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RE: Star Wolves 3 Civil War

Posted: Tue Mar 09, 2010 4:34 pm
by Kendric
Well, did just complete the game, its soso. (used a bit cheat in the most difficult battles)By the way, never played Elite :-)I love the concept, Baseship that can be upgraded, diffrent pilots with skills, fighters that can be upgraded.If only I could code, a game like this could be so much more :-)Well, what to play now....Ken

RE: Star Wolves 3 Civil War

Posted: Tue Mar 09, 2010 9:25 pm
by Geraldine

Kendric wrote:
If only I could code, a game like this could be so much more :-)
So you agree with me then Kendric, not an awful game by any means, but could have and certainly should have, been better.

RE: Star Wolves 3 Civil War

Posted: Wed Mar 10, 2010 7:00 am
by Kendric
I sure agree Geraldine.I love this kind of setting. If I made this game I would let you start with only an old fighter. Then you could work random missions in the start system until you could buy a Freighter with mayby 1 fighter slot. So the motherships would be something you could get at the stations. And if the coding was good, maybe you could have more then 1 big ship. Hmmmm, now im starting to day dream. Well, I did play EvE online once, that was nice, you start from nothing and build your way up :-) Im starting to babble... have to find my next game,lol

RE: Star Wolves 3 Civil War

Posted: Wed Mar 10, 2010 9:50 am
by sscadmin
If you had to compare Star Wolves 3 to the review I posted a link to is it right on about the control scheme and other things? I thought the guy was a bit harsh on the game.

RE: Star Wolves 3 Civil War

Posted: Wed Mar 10, 2010 10:07 am
by Kendric
Well DarkOneYou have to remember that we are more forgiving because we love space games. So, I think there is some truth in what he writes. The year is 2009/2010, and you have to possibility to code a bit better then what we saw in Star Wolves 3.We(space game lovers) can pickup a space game with bad graphics and enjoy it if it has a great story/setting, if it takes us "out" there. But most people and some review writers wants everything "vanila"(less bugs, more smooth and so on)./Ken

RE: Star Wolves 3 Civil War

Posted: Wed Mar 10, 2010 1:47 pm
by Geraldine

Darkone wrote:
If you had to compare Star Wolves 3 to the review I posted a link to is it right on about the control scheme and other things? I thought the guy was a bit harsh on the game.
In some respects he was a little harsh. Certainly the UI is simply not responsive enough. After playing SW3 for a while, I fired up Homeworld and immediately I felt right at home. Even though Homeworld had no RPG bits, its just so much better in every other way, even in the face of it's ageing graphics. True tactics are possible in Homewold, in SW3, its more a matter of who has the biggest gun that will decide a battles outcome and more often than not (in the early missions at least) that is not you.It is possible to get used to the UI and it's sometimes strange reactions to your input, but this is 2010 (not 1999 when Homeworld was released), a game like this needs to do more.

RE: Star Wolves 3 Civil War

Posted: Fri May 14, 2010 4:27 pm
by Cheator
HiI enjoyed the game alotFirst of all - its not nearly as buggy as the previous installments (come to think of it, i only ever had one issue with it... granted it was really annoying)I was a bit disappointed to find out that instead of doing decent voiceovers, they ditched them altogather (they could've atleast kept the guy reading the news)Also instead of developing the free roaming and side missions introduced by the previous game, they cut that outDropping the idea of a pilot dedicated to the MS in favour of using one of the six fighter pilots didn't sit well with me eitherAnd i found myself a bit frustrated at being kicked out of my very own MS by my very own disgruntled employees on several occasions Actually that was just the tip of it... the whole idea of forcing me to change the ship was annoyingI'd rather have one unique flying piece of junk and fine tune it into a godly warmachineOr at the very least, choose when and with what to replace my current MSBut i did say i enjoyed it, so back to the good stuffMost important thing is that the PC is not so freakin ugly anymore :)The addition of Major Caliber guns is pretty awesome, as are the MS after the transportsI quite liked the story and the 5-6 different paths to the end made me do a happy dance :)The improvements on the skill system are also nice as is the addition of mercs (though their fees and their survivabillity leave something to be desired)Overall i'd give the game thumbs up and rate it 7.5/10 and hope the upcoming expansion will continue on the path of improvementsKudos to you for reading this ridiculously long post :)

RE: Star Wolves 3 Civil War

Posted: Sat May 15, 2010 12:03 pm
by CaptainKal
Thanks Cheator. I am still playing the first game.

