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RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 1:07 am
by s2odan

Quote:
I think this must be my biggest bugbear with Pioneer right now. Not being able to use that lovely zoomable solar system map screen to set my autopilot targets.
I've been trying to add that, it might be more complicated than I initially though.I thought it would be a simple matter of adding this line:
Code:
Pi::player->SetNavTarget(m_selectedObject);
But that was wishful thinking I think.@Tom, any ideas?It gives this error:cannot convert parameter 1 from 'SBody *' to 'Body *const '

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 1:27 am
by Marcel
Here's another FE2 feature that's missing in Pioneer's system map, the ability to see the other ships in the system. That's the main thing I miss in FFE. Everyone can see and target you, but you can't see them.

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 4:34 am
by ollobrain
guessing that will come or a solar system mapping module that uncovers other shpis in local

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 8:26 am
by Subzeroplainzero

Marcel wrote:
Here's another FE2 feature that's missing in Pioneer's system map, the ability to see the other ships in the system. That's the main thing I miss in FFE. Everyone can see and target you, but you can't see them.
YES!! I'd love to see this feature added in. Also, I'd love to be able to target a planet via the sytem info/trade information screen. I think a few little touches to streamline the tedious stuff and make it easier, would go a long way to make this game so much better than frontier :D

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 8:54 am
by ollobrain
and its only in alpha stage imagine where the development cycle could take it somewhere elite 4 has promised and faield

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 2:02 pm
by Stardreamer

ollobrain wrote:
and its only in alpha stage imagine where the development cycle could take it somewhere elite 4 has promised and faield
Elite 4 promised nothing. It was merely the whisper of a hint of a rumour of the development process actually being started and hundreds of thousands of desperate imaginations suddenly boiling over.But I am looking forward to the day when the fundamentals in Pioneer are mostly finished and the real work of modding the hell out of it can begin! :D

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 5:03 pm
by s2odan

Quote:
But I am looking forward to the day when the fundamentals in Pioneer are mostly finished and the real work of modding the hell out of it can begin! :D
If you plan on modding Pioneer you should probably brush up on some C++ and browse through the code, because unless the code is changed to allow it, you won't be modding through the standard way of changing text files, you will mod the souce code directly which is far more effective but a little harder.That is only if you want to serisouly mod the game, adding ships missions and icon graphics would still work and anything else that had been moved into external files.

RE: !! Pioneer Question Time !! - Ask them here

Posted: Mon Jan 10, 2011 7:30 pm
by ollobrain
im sure a few more coders could be russled up from the internets just need some publiciity.

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 3:43 am
by elgeo
dont suppose you could make it an online mmo could you?

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 4:13 am
by ollobrain
an online mmo doing this sort of thing will eventually be infinity quest for earth but timeframe is ?? pioneer even i na limited online capacity ie 32 person server might be long term

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 9:05 am
by Subzeroplainzero

elgeo wrote:
dont suppose you could make it an online mmo could you?
NOOOOOOOOOOOOOO! There's too many of those already.. sorry I just hate online games.. not that it's up to me though :oops:

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 9:43 am
by mathee

Subzeroplainzero wrote:


elgeo wrote:
dont suppose you could make it an online mmo could you?
NOOOOOOOOOOOOOO! There's too many of those already.. sorry I just hate online games.. not that it's up to me though :oops:
thats my opinion too, pioneer should remain a single player game. in mmo's the seriousness and atmosphere is always getting destroyed by people having stupid names doing non-sense. Really, that would kill the spirit here.

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 11:37 am
by Geraldine

mathee wrote:
pioneer should remain a single player game. in mmo's the seriousness and atmosphere is always getting destroyed by people having stupid names doing non-sense. Really, that would kill the spirit here.
Here here, I second that! This is starting to remind me of a post I made on the Frontier Forum ;) http://forums.frontier.co.uk/showthread.php?t=1851

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 12:23 pm
by s2odan

Quote:
dont suppose you could make it an online mmo could you?
Come on be serious, Pioneer is never going to be an MMO.I'll eat a hat with those words printed on them if it ever hapens, which it won't :)That thread is funny Geraldine... Guys if you havent already, give that thread a read over it will make you laugh :)

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 12:55 pm
by s2odan
After reading that thread, I just had to make a pic of my own :lol:[attachment=405:mob1.jpg][attachment=406:mob2.jpg]

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 1:00 pm
by tomm
It might be hard to make Pioneer multi-player since the code is very single-player oriented.If anyone wanted to do it, they would be better starting from scratch, borrowing planet rendering code, gui code and some other bits and bobs. I'm sure the engine would have to be very different though. (So that is an almost categorical no :)

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 1:56 pm
by Geraldine

tomm wrote:
So that is an almost categorical no :)
Thank goodness for that Tomm! :) And glad you enjoyed that thread S20dan ;)

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 2:10 pm
by KingHaggis
Well, ermm.. sorry but would love to see multiplayer :oops: .Not in the form of an MMO but i.m.o multiplayer games can be a lot of fun with a bunch of serious players and/or friends. But I know multiplayer probably won't be an option for Pioneer. It's way too complicated and I think focusing on the singleplayer game is a difficult enough task already. I'd rather see a well polished single player Pioneer than a half ass multiplayer one.But I hate MMO's with hundreds of n00b players as much as you guys. It's just that a 16 or 32 player server would be nice or the option to start a ip game with a friend. I play ArmA II Warfare almost everyday and host a Warfare server myself. It's the most entertaining game experience ever, i.m.o. ;). No AI can play like a real flesh and blood player. But Pioneer doesn't have the gameplay options to make multiplayer interesting (yet) but it would be nice if I could hang around in space with somebody else. But given the enormous distances you have to travel, it would be very hard to catch up with each other, especially since you need time acceleration to get anywhere soon and timeacceleration and online gameplay is practically impossible. You'd need jumpgates in that case and jumpgates would take away all the fun of spacetravel. Or you'd need interplanetary jumpdrives to get anywhere fast. Or you'd have to keep your skirmishes and other multiplayer activities in one or two systems only if you don't want to spend 1 week of travelling just to meet somebody.But before all you Pioneer fans come to my place to burn my house down, let me make one thing clear: I HATE MMO's! I do like small scale, 32 players max. multiplayer teamwork and warfare but I don't think it's necessary to focus attention on multiplayer for Pioneer right now. It's a small indy game and even though a very, very good one, we can't expect one guy to code a complete multiplayer space/warfare/trade sim. Let alone an MMO. I'm afraid it would become an endless work in progress (a la Infinity). Bottomline: I think if there would be more AI traffic (so you won't feel so alone) and more gameplay stuff added, singleplayer Pioneer will be entertaining enough.

RE: !! Pioneer Question Time !! - Ask them here

Posted: Tue Jan 11, 2011 9:15 pm
by ollobrain
Ok lets seperate this an online MMO noMultiplayer ie LAN or internet servers allowing 16-32 on a private server is a bit different.Id like to see limited server potential well in a form of a similiar gameMMO no done enough of thoseSIngle player version of pioneer looks good

RE: !! Pioneer Question Time !! - Ask them here

Posted: Thu Jan 13, 2011 1:06 am
by Marcel
I'm having trouble doing that. I followed the instructions, the same one that allowed me to successfully install it in 7.0, but Pioneer starts with the error message that it can't find woods_0.lua. I can't find that file in alpha 7.0 and it works fine. I copied the "blank" folder over to 7.5 too, due to another error message, but I'm now stumped. Any thoughts anyone?