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RE: Chocolate flavoured galaxy
Posted: Tue Mar 22, 2011 6:34 pm
by ollobrain
i like the new planet classes
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 12:17 am
by Marcel
Quote:
i like the new planet classes
I'll second that! All it needs are clouds and a water shader to be pretty near perfect!

RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 2:11 am
by ollobrain
water clouds and smoke spore manages it but not as sharp guess it depends on graphic capabliities perhaps turning on and off as an option
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 2:13 am
by ollobrain
water clouds and smoke spore manages it but not as sharp guess it depends on graphic capabliities perhaps turning on and off as an option
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 8:45 pm
by s2odan
Quote:
Do you know if the pioneer engine will ever have the ability to render smoke?
Well like most things the possibilty is there if it is coded into the game

But smoke probably falls under the same category as water effects I would think... Which means it is possible. I actually asked Tom how one would go about adding in some kind of water effect using animated fractals the other day. :)But don't get your hopes up, we'll have to wait until I have learnt a lot more about how the shaders work until something like that happens, unless one of the other guys would be kind enough to take it up... *hint*

[attachment=624:pioneer-msvc-9 2011-03-23 04-48-19-78.jpg]A marshy world with lots of rivers, slightly alien looking:[attachment=625:pioneer-msvc-9 2011-03-24 00-43-22-80.jpg][attachment=626:pioneer-msvc-9 2011-03-24 00-44-21-81.jpg]
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 9:08 pm
by Geraldine
Love those "Everglades" worlds s2odan and it is nice to happen upon things like that black mountain. If the game engine can still surprise you after all the work you have put into it, it says a lot! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' />As for the smoke and other effects, well, I will keep my fingers crossed for a far distant future release. And s2odan, "animated fractals"! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_eek.gif[/url] class='bbc_emoticon' alt=':shock:' /> I would never have thought of that. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' />
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 9:21 pm
by s2odan
Quote:
If the game engine can still surprise you after all the work you have put into it, it says a lot!

Thats what makes it so fun :)Pangea:
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 9:26 pm
by Geraldine
Just add dinosaurs! Definite contender for a Slartibartfast award! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_biggrin.gif[/url] class='bbc_emoticon' alt=':D' />Anther question s2odan <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_redface.gif[/url] class='bbc_emoticon' alt=':oops:' /> Trying out the 9.1 alpha, I tried to install Jamie's cool dashboard Icons. But they are out of place. I guess the dashboard must have changed from the early alphas. I checked their sizes and they seem the same as the original ones. Can't figure why they dont fit though <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_confused.gif[/url] class='bbc_emoticon' alt=':?' /> . His font still works though and it seems nicer to look at than the standard one.
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 9:36 pm
by s2odan
Quote:
Just add dinosaurs! Definite contender for a Slartibartfast award!

Hehe, thanks :)And a more Earth-like continental world with some fake continental drift

:[attachment=632:pioneer-msvc-9 2011-03-24 01-31-19-07.jpg][attachment=631:pioneer-msvc-9 2011-03-24 01-31-32-64.jpg]Is that Australia?

:[attachment=630:pioneer-msvc-9 2011-03-24 01-32-54-34.jpg]
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 9:39 pm
by Geraldine
Amazing! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' /> Except this time just add hunter-gathers <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_lol.gif[/url] class='bbc_emoticon' alt=':lol:' />
RE: Chocolate flavoured galaxy
Posted: Wed Mar 23, 2011 11:26 pm
by s2odan
Quote:
Anther question s2odan

Trying out the 9.1 alpha, I tried to install Jamie's cool dashboard Icons. But they are out of place. I guess the dashboard must have changed from the early alphas. I checked their sizes and they seem the same as the original ones. Can't figure why they dont fit though

. His font still works though and it seems nicer to look at than the standard one.
I would guess that one of the icons must have changed size slightly recently, that would be enough to mis-align everything, well providing it was placed before the others, so most likely to be an icon on the left... But Jamie's time acceleration icons which I use, are working perfectly.
RE: Chocolate flavoured galaxy
Posted: Thu Mar 24, 2011 7:33 am
by Geraldine
Thanks for that s2odan, I will investigate. If I find the icon that is causing the problem, I will resize it

RE: Chocolate flavoured galaxy
Posted: Thu Mar 24, 2011 4:40 pm
by s2odan
Hi, here's some pics of a new feature to the erath-like colour scheme.. coastal regions with colour shading based on water depth:[attachment=634:pioneer-msvc-9 2011-03-24 19-11-40-88.jpg]
RE: Chocolate flavoured galaxy
Posted: Thu Mar 24, 2011 4:48 pm
by Geraldine
Great ! you can make reefs! This makes the planets look even more realistic. Well done s2odan! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' /> Oh I fixed the icon problem. It turned out that Jamie's icon files also included the older design dashboard. If I didn't copy that over all the icons fell into their proper places on the new dashboard. <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' /> I should have known this as I used to mod cockpits for Flight Simulator <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_rolleyes.gif[/url] class='bbc_emoticon' alt=':roll:' />
RE: Chocolate flavoured galaxy
Posted: Thu Mar 24, 2011 6:10 pm
by s2odan
Cheers

Well done on nailing down the problem with adding in Jamie's icons :)Another pic showing that feature with a little bit of tweaking to the colours:[attachment=637:pioneer-msvc-9 2011-03-24 20-56-15-81.jpg]
RE: Chocolate flavoured galaxy
Posted: Thu Mar 24, 2011 11:59 pm
by Marcel
I think that all the fjords and fiddly bits add a lovely baroque feel to a continent, don't you? I have this strange feeling that you're going to get an award for Norway.

This looks great! If you could get some kind of specular reflection on the water areas you'd be done!

RE: Chocolate flavoured galaxy
Posted: Fri Mar 25, 2011 8:19 pm
by RedRiver
Marcel wrote:
This looks great! If you could get some kind of specular reflection on the water areas you'd be done!

maybe done on the surface but to make it look right you need some cloud coverage...
RE: Chocolate flavoured galaxy
Posted: Fri Mar 25, 2011 9:28 pm
by Geraldine
Yes I agree, clouds would be nice, maybe the odd Cyclone/Hurricane too for good measure. And Red River, I love that avatar of yours, every time I see it, I swear I can hear Data pounding that display! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_lol.gif[/url] class='bbc_emoticon' alt=':lol:' /> . Ah, blue screens of death, got to love em <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_rolleyes.gif[/url] class='bbc_emoticon' alt=':roll:' />
RE: Chocolate flavoured galaxy
Posted: Fri Mar 25, 2011 11:05 pm
by Marcel
Quote:
maybe done on the surface but to make it look right you need some cloud coverage...
That's exactly what I meant. I don't know if s2odan even wants to do the clouds, but I like the way they're done in Orbiter. There are two 2D spheres of cloud textures that rotate around Earth at slightly different speeds. With good textures this is simple but effective, and I get a better frame rate with Orbiter than I do with Pioneer. Perhaps on gas giants we could have many 2d cloud spheres. It could look very cool when you're scooping fuel.

RE: Chocolate flavoured galaxy
Posted: Sat Mar 26, 2011 4:59 am
by Vlastan
Awesome work! But clouds are definitely required!

Come on...
