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RE: Elite: Dangerous

Posted: Wed Nov 26, 2014 4:37 pm
by Cody
I don't think any of the design team has ever played Oolite so I guess it's just a coincidence that the mechanics turned out similar.<chortles>

RE: Elite: Dangerous

Posted: Thu Nov 27, 2014 2:43 pm
by Pinback
News letter 51 come out yesterday and at last a mention of the boxed edition of the game. Elite: Dangerous Boxed - Full EditionPurchase the 'Full' edition if you have not bought any previous editions of Elite: DangerousPurchase the 'Upgrade' edition if you have already pre-ordered a digital version of Elite: Dangerous - Mercenary Edition and have a game accountContents Include• Elite: Dangerous full game on DVD (requires online connection)• Elite: Dangerous full game access key• Quick Start ManualAvailability: December 16thPre-Order £45.00 I take it that this just the standard edition of the game as I noticed when I log into the shop that they are readying the collector edition to be sentand according to the backer app the collector edition should contain the following. Premium Boxed Edition of Elite: DangerousDRM-free collector's premium boxed edition of "Elite: Dangerous". Includes a T shirt with "I backed Elite: Dangerous" on the back, an A3 Star Map and a paperback copy of the official sequel to "The Dark Wheel". Should also have a manual although it may just turn out to be a one sheet of paper job.

RE: Elite: Dangerous

Posted: Thu Dec 11, 2014 1:27 pm
by Pinback
You will have probably seen the laughable pre rendered Video trailer that Frontier developments have put out for the game, but this one more accurately shows what you are getting. 

RE: Elite: Dangerous

Posted: Sat Dec 20, 2014 12:47 pm
by Vuzz
https://robertsspaceindustries.com/comm-link/transmission/14384-Congratulations-Elite-Dangerous[/url] :spiteful:

RE: Elite: Dangerous

Posted: Sun Dec 21, 2014 5:07 am
by CaptainKal
I started playing a couple of days ago, and it reminds me of a survey sim in space (think of Jane's USAF, or Strike Fighters 2 in space), which is a good thing IMHO :pilot: . Although it's damn hard. I lost half of my starting credits to fines :eek: , and also failled in my first mission!!! (I jettissoned my cargo accidentally!!!! :oops: ). I am using a Thrustmaster HOTAS Cougar, and it's really like piloting a spaceship (or flying a jet fighter in space :) ). And had no trouble with docking :biggrin: :biggrin: !!!

RE: Elite: Dangerous

Posted: Sun Jan 11, 2015 3:07 am
by Pinback
Their an odd story from IncGamers about how much the game has made and how much it could make http://www.incgamers.com/2015/01/elite-dangerous-has-raised-14-1-million-with-300000-players-300-million-expected-by-2017[/url] They don't give any source for it but their was nothing in the newsletter and I can't see any thing on the FD site. But after a couple of minutes digging around, it seems to originate from here http://www.investegate.co.uk/frontier-dev-plc--fdev-/rns/trading-statement/201501090700077096B/[/url] and was posted on the Kickstarter backer comments [/url] I think we can regard the story as bullshit as I have no doubts that FD would be shouting about it as their one thing developers love to take about is how much they have made from a game.

RE: Elite: Dangerous

Posted: Tue Jan 20, 2015 4:52 pm
by XenonS
Hi,in my humble opinion, ED can still become the greatest space sim of all times (also with solid money revenues) if the developers overcome the (apparent ?) problem to make a solid offline version release with a huge galaxy (even limited for offline purposes) with decent NPC behavior that make it a challenge. All other stuff like planet landings and actions etc. can be added later, also no fan of the game has ever said that all has to be made and released in one day, but on the other side a lot of time has passed since Frontier First Encounters... I'm still hoping for radical changes in the technical form of the game, convinced that such a form which is: "download-install-play" or "buy-it-install-play" without any online trouble to be considered is the best road for success. XenonS

RE: Elite: Dangerous

Posted: Wed Mar 04, 2015 3:50 pm
by Cody
Latest news: it seems that Elite: Dangerous will be coming[/url] to the XBox One later this year! Hmm... ho-hum!

RE: Elite: Dangerous

Posted: Thu Mar 05, 2015 1:48 pm
by Pinback
No surprise there always thought there would be one.

