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RE: Space Pirates From Tomorrow for xbox 360
Posted: Thu Mar 11, 2010 10:36 am
by sscadmin
ironhound does the 360 have youtube or screenshot abilities? I know the PS3 has integrated youtube capture abilities in a lot of its PSN games. Would be nice to a video or some screenshots with that review. Granted I have taken pictures with my camera against my LCD tv and they came out very well so that could be an option too.
RE: Space Pirates From Tomorrow for xbox 360
Posted: Thu Mar 11, 2010 10:02 pm
by IronHound
A very good question Darkone. I actually just got my 360 several days ago, and am completely new to the experience. If not, I do have a camera with video recording, and would be glad to do a video along with the review. I will ask for a bit of time, as I want to get a good, solid idea of what the game is before I write such a review. I have played for maybe half an hour, and thought I would share my ideas on the game with anybody who is interested.Ok, so the base price is 240 Microsoft Points, which equates to about $3-$4 as far as I can tell. Now, I'm going to base my first comparison off of a game called Oolite, or Elite if you have played that. Why? Because they are VERY similair.Now, lets do a run down of the basic features of the game.+ 1 Player Ship.+ Automatic Docking. (Press Y when in range of the station.)+ About six or so planets in the system, with a dozen or so ships flying about. (no landing on planets.)+ When docked, you get a main screen, with several tabs, like 'Market' 'Status' etc. etc. (Very Oolite style. No visuals of the station, just a screen with stats.)+ As well as cargo, some enemy ships drop powerups, which can do everything to boosting your ships shields/weapons to teleporting cargo into your hold.+ Dynamic mission system. Infinite number of randomized missions, with better ones being given based on how you deliver/kill/assault the base, etc.+Dynamic Economy. (Prices fluctuate as far as I can tell.)+Police patrolling the system, who will help in combat. (or attack you, you sneaking pirate you.)+Diverse HUD, with enemy locking and tracking during combat.+ Missle system (up to 4)+ Mining Probes who can mine asteroids for you.+ No 'cockpit' has an elite style HUD.+ Email system (with a nod to ELITE in the first email, detailing your uncle 'Cmdr. Jameson' dying and leaving you his ship.) as well as random junkmail.... or people contacting you with job info. (havn't seen ingame myself, but read about it.)+ FANTASTIC tutorial, very short, and outlines everything you need to know. As well, as your ship handbook, which you can access at anytime.+Dozens of upgrades for your ship. (3 categories of 'laser' from beginner, to combat, to military.)+Thousands of systems. Literally, you can pan out and see literally dozens of stars filling the screen, and then you go to the 'galaxy' map, and see about a hundred galaxys, each filled with systems.+Systems work much like Oolite/Elite. Various tech levels, with Agricultural selling to Industrial and so on. No flavor text on systems, as it seems to be randomly generated.+1 station per system? Its hard to tell, I havn't left the first one quite yet.+Various types of enemy and ally ships. Making for diverse firefights.Thats all I can think of off the top of my head. If it says anything, I have Assasins Creed, Mass Effect, Wolfenstien, COD MW2 and several other games to play through, and this game scratches my Space itch. Sometimes, you just want to fly a few trade runs before lunch, and this game does it ADMIRABLY. I won't put up an official review for a week at best, but I would like to give people a heads up on the features of the game. If anybody has any questions, shoot them my way. I'll be glad to help.
RE: Space Pirates From Tomorrow for xbox 360
Posted: Sat Apr 03, 2010 7:18 am
by CaptainKal
How on earth am I going to buy it? I can't find the indy channel on my account (Gold based on Ireland, because Greece is not oficcialy supported by XBOX Live), and I cannot buy it at the international site, on my PC. Any suggestions?