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RE: Void of Darkness

Posted: Mon Nov 25, 2013 1:46 pm
by Pinback
Excellent news :gaming:

RE: Void of Darkness

Posted: Tue Nov 26, 2013 8:07 am
by sscadmin
Congrats and that main screen art looks great Cruisin, squash them bugs and good luck with the launch and I hope VoD does well so you can continue to develop great space games oh and eat that is important too... :)

RE: Void of Darkness

Posted: Tue Nov 26, 2013 10:44 am
by CaptainKal
 oh and eat that is important too... :) Really? I didn't realised it :tease: (even though I am a bit overweight :haha:​ ).

RE: Void of Darkness

Posted: Tue Nov 26, 2013 8:15 pm
by Cruisin1500
thanks guys, it is coming so good. It's amazing what reaching a feature freeze can do! Since this is my first experience, let me tell you, the amount of time which you can now devote to polishing is incredible!

RE: Void of Darkness

Posted: Wed Nov 27, 2013 9:38 am
by Cruisin1500
Thought I'd juck some shots in here: Drop from warp'BattlingAlien Encounter

RE: Void of Darkness

Posted: Wed Nov 27, 2013 10:01 am
by CaptainKal
Nice!!!! 

RE: Void of Darkness

Posted: Wed Nov 27, 2013 2:33 pm
by Pinback
Have you done a new video for the game yet Justin?.

RE: Void of Darkness

Posted: Wed Nov 27, 2013 3:02 pm
by Cruisin1500
No. Have not had time. Looks quite different now eh? Time for a new one? Should be a new video soon...

RE: Void of Darkness

Posted: Sun Dec 01, 2013 12:31 am
by Cruisin1500
as ordered! :)  I am no trailer guru, but it's better than what has come before.

RE: Void of Darkness

Posted: Sun Dec 01, 2013 3:02 am
by Pinback
Nice :cool: :cool: 

RE: Void of Darkness

Posted: Fri Dec 06, 2013 12:25 pm
by Cruisin1500
It's on sale today on Desura, get it half price, last chance before it goes to 9.99 :)

RE: Void of Darkness

Posted: Fri Dec 06, 2013 2:17 pm
by Pinback
How big will the final download be Justin?. Just been having a quick play around with the combat demo again and I have got a couple of question for you.Will the player ship have a rear gun/missile maybe maned by a crew member just noticed the enemies have them, also it would be nice to have a red alert noise. In less I am using the tactical screen the first indication that I am under attack is the incoming laser fire.

RE: Void of Darkness

Posted: Sat Dec 07, 2013 6:01 pm
by Cruisin1500
The download is smaller now. Less than 130, and desura will only update the files changed. It's probably a minute to update to the latest version/ Red alert noise sounds like a good idea. Currently the crew will warn you when a contact has been detected, the current version has a kind of 'cowbell' lol when a new message comes in and the box is much easier to see/read now too where it is in the middle, but you can move it where you like. Going to have to create a red alert noise now :) Try the beta :) Even though Desura is two versions behind. They are at 0.5.1 and I am at 0.8, they're updates are painfully slow. I can't wait for the full release on other sites, and just make the updates instantly available.

RE: Void of Darkness

Posted: Sat Dec 07, 2013 8:48 pm
by Geraldine
I don't know how I missed this! :girlwacko: This is a great game you have here Justin and it's not even finished yet. Just had a quick play on it so far, but so far, I like what I've seen. Keep up the good work! :girlcrazy:

RE: Void of Darkness

Posted: Sun Dec 08, 2013 10:20 am
by Pinback
I have not been using Desura app might have to look at installing it instead of downloading each new version of the game, just looked at Desura page and getting 404 error, for 0.5.1 guess they may be updating the version will check it later.

RE: Void of Darkness

Posted: Sun Dec 08, 2013 4:41 pm
by Cruisin1500
People have been reporting that they cannot download the stand alone version. No idea why. The only people who have it, used the Desura client... @ Geraldine, thanks if you like it help me spread the word about it on forums you frequent or social media. It has 0 marketing now. The death of all indie :)

RE: Void of Darkness

Posted: Sun Dec 08, 2013 7:34 pm
by Geraldine
@ Geraldine, thanks if you like it help me spread the word about it on forums you frequent or social media. It has 0 marketing now. The death of all indie :) Oooh, I think I could manage that. :girlwink: 

RE: Void of Darkness

Posted: Sun Dec 08, 2013 7:49 pm
by Cody
Oooh, I think I could manage that. <grins>

RE: Void of Darkness

Posted: Sun Dec 08, 2013 8:35 pm
by Cruisin1500
Grin indeed lol. That's the only way starflight, star control, escape velocity fans can know about the game. I'll try to get it greenlit, even if just for some exposure. And it is actually in beta now :) Version 0.8 was uploaded today but not yet 'visible' on Desura. The patch notes are on my forums and the desura forum for the game, if you want to look at what has changed. [url]http://www.desura.com/games/void-of-darkness/forum/thread/patch-notes/#932344[/url] Thanks again :)

RE: Void of Darkness

Posted: Tue Dec 10, 2013 4:09 pm
by Pinback
I see Desura have finished updating the game to v.8 now, just downloaded it, like the new icons and graphics :good: I have just started getting the crew into place when I was attacked in the station and the ship was destroyed, I think you should seriously think about changing this for the start of the game and making it a safe zone so the player can set the crew up and get underway.Also the game ask if I wanted to reload but as I had not saved a game the game seem to stalled there as would not recognize the Y/N or the ESC keys. Would be useful to have the icons change color or glow when in use.