RE: Elite: Dangerous

Posted: Fri Mar 06, 2015 1:48 am
by Geraldine
I wonder if there will be a version for the 360? I doubt it since this older XBox is heading for retirement. Still, that means its games will be as cheap as chips! :girlcrazy:

RE: Elite: Dangerous

Posted: Wed Mar 18, 2015 4:06 pm
by Pinback
Got back yesterday from a trip and found I had a parcel waiting at the post office for me, strange thing was the card said it was addressed to "Pinback", turned out to be the star map poster from FD. Now where's the rest of the items ie the boxed game, they said they would be sending it out in the new year and it's now the middle of March.

RE: Elite: Dangerous

Posted: Mon Mar 23, 2015 3:17 pm
by Pinback
So I get back home from work and the neighbor has a box for me addressed to Pinback again, and now for the closest you will ever get to an unboxing on this forum. Well I have to admit they have done very well with this as I was only expecting a DVD case, very lush and we got a manual............second most expensive game I have ever bought shame I will never get to play it.

RE: Elite: Dangerous

Posted: Tue Mar 24, 2015 3:11 am
by nevilclavain
 shame I will never get to play it :?: Looks like I missed something :?:

RE: Elite: Dangerous

Posted: Tue Mar 24, 2015 4:27 pm
by Pinback
Simply answers bad broadband but also I have had this issues with the game from day 1 https://forums.frontier.co.uk/showthread.php?t=75505[/url] 102 pages now. And I just lost interest in it when they announced the abandonment of the single player off line mode.

RE: Elite: Dangerous

Posted: Fri Apr 03, 2015 4:17 pm
by Guest
Simply answers bad broadband but also I have had this issues with the game from day 1 https://forums.frontier.co.uk/showthread.php?t=75505[/url] 102 pages now. And I just lost interest in it when they announced the abandonment of the single player off line mode. They should have done this at the beginning of the beta. And give the kickstarter backers the code then.

RE: Elite: Dangerous

Posted: Wed Aug 05, 2015 7:31 am
by MV2000
New expansion pack announced, plus planetary landinghttp://www.eurogamer.net/articles/2015-08-05-horizons-expansion-announced-for-elite-dangerous[/url]

RE: Elite: Dangerous

Posted: Wed Aug 05, 2015 9:16 am
by Guest
New expansion pack announced, plus planetary landinghttp://www.eurogamer.net/articles/2015-08-05-horizons-expansion-announced-for-elite-dangerous[/url] Now this is interesting! As someone who primarily explores, this is fantastic news! Although I'm not sure how I feel about having to purchase an expansion to go along with it. I do have some questions and concerns. The article makes it sounds like you will be scanning to find "signs of crashed ships, minerals and fortresses." It's great Braben is opting to have content on the surface, however this sounds almost like a Mass Effect type planetary landing system of small, instanced landing zones. That would be a shame, since zooming around a planet is one of my favorite activities in other games. Does this mean we will have access to spaceports on the surface now? If the entire planet is rendered, how will heavily populated systems be handled? I don't think cities like FE2, Pioneer or Evochron will cut it in E:D. Also....ground vehicles? Interesting! Anyways, great news! This could go a long ways to making exploration more entertaining :)

RE: Elite: Dangerous

Posted: Wed Aug 05, 2015 1:27 pm
by Pinback
 I do have some questions and concerns. The article makes it sounds like you will be scanning to find "signs of crashed ships, minerals and fortresses." It's great Braben is opting to have content on the surface, however this sounds almost like a Mass Effect type planetary landing system of small, instanced landing zones. That would be a shame, since zooming around a planet is one of my favorite activities in other games. Does this mean we will have access to spaceports on the surface now? If the entire planet is rendered, how will heavily populated systems be handled? I don't think cities like FE2, Pioneer or Evochron will cut it in E:D. Also....ground vehicles? Interesting! Good point and from the description given it does sound more like the Mass Effects games along with the ground vehicle although it does say their will be seamless landing but it could be as you say just in one spot with some way to stop you landing on top of the fortress and the fortress sort of hints at it being more of a FPS either from the vehicle or on foot. This should be free to Kickstarter backers of certain tier level unless they have managed to wiggle out of it.

RE: Elite: Dangerous

Posted: Fri Aug 14, 2015 4:39 pm
by Pyros
Well, AFAIK it is not instanced in the same way that ME3 is - you really access the full planet. But we shall see - still quite some time before launch. And the expansion is included to anyone that has a lifetime expansion pass. Also of interest, the Horizons is being announced as more than an expansion but a "season of content" - just like the original game will bring a total of 5 content updates, so will Horizon bring several content patches, some of which be exclusive to players with horizon expansion, other will benefit all players. For current season, there will still be CQC and Ships (1.4 and 1.5 respectively).