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RE: Galaxias

Posted: Fri Oct 22, 2010 8:31 pm
by Songbird
Back again.Expect an e-mail. I'll buy the game. x, y, and mouse-button firing works as a starting point. Darkone; I'll see you in Galaxias :D

RE: Galaxias

Posted: Sun Oct 24, 2010 6:45 am
by Galaxias2000
For a demonstration of how to dock:- check out the video with annoations. (30MB ... sorry about that)http://www.jexea.co.uk/Download/Home.htmlThis video has been moved to youtube and is called "Galaxias First Flight"

RE: Galaxias

Posted: Sun Oct 24, 2010 10:11 am
by Geraldine
Why don't you upload your video to You Tube Galaxias? Would perhaps help to get more people interested in it? Certainly helped the Elite2-a-like Pioneer I think ;)You should put some more details on how to get the game on there too as your web site is only on the screen for a few moments in the demo.

RE: Galaxias

Posted: Sun Oct 24, 2010 11:59 am
by Geraldine
Finally managed to dock! :D But crashed when leaving :( Will keep trying through ;)

RE: Galaxias

Posted: Sun Oct 24, 2010 12:02 pm
by Galaxias2000
Didn't want it on for too long .. it's a bit of a teaser ;) Anyone interested can always find the site in a jiffy.You're right it has generated a bit of interest. Not as much as spacesimcentral though.

RE: Galaxias

Posted: Sun Oct 24, 2010 12:05 pm
by Galaxias2000
Presumed you mean crashed into another ship? Was the video any help? Any performance issue (like being too fast) with gamepad? Here you might find v102 beta patch a help.Yeah, I do ask lots of questions

RE: Galaxias

Posted: Sun Oct 24, 2010 12:14 pm
by Geraldine

Galaxias2000 wrote:
Didn't want it on for too long .. it's a bit of a teaser ;) Anyone interested can always find the site in a jiffy.You're right it has generated a bit of interest. Not as much as spacesimcentral though.
Trust me on this Galaxias, put a proper link up and maybe a little about the game too. Remember your advertising your game, make it easy for people to get at it. Also glad you found the SSC helpful too. Oh, there is a beta patch? Good! I will try that too. As for the game pad, I don't use that mainly because I always played the original Elite with a keyboard still do in fact and Oolite too. Could give it a try though I suppose.

RE: Galaxias

Posted: Sun Oct 24, 2010 12:39 pm
by Galaxias2000
Thanks for your sound advice, Geraldine. When I can I shall prepare a new vid without jerky movements (not sure how yet - my PC is too slow I think). Show some cosmetic impovements, snatches of missions perhaps and an intro describing the game.

RE: Galaxias

Posted: Sun Oct 24, 2010 12:43 pm
by Geraldine
No worries Galaxias :) Yes that sounds a lot better, show off some of the games highlights, ships ect.

RE: Galaxias

Posted: Sun Oct 24, 2010 2:07 pm
by IronHound
I tried the game, but without a gamepad, the title was unreasonably jerky. Its not really playable with a mouse and keyboard. I'll look around for a spare gamepad in the meantime. (Im sure I have one stashed away somewhere.)

RE: Galaxias

Posted: Mon Oct 25, 2010 2:55 am
by Galaxias2000
Welcome to Galaxias Ironhound I think by title you must mean screen directional movement?A really useful key to know about is the damper key - CTRL. This reduces roll and pitch rate and ... with the latest patch ... speed too. There's a damper button using a gamepad too. For keyboard players you can adjust delay and repeat rate from the Launchpad.For mouse players a request has been made to make the right mouse button kill roll and picth and re-centre. This will be implemented in a new patch available shortly (within days)

RE: Galaxias

Posted: Mon Oct 25, 2010 5:00 am
by Galaxias2000
This post about saving game limitations is no longer relevant and has been removed.

RE: Galaxias

Posted: Sun Oct 31, 2010 12:34 pm
by Galaxias2000
Just thought you might like to know version 1.0.2 is ready and downloadable.# Can now use "damper" on keyboard or gamepad for fine tuning velocity# Station and Shuttle now respond (strenuously) to ANY form of attack# Keyboard handling adjusted to accomodate low delay settings# Mouse switch added to Launchpad for mouse control (roll,pitch, left-click laser, right-click kill roll-pitch)# The mouse switch also supports inverted roll, inverted pitch and inverted roll and pitch# If you abandon docking having passed the "From Space" waypoint the docking port is locked up - fixed# Sound effect added when you enter a planet's atmosphere# Demo changed to provide full functionality with one exception (saving games)# Nebula images replaced by space dust# Language selection added to Launchpad.# French version is available but is not complete (missions not yet translated)# Short-cut to user guide added to start menu.

RE: Galaxias

Posted: Sun Oct 31, 2010 2:55 pm
by Geraldine
Another update Galaxias?Good, and a nice list of changes too. Very good idea to open up the demo version. Now people can really start to see your games features. But please think about the nav buoys at the docking way points?

RE: Galaxias

Posted: Tue Nov 02, 2010 3:00 am
by Galaxias2000
Re: Nav bouys and docking. I have made a subtle little change which I believe is quite effective.The target cross-hair changes and goes yellow when an object or ship is in target. I have extended that to inlucde waypoints. This gives a secondaty visual signal that you are "on target" and is suprisingly useful. Dunno why I didn't think of it before.

RE: Galaxias

Posted: Tue Nov 02, 2010 4:31 am
by Geraldine
Good GalaxiasIt's important that the game player gets feedback from the game. A changing cross-hair will help do that when you enter combat or starting a docking run.

RE: Galaxias

Posted: Sat Nov 06, 2010 4:50 am
by Galaxias2000
I have created a couple of new videos. One intended to show more of the game's features and the other to replace the docking instructions video which will be removed from the website. Galaxias Highlights Galaxias First Flight

RE: Galaxias

Posted: Thu Dec 02, 2010 12:49 pm
by Galaxias2000
V1.0.3 now available for download. I hope you all approve of the list of changes.* Can now save games if no hostile action is in progress.* Messages added on start up and successful saving.* Target cross-hair now illumates when "on target" with wayoint* Pause Game function broken by keyboard changes in v1.0.2 - fixed* Third type of space station (the Royale) added* Docking port allocation (near or far) now random* Mouse support added to Navigation, Market and Equipment screens* Keyboard, Gamepad and Mouse operations harmonised* Explosion code optimised and variety added.* Stars are now "animated".* French translation now complete (but no doubt far from perfect).

RE: Galaxias

Posted: Fri Dec 03, 2010 12:48 pm
by Galaxias2000
Well this is a bit embarrassing really .... :oops: Just one day after releasing v1.0.3 I finally found a solution to allow multiple simultaneous key presses to work.Since I know there are keyboard users keen to have this I decided to release 104beta1 patch straight-away.

RE: Galaxias

Posted: Tue Dec 28, 2010 6:00 am
by starlord
Galaxias: I speak english and french fluently! I can have a look at your translation if you want! Provided you send me text files to explore as I don't have any machine capable of running galaxias...