneer Scout +

Posted: Tue Jul 09, 2013 7:39 pm
by walterar
Warning. You have entered a neutral zone. This is the Sanctuary of Scout. No weapons allowed here. No exceptions. Lower your guns or be shot down. :hunter:

RE: New game mod: Pioneer Scout +

Posted: Wed Jul 10, 2013 11:42 am
by Vuzz
No problem Rocketeer , I rest zen ... ( i hope ). Forget me 

RE: New game mod: Pioneer Scout +

Posted: Wed Jul 10, 2013 5:05 pm
by Vuzz
I'm not a Pioneer contributor . I 've just make Genesia "at home and alone" for my personal use in first , i've sharred these one here, but i've never work on Github for Pioneer. I like the ancient LMR system of Pioneer ( the modeling system using by Gen. ) , but this one is now the past of Pioneer ( witch is used now SGM system). That's all ( sorry to Walterar for the Off topic :notme: ).

RE: New game mod: Pioneer Scout +

Posted: Sat Jul 13, 2013 1:55 pm
by walterar
Good news for players of Scout+ who love the danger. Today has been released version of Pioneer: 201307.77 Now, the plasma shots are seen. Same as "before". :) Download, it this here Win32 Linux32 Linux64 OSX If you are using Scout+ not need to cheat using Ctrl+XX to see it. :popcorn:

RE: New game mod: Pioneer Scout +

Posted: Sat Jul 13, 2013 8:03 pm
by walterar
Maybe the shots are not accurate, but when they hit, hurts!And they look beautiful!

RE: New game mod: Pioneer Scout +

Posted: Sun Jul 14, 2013 5:37 am
by Guest
my shots, go ahead some distance, but then they turn to the right and upward. This always happen when i shot my (lasers or plasma). I will upload a screenshot.tnx Edit: This sometimes happen when i shot my (lasers or plasma). I will upload a screenshot. The shots seem to go further, and turn right in the direction the ship travel. Probably that's because your ship isn't going straight. Its trajectory is influenced by some gravity well (planet, star), while the shoots are, instead, going straight. Simply, you are shooting them at different positions. I reproduced what you have done. Set your orbit around a planet. Start shooting. If you are going at ~5-6km/s rel to the planet, you will see your shoots "turning" away from the planet when they are very far from you. Actually, it's your ship that's following a curved trajectory, not the bullets. I see in your screen that you are going very fast. I think that the speed of the bullets is fixed. So, if you are shooting while the speed of your ship is near the speed of the bullets, you'll see that effect more pronounced.

RE: New game mod: Pioneer Scout +

Posted: Sun Jul 14, 2013 5:40 am
by Guest
 Maybe the shots are not accurate, but when they hit, hurts!And they look beautiful! A Blues Brothers chase, in space?Woo! Are you still alive? :prankster:

RE: New game mod: Pioneer Scout +

Posted: Sun Jul 14, 2013 8:00 am
by walterar
Although much remains to be work in AI, we have a better visual effect in the game now.

RE: New game mod: Pioneer Scout +

Posted: Sun Jul 14, 2013 10:23 am
by Guest
Although much remains to be work in AI, we have a better visual effect in the game now. Indeed! Although I'd also love to have a big bad hull-cutting laser. :spiteful:

RE: New game mod: Pioneer Scout +

Posted: Fri Jul 26, 2013 2:57 pm
by walterar
"Indeed! Although I'd also love to have a big bad hull-cutting laser." :))