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RE: Unofficial patch 1.3 released!
Posted: Sat Feb 05, 2011 4:34 pm
by SGDominator
Wesp5 wrote:
Maybe only the 7-zip format itself gets the time-stamp right. Please try the archive below:http://www.filefront.com/17898770/tpup13.7z
This .7z compressed version also worked fine for me. Did not try the .exe, as in this case I prefer to have more control over the patch process.
RE: Unofficial patch 1.3 released!
Posted: Sat Feb 05, 2011 6:29 pm
by Wesp5
PINBACK wrote:
I notice that Empire and DU reps now have a mediators topic in there conversations but Scrubby and the other guy didn’t have any, do you have to start a new game to get it working.
Both Scrubby and Kasterley will only offer you to mediate after certain dialogue topics have been discussed...
ryuuseki wrote:
I will say that the installer did not work for me, only the 7z version.
What happened? Was it the cache error or something else, like the installer not being able to copy some files?
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 1:47 am
by M0u53r
I downloaded your installer version and this is the result I gotI am installing on the russian version 1.1I will try the 7zip version nextupdate 7zip version works...but I only watched the first cut scene of the gameI just copied right over the installer verison.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 3:24 am
by Wesp5
M0u53r wrote:
update 7zip version works...but I only watched the first cut scene of the gameI just copied right over the installer verison.
The problem is the 7zip format is not usable at normal patches sites like The Patches Scrolls. Could you please retry with the installer? I updated it under the old link above...
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 4:56 am
by Pinback
Used the installer on a dummy file and it’s installed everything where it should be, checked it against the game folder so the installer should work.Seen the conversation option for the citizens in Kasterley topics now but Scrubby still telling me to get lost with no other options.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 5:01 am
by player1
^note that both installer, zip 7z or rar make 100% identical files, at proper place (placement of the files is not an issue!). It's just that time stamps differ, if you don't use 7z, that makes game unable to use those files.P.S.Wesp5, you can debug this on your own too. Just change your time zone, after packing the files, and then try to unpack/install them. Then see if modification date differs for all files.That's how I discovered the problem.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 10:10 am
by player1
New installer version is not working.I tested it by trying both 7z and exe versions after changing my time zone to something random. Same files didn't had same time of modification in two versions.P.S.Wesp5, are you +1GMT. With that time zone, both versions work.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 12:55 pm
by Wesp5
player1 wrote:
New installer version is not working.
Damn! Does anyone have an idea how the timestamp can be set to non-changing with Inno Setup?
Quote:
I tested it by trying both 7z and exe versions after changing my time zone to something random. Same files didn't had same time of modification in two versions.
Okay, I'll try the same to check out the problem.
Quote:
Wesp5, are you +1GMT. With that time zone, both versions work.
Yes.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 1:12 pm
by player1
What about making self-extracting 7-zip archive, with only sound files in it, and have inno setup run it, after unpacking all files in game main folder (including that exe).Or something in similar manner.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 1:44 pm
by Wesp5
player1 wrote:
What about making self-extracting 7-zip archive, with only sound files in it, and have inno setup run it, after unpacking all files in game main folder (including that exe).
Not necessary, I found an Inno Setup parameter which fixes the issue :)Update: Use the updated installer version posted later in this thread...
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 2:28 pm
by player1
Changed my time zone to GMT+6, used installer, compared installed files with those from 7z version: all seems to be fine!
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 5:04 pm
by Wesp5
PINBACK wrote:
Seen the conversation option for the citizens in Kasterley topics now but Scrubby still telling me to get lost with no other options.
Hm, you need to have more than 1000 credits on you to get Scrubby's option. But I also found a small syntax error there that I will fix for the next UP version.
RE: Unofficial patch 1.3 released!
Posted: Sun Feb 06, 2011 5:06 pm
by Wesp5
player1 wrote:
Changed my time zone to GMT+6, used installer, compared installed files with those from 7z version: all seems to be fine!
Great! I updated the The Patches Scrolls version with the working installer

