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RE: General strategic direction and other inane ramblings

Posted: Sun Jan 30, 2011 2:45 pm
by shenle
As far as visualizers, the tutorial version works fine with stonesense 1.0 and dwarf therapist 0.4.2 which were released about that time. And it uses by default the Mayday tileset, which looks pretty nice to me.But you're right, I gotta go with the times...

RE: General strategic direction and other inane ramblings

Posted: Sun Jan 30, 2011 5:45 pm
by UncleBob
:? What have I done?? I mention procedural storytelling, and we're getting 4 pages worth of dwarf fortress...That wasn't even the one I was thinking about. It has some elements of it, but it doesn't tell a storyline per se. Or, everytime the same: Greedy dwarfs shovel their own grave.The (pretty lousy) tries at procedural storytelling I was thinking about where actually "Indiana Jones Desktop Adventures".

RE: General strategic direction and other inane ramblings

Posted: Sun Jan 30, 2011 5:51 pm
by shenle
I was thinking more of Half-Life.

RE: General strategic direction and other inane ramblings

Posted: Sun Jan 30, 2011 7:12 pm
by s2odan

Quote:
What have I done??
You opened a door, a door it seems cannot be shut. :roll:
Quote:
I was thinking more of Half-Life.
Half-Life, Procedural :?: