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DarkVerse

Posted: Thu Nov 11, 2010 1:34 pm
by CaptainKal
Look what I found out: A GameMaker 8 top down Elite clone[url]http://www.yoyogames.com/games/121404-darkverse[/url] a very friendly forum, about he game:[url]http://gmc.yoyogames.com/index.php?showtopic=469455&st=0[/url]

RE: DarkVerse

Posted: Thu Nov 11, 2010 2:41 pm
by Pinback
Excellent find CaptainKal just had a quick look at it looks really good :D apart from firing my laser every time I use the menus. :oops: Love the jets on the ship. :D

RE: DarkVerse

Posted: Thu Nov 11, 2010 2:54 pm
by Tamagoyaki
So far I watched the trailer, excellent music. I must check it out.

RE: DarkVerse

Posted: Thu Nov 11, 2010 3:15 pm
by sscadmin
Pretty good quality for GM8 game, didn't think that engine could do most of that stuff.Looks like it is going to be remade as well with another engine so we may want to keep an eye out for this one.

RE: DarkVerse

Posted: Sat Nov 20, 2010 2:53 am
by FStyle
This game is amazing. Like Flatspace but so much better. Great graphics, sounds, very functional UI... really impressive.Lots of potential here. Hopefully the project develops into a full game.edit(Oh hey, first post. Hello world. Could have sworn I posted here when I made this account months ago...)

RE: DarkVerse

Posted: Sat Nov 20, 2010 9:40 am
by Blackthorne
It's cute. And it has so much potential...I can't believe I've wasted half of the morning just to try all the ships. :DAnyways, have there been any announcements on the continued development? From the thread linked it the first post, it seems the author wants to port it to a new engine before developing it any further. I hope he gets a forum or a website up so we can follow the development process.

RE: DarkVerse

Posted: Sat Nov 20, 2010 10:25 am
by Grimm
Really good piece of software! I like the combat its quite adrenalin pumping. I've tried the game maker a few months ago and this engine seems nice for simple project, but i had never the time and motivation to learn how to use this engine. The author of this game did a really good job. But i think if you want a more complex game a "full" engine like UDK, Irrlicht or similar ones are the better choice.

RE: DarkVerse

Posted: Sun Nov 21, 2010 4:15 am
by Blackthorne
For your browsing pleasure:Irrlicht - [url]http://irrlicht.sourceforge.net/[/url] - [url]http://www.udk.com/[/url] is an open-source game development kit (and the german word for a will-o'-the-wisp), while UDK is a free (with some strings attached) version of the Unreal 3 engine.-Blackthorne

RE: DarkVerse

Posted: Sun Nov 21, 2010 1:08 pm
by CaptainKal

Quote:
I've tried the game maker a few months ago and this engine seems nice for simple project, but i had never the time and motivation to learn how to use this engine. The author of this game did a really good job. But i think if you want a more complex game a "full" engine like UDK, Irrlicht or similar ones are the better choice.
Gamemaker is an SDK for those who do not have the time or the commitment, to learn coding using C. But if you want to make something quick, provided it is tile/sprite based and 2d, you can't go wrong with GM. And it is possible to create complex games (there is a GM RPG with nerly 40 hours of gameplay). Games like Starflight, Psi 5 Trading company, or even Star Raiders, can be made using GM.