RE: Star Wolves 3 Civil War

Posted: Wed Jul 21, 2010 1:01 pm
by Pinback
Looks like there an add on for Star wolves 3 coming in Q4http://www.1cpublishing.eu/game/star-wolves-3-ashes-of-victory/overview

RE: Star Wolves 3 Civil War

Posted: Thu Jul 22, 2010 8:57 am
by sscadmin
It's supposed to have over 80hrs of game play ... nice. And it looks to be a standalone expansion that doesn't need the original to play but does pickup where the SW3 story ends. I haven't had the time to even play SW3 yet, found it online for 17.99 a few weeks ago.

RE: Star Wolves 3 Civil War

Posted: Tue Aug 24, 2010 5:13 am
by egobrainz
i play star wolves 1 n 2.its good game for me except: voice acting,small bug,boring mission part.....its enjoy able.alot off posibilities.custimize,story,strategy.control > easy 4 megraphic > some+ some-game envariomn>music-ok grapic-not badsupport>hmmm-okoriginalty consept>okover all > i enjoy it,dunno bout u peoplemod > nothing foundscore 7 out of 10starwolves 3 still order,may next week to taste it.

RE: Star Wolves 3 Civil War

Posted: Fri Oct 29, 2010 1:30 pm
by CaptainKal
This Steam offer may be of interest:[url]http://store.steampowered.com/sub/6431[/url]

RE: Star Wolves 3 Civil War

Posted: Fri Nov 19, 2010 11:21 pm
by sscadmin
Amazon selling SW3 for $12.50 (Download Only)Star Wolves 3 - Civil War [Game Download]

RE: Star Wolves 3 Civil War

Posted: Sun Nov 21, 2010 3:17 pm
by FStyle
SW3 was great fun, although painfully difficult in some parts (which is good or bad, depending on who you ask :twisted: ). I heard a lot of complaints about the first 2 (really buggy, etc) but they seem to have done a really nice job with this one. Played through several times with no issues.

RE: Star Wolves 3 Civil War

Posted: Fri Dec 31, 2010 1:35 am
by sscadmin
Well Star Wolves 3 does have a patch out and some mods after some digging in their forums. I have posted to the download area everything I found that seemed to be in a completed state.http://www.spacesimcentral.com/downloads.php?cat=56FYI the patch fixes the following:* Mission USS: The bug with the unperformed quests fixed. * A Chance To Earn A Living fixed: The trap after the encounter with MSF will be eliminated, Alex will return after the elimination. * Empire's Aides: The departure from the MSF storyline to the Alex’ storyline fixed. * InoCo Mystery: SAM's ship fixed. * Artifact of the Precursors: The situation with the pickup of artifacts in the first point of the route fixed, now it is enough to pick up any of the artifacts to initiate the script. * Additional lock was added to prevent arbitrary visiting of star systems available only according to the storyline. * The description of the System Firmware Mk 3 fixed. * Some dead merchant will not talk after his death. * A new file type was added: FILETYPE MODDING. This file type works with the same data as FILETYPE DYNAMIC, but there is no need to use an encryptor for it. In this way the originally encrypted text will work and modders will receive a convenient and customized means for creating their own dialogues, messages, and other contents for their mods. All of these will work in coordination with the game engine using its rules and will not result in difficulties and errors while creating game mods. * Multiple misprints and spelling errors fixed.

RE: Star Wolves 3 Civil War

Posted: Wed Feb 16, 2011 2:31 pm
by Voiddweller
All SW is easy to mod. I managed to convert some DX8 versions of EVE online ships in, mostly fighters and shuttles. Actually SW 3 Civil War was a half-fan made project. It have non-linear campaign and much more gameplay depth than previous games.

RE: Star Wolves 3 Civil War

Posted: Thu Feb 17, 2011 10:15 am
by Pyros
I have this game on Steam.... I also have to reckon that the tutorial got me so bored that I quit and never got back to the game :oops: Am I missing something interesting?On a side note, Homeworld was one of the best games I' ever played, not so much for the gameplaying itself, but the ambience, story and quality of storytelling were absolutely brilliant (the music was... phenomenal).

RE: Star Wolves 3 Civil War

Posted: Thu Feb 17, 2011 11:18 am
by Voiddweller
Do not compare it with Homeworld, this is absolutely lame comparison. Well first game may have mission-based storyline like HW had, and it may look like HW at first glance, but Star Wolves is more tactical, have some RPG degree and two other sequels gives you some freedom. You can travel almost anywhere you want, do missions, trade ets...This freedom may be limited sometimes, or even useless and boring, but this game is moddable and 3rd game have really good story, almost like Freelancer had, just play and see. Basically it is like Freelancer with squadron tactics, and homeworld-style controls.