New game mod: Pioneer Scout +
RE: New game mod: Pioneer Scout +
I see that you are a bloodthirsty man. :devil: Actually, that's not you, it's John Scout.
Here's me.[attachment=3493:Screenshot from 2016-09-05 18:47:44.png]I avoid combat but I started from the default Eagle and used your console.lua to recreate my character after updates. I earned enough to buy and equip my Ladybird, so now I'm retired and hanging out in my workshop at home.I started a new game on Earth to test a Hometowns update and got Johanna Scout in her Eagle. After flying her around Earth and Mars and then to my home so I could save the position and generate me, I decided to keep her. I used the console to give her a successful mission and some money. She's a free agent. I follow her adventures. This game stimulates my imagination. The character generates a narrative and a sort of reality that speaks to me like a character that a writer creates speaks to them as they write.So, I decided to try a start from Lave. That's harsh! I got John Scout in a Sidewinder with no weapons. He's doing OK.I've been playing these two, and it makes me wonder. Are these people brother and sister or are they married? Now I have a narrative running through my head about two lovers, separated by many light years, trying to get back together. It would be cool to get them to the same spaceport. The one with the best ship that takes a crew of two would be the Commander. It would be really cool to hack the save game to give the spouse's name to the crew-member. edit: Notice that in the screen shot the rotation dampers are set to off? For me they usually are off after restoring a saved game. Anyone else notice this behavior?
RE: New game mod: Pioneer Scout +
Long ago I heard a conversation of a group of drivers who were drinking in the canteen of Eagle Nest. It seems that John and Johanna Scout are brothers, war orphans and separated at birth. Maybe John is looking for Johanna, and vice versa. They may not be really brothers. :unsure: If you have any other information say it here. :prankster: In the Scout universe, the life of a pilot has little value, and the prize for belonging to an Elite is great. By now, John has reached level 5, that is considered only "competent". But the main goal is to find her sister, or girlfriend? :giveheart: The problem of "dampers rotation", have ever watched him but I could not "capture" is very random. Perhaps related to #3345[/url] :help:
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Feathersworths
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RE: New game mod: Pioneer Scout +
I'm so sorry if this should be obvious, but I've spent hours trying to figure this out now and I can't find any helpful information regarding it. First off: So to install this I just drop the zip in the Mods folder found in My Documents? That doesn't seem to work for me, though I can get the game to run if I unzip its contents (though the game crashes as soon as I land anywhere, no error message). Could anyone let me know what I'm doing wrong here? I keep reading contradictory information, like in the first post it tells you to not unzip the mod folder and to place it the mod directory, but in another post I get the impression that this is supposed to work as a standalone game. I'm thoroughly confused! 
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fluffyfreak
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RE: New game mod: Pioneer Scout +
Scout+ has grow to become it's own game with a different exectuable, you need install it beside Pioneer and it stores it's save game and other data in a separate folder to Pioneer
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Feathersworths
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RE: New game mod: Pioneer Scout +
Scout+ has grow to become it's own game with a different exectuable, you need install it beside Pioneer and it stores it's save game and other data in a separate folder to PioneerI see. Sadly I did attempt that last night with no success - like I said in my post I can get the game to run, but as soon as I land anywhere the game crashes. Sometimes before I even get to do anything, but most of the time I'm able to take off and go land at say, Shanghai, but during the landing process the game just shuts down. No error message either, all it says it that the program has stopped working and that's that.
Edit: I've done some experimenting and I'm fairly certain that the crash only happens with city details set to very high. Turning it down to high seems to have helped for now. Is this a known issue, or could it be something on my end? I'm running a (somewhat) high end machine, 970GTX and an i5 3570, so I doubt that it's as simple as the hardware not being able to run it effectively. It does not seem to have much of an impact at all on the FPS.
RE: New game mod: Pioneer Scout +
@FeathersworthsPioneer Scout Plus is a total mod. You need nothing more than, unzip the archive pioneersp-g28f-w32l32l64.7z and run pioneersp.exe (Windows 32 or 64) or pioneersp-l32 (Linux 32) or pioneersp-l64 (Linux 64) which is in inside the unzipped folder PioneerSP-G28F edit: You NOT need install Pioneer (vanilla)
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Feathersworths
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RE: New game mod: Pioneer Scout +
@FeathersworthsPioneer Scout Plus is a total mod. You need nothing more than, unzip the archive pioneersp-g28f-w32l32l64.7z and run pioneersp.exe (Windows 32 or 64) or pioneersp-l32 (Linux 32) or pioneersp-l64 (Linux 64) which is in inside the unzipped folder PioneerSP-G28F edit: You NOT need install Pioneer (vanilla)Thanks for the confirmation on that! I set it up like that earlier but I'm still having issues with crashing. Like I said in my last post, running with the city detail settings on very high appears to cause crashes whenever I dock/land, it just says the program stopped working. I can't say for absolute certain that it is the city detail setting that causes it on my end, but so far I have been unable to reproduce it on it set to high. Like I said earlier, my PC should be able to run this no problem. Not really a big deal though, I'm fine with it on high. I'm just asking in case this is a known issue, but if not I suppose it might be something on my end. Either way, despite my problems I think Scout Plus is amazing! Thank you for your great work!