! The latest version is here: http://www.filefront.com/17909104/tpup13.exe
RE: Unofficial patch 1.3 released!
Posted: Mon Feb 07, 2011 1:12 pm
by Pinback
Wesp5 wrote:
PINBACK wrote:
Seen the conversation option for the citizens in Kasterley topics now but Scrubby still telling me to get lost with no other options.
Hm, you need to have more than 1000 credits on you to get Scrubby's option. But I also found a small syntax error there that I will fix for the next UP version.
I got over 7000 credits but if no one else is saying anything about it may just a peculiarity of my game.I do have –100 reputation with the bandits don’t know if that may have anything to do with it.
RE: Unofficial patch 1.3 released!
Posted: Tue Feb 08, 2011 10:03 am
by Wesp5
PINBACK wrote:
I got over 7000 credits but if no one else is saying anything about it may just a peculiarity of my game.
The wrong dialogue file is the issue then. I have already fixed it in the latest 1.3 updated, please try it!
RE: Unofficial patch 1.3 released!
Posted: Wed Feb 09, 2011 8:46 am
by Pinback
Wesp5 wrote:
PINBACK wrote:
I got over 7000 credits but if no one else is saying anything about it may just a peculiarity of my game.
The wrong dialogue file is the issue then. I have already fixed it in the latest 1.3 updated, please try it!
That’s got it scrubby now gives me the option to pay off the bandits. :DSeem I will need more money as 1000 credits only lower my reputation by 10% leaving me still –90

Asteroidic rockAsteroidic crystalAsteroidic waterShouldn’t it just be asteroid.

RE: Unofficial patch 1.3 released!
Posted: Thu Feb 10, 2011 12:18 am
by IronHound
Is there any way to tell if this is running?I have the gamersgate version of the game, and installed this along with the russian sound files. I directed the installer to my games/precursors folder, but I have no idea if it is working or not, because I didn't play the game prior to installing the patch and sound fixes.What I mean to say, is the english is still a bit rough in spots, and left me wondering what I was supposed to do. Also. Someone REALLY needs to make a guide or tutorial or something. I have endless questions, and to be frank, the tutorial taught me how to save. That was it. I'm just lucky I play ALOT of hybrid RPG type games, or I would be truly lost.
RE: Unofficial patch 1.3 released!
Posted: Thu Feb 10, 2011 4:26 am
by Wesp5
IronHound wrote:
I have the gamersgate version of the game, and installed this along with the russian sound files. I directed the installer to my games/precursors folder, but I have no idea if it is working or not, because I didn't play the game prior to installing the patch and sound fixes.
If you start a new game you will get flashlight, binoculars and smartlink items when the patch is installed correctly.
Quote:
What I mean to say, is the english is still a bit rough in spots, and left me wondering what I was supposed to do.
The English is still rough in lots of dialogues and it probably will be unless a native speaker improves all of it

!
Quote:
Also. Someone REALLY needs to make a guide or tutorial or something. I have endless questions, and to be frank, the tutorial taught me how to save. That was it. I'm just lucky I play ALOT of hybrid RPG type games, or I would be truly lost.
What didn't you understand? I think it's a very straight FPS to start with and much less an RPG like e.g. Fallout 3...
RE: Unofficial patch 1.3 released!
Posted: Thu Feb 10, 2011 7:45 am
by Jarhead0331
Wesp5 wrote:
If you start a new game you will get flashlight, binoculars and smartlink items when the patch is installed correctly.
I don't have this in my game. I don't see why not. I applied the latest version of the unofficial patch 1.3, directed it to the precursors install directory and everything seemed to work successfully. Still, when I start a new game, I do not have those items in my inventory. What am I doing wrong?I have the gamersgate version of the game.
RE: Unofficial patch 1.3 released!
Posted: Thu Feb 10, 2011 10:39 am
by Wesp5
Jarhead0331 wrote:
Still, when I start a new game, I do not have those items in my inventory. What am I doing wrong?
Are you seeing the new loading screens saying "The Precursors"?