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RE: Elite

Posted: Sat Mar 24, 2012 1:06 am
by Styggron
Yes when I first target something I get no square if it is too far away so this is when I follow the GREEN target markers, then I get a green target box eventually and I fly toward that.I have been trying to fly around here and there but found a lack of planetary stations and orbital stations to refuel so I usually get far out from sol then just have to exit the game as I have no hyperspace fuel to continue though.

RE: Elite

Posted: Sat Mar 24, 2012 5:50 am
by Potsmoke66
brianetta, you could do me a favor (or someone else),it would be nice if it would be possible to export all data of a chosen system (txt / table), because it makes it a lot easier to create "realistic" looking custom systems.looks like i din't know how to start such a script, any ideas?if you find a nice one with a new seed, you can use the data to rebuild it as custom system.of course you can read out all needed data from the game, but thats periculous and boring, imo.btw, i like the results i get with changing only the seed for a system.of course i'm aware that the mass of the star wont fit to it's real mass, but it neither does it anyway when generated.

RE: Elite

Posted: Sat Mar 24, 2012 7:18 pm
by Brianetta
Sorry, Gernot, I don't know how to do that at all.

RE: Elite

Posted: Sun Mar 25, 2012 1:31 pm
by Potsmoke66
doesn't matters

RE: Elite

Posted: Tue Apr 03, 2012 9:33 pm
by ollobrain

potsmoke66 wrote:
brianetta, you could do me a favor (or someone else),it would be nice if it would be possible to export all data of a chosen system (txt / table), because it makes it a lot easier to create "realistic" looking custom systems.looks like i din't know how to start such a script, any ideas?if you find a nice one with a new seed, you can use the data to rebuild it as custom system.of course you can read out all needed data from the game, but thats periculous and boring, imo.btw, i like the results i get with changing only the seed for a system.of course i'm aware that the mass of the star wont fit to it's real mass, but it neither does it anyway when generated.
this could be quite helpful one could go as far as creating several hundred custom systems