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RE: Scout + on Mac?
Posted: Thu Sep 22, 2016 10:28 am
by pagroove
ok wil try do download an vanilla Pioneer and try to run it through Wine. Will report back.
RE: Scout + on Mac?
Posted: Thu Sep 22, 2016 10:59 am
by pagroove
Nope same error on vanilla.
RE: Scout + on Mac?
Posted: Thu Sep 22, 2016 1:05 pm
by walterar
Well, let's rule out some possibilities. If this version compiled for Mac does not work: https://sourceforge.net/projects/pioneerspacesim/files/pioneer-20160330-osx.zip/download[/url] possibly the video card is not compatible with the Pioneer engine.You can try that?
RE: Scout + on Mac?
Posted: Thu Sep 22, 2016 2:49 pm
by pagroove
That build works. It starts and shows the intro with the spinning ships.
RE: Scout + on Mac?
Posted: Thu Sep 22, 2016 5:06 pm
by walterar
That's good news. We can assume that the your video card is compatible. Is very important to get the Windows version working in Mac-Wine. :wizard: I do not have a Mac here for testing; but if you are willing we can try other things. I'll make a mod without files with .sgm extension, and convert files patternXX.dds to patternXX.png This may take some time. :mole:
RE: Scout + on Mac?
Posted: Thu Sep 22, 2016 6:43 pm
by pagroove
Take your time. When you have something I can test

.
RE: Scout + on Mac?
Posted: Fri Sep 23, 2016 10:25 am
by walterar
Here we are again.I have built two directories "models" with all .dds files converted to .png models-pioneer-no-dds.zip[/url] and models-scout-no-dds.zip[/url] These replace the "models" folder that is inside the "data" folder. You have to delete before these folders, and then replace them with contained in the zipped files. I suggest starting by Pioneer, and if it works, try Scout. It will work? :scratchhead: :rabbi:
RE: Scout + on Mac?
Posted: Sat Sep 24, 2016 2:40 am
by impaktor
@pagrooveIf you want to play scout+ on your Mac I see two immediate options: (1) download pioneer, copy in the ships, skyboxes, icons, cpanel, modules, etc. from scout+ that you want. They're all in the data/ directory; or (2) download scout+ source from github and compile it on your mac. It can then be distributed to other mac players.On another note, just for fun, taking download statistics over the past 50 days for GNU/Linux and Windows, and over the past 180 days for OSX (days since last release):- Windows: 74.2 downloads/day- GNU/Linux: 18.1 downloads/day- OSX: 6.42 downloads/dayOr, extrapolated to estimated downloads per year: 27 083, 6606, and 2344, respectively. This excludes moddb (for Windows), and compiling directly from master, or using pre-built packages (for GNU/Linux, e.g. Fedora).
RE: Scout + on Mac?
Posted: Sat Sep 24, 2016 6:43 am
by pagroove
Thanks I will try when I have some free time.
RE: Scout + on Mac?
Posted: Sat Sep 24, 2016 9:03 am
by walterar
@impaktor With option 1 will not work the main characteristics of Scout+ and there will be a lot of mistakes during the game. As we know, it is very difficult to find a Mac user able to compile the sources. Getting Pioneer vanilla (and Scout+) run on Mac-Wine would be a great solution. The Windows version (.exe) runs on Linux-Wine smoothly and practically not much difference of performance. @fluffyfreak you have a Mac with Wine to try this?
RE: Scout + on Mac?
Posted: Sat Sep 24, 2016 9:37 am
by fluffyfreak
@walterar but not much time :/
RE: Scout + on Mac?
Posted: Sat Sep 24, 2016 10:22 am
by walterar
@fluffyfreak Not worry, just check if it works in Pioneer vanilla; Scout+ is my responsibility.

RE: Scout + on Mac?
Posted: Wed Oct 05, 2016 3:25 am
by pagroove
Hi waterar. I downloaded the files of the test you want met to do but still haven't got the time to do it. Next weekend I have some free time. Will try then.
RE: Scout + on Mac?
Posted: Wed Oct 05, 2016 7:38 am
by walterar
Hi @pagoove Pioneer Scout Plus G29f is already released, it is much faster than G28f, and has interesting news. Try this.
RE: Scout + on Mac?
Posted: Thu Feb 09, 2017 4:45 am
by Guest
Hey guys, just discovered PioneerSS yesterday and compiled and played the latest version (build: 20161129 on the main menu) on my mac via homebrew.I am currently cloning Scout+ off github, but I have absolutely no idea what I'm doing (I spent a good 3 hours trying to figure out just how to start SS until realizing all I had to do was type "pioneer" in terminal xD). If I somehow fandangle a way of playing S+ I will defo share how I did it!I also did try to play the windows binary of SS via wine and crossover when I was trying alternative approaches, and encountered that same openGL error.