RE: New game mod: Pioneer Scout +
@FeathersworthsThe next version of Scout Plus includes many graphical improvements of @fluffyfreak :hi: and perhaps solve your problem.Fps have improved incredibly. Wait a few days. :mole:
RE: New game mod: Pioneer Scout +
@walterar, Now I have to get John back to Lave and Johanna back to Epsilon Eridani. I was afraid this would happen! They may never get together if you keep doing this!
:gamer:@Feathersworths, some useful info for others more knowledgeable than myself would be your operating system and the contents of the output files, stderr.txt and stdout.txt. They're either in your main pioneersp folder or in My Docs/Pioneersp/mods for Windows, ~/.pioneersp/mods for Linux. Sorry that I can't be more specific, but it appears that I don't have either at the moment.Another thought, Pioneer doesn't install like a Windows program. It doesn't change the registry. You just put it some place and run it. I've heard that putting a program like Pioneer in the Program Files folder could cause problems because of how Windows treats files in there. Also, you have the latest drivers, right?edit: Oops!
They wouldn't be in the mods folders, but possibly the pioneersp folder above them.
RE: New game mod: Pioneer Scout +
I've heard that putting a program like Pioneer in the Program Files folder could cause problems because of how Windows treats files in there. That used to be a problem for Oolite - possibly still is.
RE: New game mod: Pioneer Scout +
Pioneer Scout Plus G29f is released! Moved to the next page. :pioneer:
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CaptainKal
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RE: New game mod: Pioneer Scout +
I Bow to your craftmanship Sir!! :fans:
RE: New game mod: Pioneer Scout +
@CaptainKal thanks! I hope you enjoy the new Scout+ G29 :gaming:
RE: New game mod: Pioneer Scout +
Moved of the previous page. Pioneer Scout Plus G29f is released! This new version, like the previous ones, is based on the latest version of Pioneer engine with the latest mergers considered reliable and useful for Scout+. Following the mode of continuous improvement, are many and important the internal changes to improve performance of scripts and to avoid possible errors. The player experience is a priority here. Changes in this version: * Add a "time left" function for major accuracy in final of missions. * "Exit this game" in the config screen, does not return to "start menu". The same behavior on tombstone. This helps to avoid errors in saved games. * Autosave to dock and undock includes the name of the space station. * The function "discovery of unexplored systems" is active now. There are many things to improve here; maybe in G30. * Warning message of illegal jump distance, leaving the space station. * Corrections of the false alarm in message "imminent failure hyperdrive". * Message "Do not forget to visit..." random local stations, in Lobby screen. * Hundreds of lines of code in internal modules were rewritten. Pioneer Scout Plus is now more faster, more reliable, and more fun. Everything works better in this version. Pioneer Scout Plus G29f is a total mod. You need nothing more than: Download and unzip the archive pioneersp-g29f-w32l32l64.7z Run pioneersp.exe (Windows 32 or 64) or pioneersp-l32 (Linux 32) or pioneersp-l64 (Linux 64) which is in inside the unzipped folder PioneerSP-G29F I have not encountered any serious problems in many hours of testing. But there are many ways to play that might not explored. If you have any problems, let me know; you will help to improve Scout. Enjoy Download free from here: pioneersp-g29f-w32l32l64.7z Pioneer Scout Plus is set by default to a screen 4:3If you have a 16:9 screen, maybe I should try this mod: fonts169-PioneerScout-mod The source code is here. [url]https://github.com/walterar/pioneer-sp[/url] I hope you enjoy this version. :pioneer:This story continues ...
RE: New game mod: Pioneer Scout +
Awesome job Walterar! It is a beauty. I'm actually playing this more often than elite dangerous.
RE: New game mod: Pioneer Scout +
Things are changing in SSC and I hope they improve, If you got here, congratulations! 
RE: New game mod: Pioneer Scout +
Remember that you will always find the latest version of Pioneer Scout Plus at [url]https://sourceforge.net/projects/pioneersp/[/url]
RE: New game mod: Pioneer Scout +
Fine, the G30 version is about to come out. As with every new version, there are many improvements and new things.The great news this time is on how to explore new systems unexplored: You will land on a planet "witness" and remain a time that depends on the number of bodies in the system. Sometimes it will be easy, sometimes very difficult. Sometimes the "witness" planet will be too close to the main star, other times the planet will be immense and gravity will be a problem. You will also find planets where it will be difficult to land because of the terrain's characteristics. Very dark planets, very bright planets. Many things can happen beyond the border of the galaxy. There, where no one has ever come.I did some videos that show the mechanics of this new feature of the game; You can learn from them the simple way to land or extract hydrogen from gaseous giants. id="F_2S4hr66DU"> nothing unexpected happens the new G30 version will be available on December 24, 2016.Thanks for continuing here 
RE: New game mod: Pioneer Scout +
Wonderful News Walterar. I hope to upload the latest Pioneer build around then too so Scout Plus will be getting a Christmas bump too. B)
RE: New game mod: Pioneer Scout +
@geraldine I like this 