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RE: Colonisation Moonbase V0.1.6a is now out!
Posted: Wed Nov 13, 2013 6:04 pm
by wolvern
i noticed a change with health bars, they went from without warnings to with warnings, unknown what it was due to but went from the old type to new type after reloading the game at one stage. seen that happen? also able to have buildings re-activate at 50% health or more when being repaired?
RE: Colonisation Moonbase V0.1.6a is now out!
Posted: Mon Nov 18, 2013 11:02 am
by SJones
the buildings being re-activated is partially implemented, just need to finish this up to actually re-activate them as soon as they have any healththe health bar is known about and the issue is compounded when speeding the game up, will be looking into fixing this - cant guarantee either of these will be fixed for the next build but will look into it. My next question, is how is everyone finding the pace of the game, as in the time it takes to build stuff and look after your base (not as in progression / unlocking stuff etc)
RE: Colonisation Moonbase V0.1.6a is now out!
Posted: Tue Nov 19, 2013 11:53 pm
by wolvern
I'd suggest making the build progress a reverse health bar, it's hard to tell if the item is fully built and sometimes it's hard to tell if it's still building. Losing track of the stats that each building gives when some are going offline is sometimes an issue. Any way to quicklink suggested buildings that would help support or bolster the base? something like a small hintbar that gives faster ability to queue some?Like... when i need water resource it gives me a small hydro plant on a quicklink menu like an... intuitive interface? <this idea would also help new people to the game without the need of tutorials

RE: Colonisation Moonbase V0.1.6a is now out!
Posted: Thu Nov 21, 2013 11:30 pm
by wolvern
have you noticed everything has died? hopefully you stil have cash from the funding left over and start another project :3maybe old style C&C with some story? :3
RE: Colonisation Moonbase V0.1.6a is now out!
Posted: Sat Nov 23, 2013 7:56 pm
by SJones
Nothings died, things are still going ahead and next build will be out soon, just had some things come up, the forums have never been all that busy, when the beta is out that should change (which should be soon)