tatarataaa, tateratataa,Pioneer's now alpha two and the website is also overhauled!

[url]http://pioneerspacesim.net/[/url] guess you won't hear a tiny noise of me for the next few days

only this i made a .lua conversion of the IP Shuttle, it's of course only the rough exactly frontier style one so far:oh no :shock:edit: everything is running fine, i just had to mirror the model on Z axis quickly because the back was in front
Code:
define_model('shuttle', {info = { scale = 1, lod_pixels = {20, 50, 100, 0},bounding_radius = 20,materials = {'grey', 'black', 'alu', 'matvar0', 'text'},tags = {'ship'},ship_defs = {{'Interplanetary Shuttle',{ 4*10^6,-2*10^6,1*10^6,-1*10^6,-1*10^6,1*10^6 },4*10^6,{{ v(0,0,-5), v(0,0,-1) },{ v(0,0,5), v(0,0,1) },},{ 10, 1, 2, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1 },10, 5, 1000000, 1 } }},static = function(lod)set_material('grey', 0.4, 0.4, 0.4, 1, 0.5, 0.5, 0.5, 10)set_material('black', 0,0,0.1, 1, 0.7, 0.7, 0.7, 100)set_material('alu', .5, .51, .65,1, .5, .5, .7, 50)local v00 = v(-3.1,2.5,-5.0)local v01 = v(3.1,2.5,-5.0)local v02 = v(-3.1,2.5,6.8)local v03 = v(3.1,2.5,6.8)local v04 = v(-3.7,0,-7.5)local v05 = v(3.7,0,-7.5)local v06 = v(-3.7,0,7.5)local v07 = v(3.7,0,7.5)local v08 = v(-3.1,-1.2,-6.8)local v09 = v(3.1,-1.2,-6.8)local v10 = v(-3.1,-1.2,6.8)local v11 = v(3.1,-1.2,6.8)local v12 = v(-2.8,2.3,-5.3)local v13 = v(2.8,2.3,-5.3)local v14 = v(-3.2,0.8,-6.8)local v15 = v(3.2,0.8,-6.8)local v18 = v(3.4,1.2,-5.2)local v20 = v(-1.8,-1,-2.5)local v22 = v(-3.1,-2.5,-2.5)local v24 = v(-1.8,-1,2.5)local v26 = v(-3.1,-2.5,2.5)local v28 = v(-3.1,-2.5,-5.0)local v30 = v(-3.1,-2.5,5.0)use_material('grey')quad(v08, v09, v11, v10)xref_quad(v04, v08, v10, v06)quad(v04,v05,v09,v08)quad(v06,v10,v11,v07)use_material('matvar0')quad(v01,v00,v02,v03)xref_quad(v00,v04,v06,v02)quad(v00,v01,v05,v04)quad(v02,v06,v07,v03)if lod > 1 thenuse_material('alu')xref_ring(3*lod,v20,v22,v(0,1,0),0.09)xref_ring(3*lod,v24,v26,v(0,1,0),0.09)xref_cylinder(3*lod,v28,v30,v(0,1,0),0.12)use_material('black')quad(v12,v13,v15,v14)endend,dynamic = function(lod)set_material('matvar0', get_arg_material(0))set_material('text', get_arg_material(2))local v16 = v(-3.4,1.4,1.0)local v17 = v(3.4,1.4,1.0) if lod > 1 thenuse_material('text') geomflag(0x8000)reg = get_arg_string(0)text(reg, v16, v(-1,0.23,0), v(0,0,1), 2.5, {center = true})text(reg, v17, v(1,0.23,0), v(0,0,-1), 2.5, {center = true})geomflag(0)endend})
create a new notepad file (rightclick on your desktop), and paste the code into it, rename the file to shuttle.lua, ready to copy to your models folder of pioneer.that's really cool you can post model scripts in a common thread don't need no up- neither download
shuttle 01.jpg
you might wanna tune your shuttle it's not fairly tested in space, but i guess that shouldn't be a problem just take a look at the wiki:[url]http://pioneerspacesim.net/wiki/index.php?title=3D_Modelling#Defining_ship_types_for_models[/url] made that very quick over night, based on the "code" i submitted on FE2 thread. some basic enhancements like thrusters position lights have to be made but it's ready for use anyway.if you feel it's to small you can size it at "scale" in the script (on the very top of ships specs), i don't know if alpha 2 has allready a more flexible zoom else you maybe wan't to size it up for a screen shot or such.