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RE: Chocolate flavoured galaxy
Posted: Tue Feb 15, 2011 9:14 am
by Potsmoke66
erm, i still got no cities...

RE: Chocolate flavoured galaxy
Posted: Tue Feb 15, 2011 10:56 am
by s2odan
potsmoke66 wrote:
erm, i still got no cities...

Are you sure your running the right file? Because there is_no_way that the change should be in the second .exe. Unless you just happened to have found a bug thats unrelated to the changes I made.Its far more likely that Windows got confused and didnt overwrite the file because they are similar... Yes that does happen, windows is shit.
RE: Chocolate flavoured galaxy
Posted: Tue Feb 15, 2011 11:45 am
by Potsmoke66
your'e right, happens when files get downloaded to C:..../local settings/temp (temp folder when 7zip opens the file).
RE: Chocolate flavoured galaxy
Posted: Tue Feb 15, 2011 11:50 am
by s2odan
Quote:
I have to report two bugs in Feb 13 version of the addon: 1. the movement direction pointer became invisible. 2. planet selection in the star map 2d system overview works the old way (i.e. no info on cursor hover, no direct selection of stellar bodies). Feb 11 version is allright.
Yeah basically because of my fuckup with including that silly bug in the first release, I had to use a newer more experimental branch which had a few issues, many of which have already been fixed or are in-line to be fixed and also a few things, like the target selection stuff, I forgot to include.Both the 'bugs' you mentioned are actually oversights, and not really bugs.
RE: Chocolate flavoured galaxy
Posted: Tue Feb 15, 2011 11:52 am
by s2odan
potsmoke66 wrote:
your'e right, happens when files get downloaded to C:..../local settings/temp (temp folder when 7zip opens the file).
Did you manage to get it running with visible cities then?
RE: Chocolate flavoured galaxy
Posted: Tue Feb 15, 2011 12:38 pm
by s2odan
Btw I know I said HDR sometimes looks a bit odd, but you should still use it if you can as it fixes a lot of atmospheric problems.
robn wrote:
Actually mine look brighter with HDR off. I just assumed that someone will fix it

Your right it does tend to look darker, but if you head to a big bright star with a high luminosity you will see what I meant

RE: Chocolate flavoured galaxy
Posted: Sat Feb 26, 2011 6:52 pm
by s2odan
Playing around with terrains for the new system

:[attachment=571:pioneer-msvc-9 2011-02-26 23-37-34-65.jpg][attachment=572:pioneer-msvc-9 2011-02-26 23-40-38-11.jpg]
RE: Chocolate flavoured galaxy
Posted: Sat Feb 26, 2011 7:27 pm
by Danvir
That's really awesome s2odan! The mountains and lowlands look incredibly realistic, I can't wait to see that in-game! Keep up the good work!
RE: Chocolate flavoured galaxy
Posted: Sat Feb 26, 2011 10:31 pm
by Marcel
Ditto Danvir! OMG!

RE: Chocolate flavoured galaxy
Posted: Sat Feb 26, 2011 10:35 pm
by s2odan
cheers :)Here's something else I was messing around with, it was supposed to be rocks but it ended up looking like a load of sand-dunes:[attachment=573:pioneer-msvc-9 2011-02-27 03-32-05-52.jpg][attachment=574:pioneer-msvc-9 2011-02-27 03-31-19-78.jpg]
RE: Chocolate flavoured galaxy
Posted: Sat Feb 26, 2011 10:47 pm
by Marcel
The top pic is as I'd see it and the bottom is how it should be seen. I'm interested in the registration number of your ship. In alpha 7 I had a Viper named ED-. In alpha 8 I have a Viper named IF-. I named them according to their numbers. I kind of miss Ed. Anyway, what did you name your ship?

RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 6:09 am
by KingHaggis
Awesome new terrain pics. It seems the possibilities with this engine and a creative brain are endless. Can't wait to try this out. The bottom picture looks amazing as well, with those bumps in the terrain instead of the smooth, hilly and mountainous terrain we usually see in the game. This really looks cool!

RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 11:47 am
by s2odan
More rediculously detailed terrain:[attachment=575:pioneer-msvc-9 2011-02-27 04-04-03-00.jpg][attachment=576:pioneer-msvc-9 2011-02-27 04-04-06-33.jpg][attachment=577:pioneer-msvc-9 2011-02-27 04-04-11-32.jpg]
Quote:
Anyway, what did you name your ship?
Hehe, I didn't even notice that... but Technically speaking it should be FY not FU

RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 12:30 pm
by Vlastan
I like what i see

Btw, when are we going to see a properly rendered water? (reflections and all)
RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 12:57 pm
by KingHaggis
Those newest pictures are a bit too ridiculous for my taste

. Up close anyway, from a distance it actually looks kinda nice.
RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 1:02 pm
by s2odan
Yes I'm just pushing the engine to the limit, to see what it can do.

Its unlikely you will see this in-game as its looks pretty dodgy

But something like that can be used to give roughness to all the smooth surfaces in pioneer.
RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 2:14 pm
by s2odan
By toning this down you can give the land a nice bumpy texture:[attachment=578:pioneer-msvc-9 2011-02-27 18-37-31-55.jpg][attachment=579:pioneer-msvc-9 2011-02-27 19-07-42-77.jpg]
RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 4:34 pm
by KingHaggis
I still find it hard to believe that suddenly, out of nothing, there was Pioneer to spoil us spacesimfans... again marvellous terrain, s20dan. Your work is much appreciated. I still explore the galaxy almost daily.
RE: Chocolate flavoured galaxy
Posted: Sun Feb 27, 2011 6:06 pm
by s2odan
Swooping down into a canyon:[attachment=580:pioneer-msvc-9 2011-02-27 22-58-21-19.jpg][attachment=581:pioneer-msvc-9 2011-02-27 23-01-59-25.jpg][attachment=582:pioneer-msvc-9 2011-02-27 23-01-35-59.jpg]
RE: Chocolate flavoured galaxy
Posted: Mon Feb 28, 2011 12:21 pm
by Coolhand
that is looking superb. now if only textures could be used for that final stage of detail.... you could perhaps reduce the cpu overhead and have it looking even better. Typically i believe this is referred to as 'micro texturing'