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RE: Starpoint Gemini 2 feature suggestions and requests

Posted: Sun Aug 04, 2013 7:08 am
by Dorijan
Actually, what you had in mind is way better than I hoped. Will there also be any kind of cyberwarfare? Hacks, radar scramblers or that kind of thing?Hacking is actually a skill. Engineer has it. It's a nice little tid-bit that can temporarily jam the target's sensors reducing his accuracy etc. or take complete control over the target's mainframe and make it your very own little pinata. In fact let's go over the Hacking skill completely while we're at it. These are the Hacking skill's modifiers (this reminds me... I should make another topic on skills. Will do it soon :) ) Sensor jam -> Reduce target accuracy and Critical hit chanceEnergy drain -> Chance to diminish target's PowerVirus -> Chance to drop target's shields at randomLife-support sabotage -> Chance to reduce target's Trooper countMainframe shutdown -> Chance to completely shut down target