Chocolate flavoured galaxy
RE: Chocolate flavoured galaxy
Im assuming this is in December's issue? I downloaded November and couldn't find it in there.... These magazines are funny, Novembers issue available in September lol, how out of date will it be 
RE: Chocolate flavoured galaxy
A friend on IRC said, "It's interesting that there's still people for whom that's the best way to expose your project to them". So, the lead time is no bad thing - this *will* reach new people.
RE: Chocolate flavoured galaxy
Fyi, star terrains just hit master and will be in the next nightly build and of course alpha 15 (due 14 October).
RE: Chocolate flavoured galaxy
PC gamer sounds great i think asking for more programmers could be something if they do a piece on pioneer but at least its getting some coverage
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Subzeroplainzero
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RE: Chocolate flavoured galaxy
robn wrote:
Fyi, star terrains just hit master and will be in the next nightly build and of course alpha 15 (due 14 October).
That's the day I'm getting married! Sorry, Robn.. I can't promise I'll be able to try the alpha out that night, but I'll try
RE: Chocolate flavoured galaxy
Subzeroplainzero wrote:
That's the day I'm getting married! Sorry, Robn.. I can't promise I'll be able to try the alpha out that night, but I'll try
WOW!! Congratulations!!
RE: Chocolate flavoured galaxy
Subzeroplainzero wrote:
That's the day I'm getting married! Sorry, Robn.. I can't promise I'll be able to try the alpha out that night, but I'll try
If she really loved you ...
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matthewfarmery
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RE: Chocolate flavoured galaxy
Subzeroplainzero wrote:
robn wrote:
Fyi, star terrains just hit master and will be in the next nightly build and of course alpha 15 (due 14 October).
That's the day I'm getting married! Sorry, Robn.. I can't promise I'll be able to try the alpha out that night, but I'll try
congrats, hope it goes well
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Subzeroplainzero
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RE: Chocolate flavoured galaxy
Thanks very much! 
RE: Chocolate flavoured galaxy
I was just looking through some of my old posts there and came across this one viewtopic.php?f=9&t=584&start=10It was about best game intros from way back in November 09. In it I linked 3 You Tube videos showing the original Frontier intro and two fan created ones. Looking at the fan made intros again after all this time, got me thinking just how far along Pioneer is to, not just matching the fan made ones, but in time, surpassing them too. Well done guys! <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gif[/url] class='bbc_emoticon' alt=':)' /> I never thought at the time that there would be a game that could one day, finally do those videos justice.Finally, I always thought the music from Coolammo's vid (by Andy Bellenie) was great. It's what the Frontier theme should have sounded like <img src="'[url]http://spacesimcentral.com/forum/public/style_emoticons//icon_cool.gif[/url] class='bbc_emoticon' alt='8-)' />
RE: Chocolate flavoured galaxy
wow a lots gone on since i was last here ........great job .......on another note i realy wanted to help with this project but my wrestling game (of witch i am a developer now) has realy taken hold lol
RE: Chocolate flavoured galaxy
Toying around with sunspots:
RE: Chocolate flavoured galaxy
My, what a sunny disposition! 
RE: Chocolate flavoured galaxy
s2odan wrote:
Toying around with sunspots:
For your next challenge, remember that stars rotate more rapidly at the equator, and that sunspots are the reason that we know that. Oh yes, and your 11 years cycle could be extrapolated to other stars... (-:
RE: Chocolate flavoured galaxy
u could aim high for gas flows around the sun to move in real time
RE: Chocolate flavoured galaxy
Brianetta wrote:
For your next challenge, remember that stars rotate more rapidly at the equator, and that sunspots are the reason that we know that. Oh yes, and your 11 years cycle could be extrapolated to other stars... (-:
Challenge accepted
ollobrain wrote:
u could aim high for gas flows around the sun to move in real time
Ae_ from IRC is actually working on this
RE: Chocolate flavoured galaxy
Quote:
Once we have working shader-based animated fractals it opens up the possibility of other things too.. Clouds, auroras ect
The future looks bright!
RE: Chocolate flavoured galaxy
indeeed it does lol 
RE: Chocolate flavoured galaxy
ok ..just had a play with alpha 15 (sterling work chaps) and i was wondering somthingmars has been terraformed right, so obviously it has water now but whenever i look at mars it just looks ......well.....wrong,(apologies i dont know how to make images smaller)from what i see the water on mars is concentrated round the south pole .....if we were to terraform mars this wouldnt be the case in my opinion, see this map .....the northern hemisphere is primarily lowland ......and the southern hemisphere is primerily heavily cratered highland, so wouldnt it be more realistic to have the ocean to the north with an ice sea north pole and a cold south poleof course ...this means that cydonia would be underwater but hell ...its not like the face is anything significant enough to be modeled on the planet .....and if it was and mars was terraformed in real life they would just move whatever it was like they did to the temple at abu simbel when they built the aswan dam in egyptjust a suggestion ......im not astickler for accuracy and i apologise if this has been covered elsewhere ......but i at least think that if the game can accuratly map earth than at least all the planets in our own solar system should be too, .......hell we could even have the dwarf planets represented ....(no ceres ..wtf)i wish a plugin for celestia existed that allowed pioneer to use celestia to accuratly map everything we know but that is an advancement for pioneer alpha 200 or somthing lolall im wandering is could we at least map our neck of the woods correctly (again apologies if this has been covered ..i dont know how terrain mapping works in the game its just as i say ..if earth looks semi accurate , why not mars ect)
RE: Chocolate flavoured galaxy
Because there are far more important things to be done first.