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RE: Alpha 6 released

Posted: Tue Nov 09, 2010 1:17 pm
by mathee
hey guys. in the meantime i bought a new laptop. now i have ati graphics, i think it is a mobility radeon 5200 or something like that. however, i remember tomm saying that he is not very satisfied with they way ati deals with the shaders and i think i know exactly what he means now.. with the fix tomm gave us on page 1 of this thread i can get the shaders to work BUT unfortunately planets do not seem to be perfect marvels any more... furthermore, and that is really annoying: i can't see models at all, when in front of a planet. that means when i look into the sky, i can see my ship. but when i look on my ship in front of a planet it disappears. that means too: i can't see any cities any more... (because they are in front of the shaders i bet.) :( when i turn off shaders everything's fine.:( i just wanted to give this feedback. i really love this game :)

RE: Alpha 6 released

Posted: Tue Nov 09, 2010 11:28 pm
by Marcel
Thanks for the info guys. Now I know to avoid ATI on my next computer.

RE: Alpha 6 released

Posted: Wed Nov 10, 2010 12:11 pm
by tomm

Gudadantza wrote:
Some glitches here.-with shaders on, the planets appear squared when the ship is far.-Now the desired speed on "set speed " mode onbly maks the velocity in km/s, so a lot of zeros at high speeds. :)-HDR option doesnt work to me, the button can not be pressed.I suppose that some of the graphic glitches are ATI related I have an ATI Radeon HD3650 AGP. The framerate is far from perfect also.Do the ATI users have future in Pioneer? ;) Greetings.
Hm. Planets appear squared? what does that mean?HDR should work on the HD3650, but I don't have a card to test it on so it is tricky to know what is wrong. If you can download something like this to show what GL extensions your driver supports:http://www.realtech-vr.com/glview/extensions.htmlFor HDR on pioneer you need EXT_framebuffer_object, ARB_color_buffer_float & ARB_texture_rectangle.

RE: Alpha 6 released

Posted: Wed Nov 10, 2010 12:39 pm
by s2odan
I noticed something very odd with HDR. Can someone please try flying to the Sirius system to confirm it? Once your there have a look at your ship from outside and see if anything looks odd.Cheers.

RE: Alpha 6 released

Posted: Thu Nov 11, 2010 12:49 pm
by tomm

s20dan wrote:
I noticed something very odd with HDR. Can someone please try flying to the Sirius system to confirm it? Once your there have a look at your ship from outside and see if anything looks odd.
Yeah that is probably normal, and very very wrong ;)Maybe I'll disable HDR lighting, since it needs a lot of stuff fixed and there are better things to be doing.

RE: Alpha 6 released

Posted: Thu Nov 11, 2010 1:17 pm
by s2odan
Ok, I was just curious. There are places where it is an improvement though, but generally only in systems with dull stars.The effect seems more or less correct, but just seems like it needs a bit of tweaking to the values. Perhaps just decreasing the maximum brightness and increasing minimum brightness from the HDR would do the trick.

RE: Alpha 6 released

Posted: Wed Dec 01, 2010 1:57 pm
by s2odan
Removed post... see Alpha7 thread for details.